summaryrefslogtreecommitdiff
path: root/src/cam/sdl_sink.h
diff options
context:
space:
mode:
authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-10-20 00:44:55 +0300
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-10-20 13:36:25 +0300
commit84ad104499d9efc0253dae1a60ee070ed375ad95 (patch)
treed10fd53eb79cebb28fa3f72b18b46dddb6382b83 /src/cam/sdl_sink.h
parentdaf3f4b59f4ea0ecb42c6a39fe909f071d3a2842 (diff)
Move test applications to src/apps/
The cam and qcam test application share code, currently through a crude hack that references the cam source files directly from the qcam meson.build file. To prepare for the introduction of hosting that code in a static library, move all applications to src/apps/. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Diffstat (limited to 'src/cam/sdl_sink.h')
-rw-r--r--src/cam/sdl_sink.h48
1 files changed, 0 insertions, 48 deletions
diff --git a/src/cam/sdl_sink.h b/src/cam/sdl_sink.h
deleted file mode 100644
index 6c19c663..00000000
--- a/src/cam/sdl_sink.h
+++ /dev/null
@@ -1,48 +0,0 @@
-/* SPDX-License-Identifier: GPL-2.0-or-later */
-/*
- * Copyright (C) 2022, Ideas on Board Oy
- *
- * sdl_sink.h - SDL Sink
- */
-
-#pragma once
-
-#include <map>
-#include <memory>
-
-#include <libcamera/stream.h>
-
-#include <SDL2/SDL.h>
-
-#include "frame_sink.h"
-
-class Image;
-class SDLTexture;
-
-class SDLSink : public FrameSink
-{
-public:
- SDLSink();
- ~SDLSink();
-
- int configure(const libcamera::CameraConfiguration &config) override;
- int start() override;
- int stop() override;
- void mapBuffer(libcamera::FrameBuffer *buffer) override;
-
- bool processRequest(libcamera::Request *request) override;
-
-private:
- void renderBuffer(libcamera::FrameBuffer *buffer);
- void processSDLEvents();
-
- std::map<libcamera::FrameBuffer *, std::unique_ptr<Image>>
- mappedBuffers_;
-
- std::unique_ptr<SDLTexture> texture_;
-
- SDL_Window *window_;
- SDL_Renderer *renderer_;
- SDL_Rect rect_;
- bool init_;
-};