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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-10-20 00:44:55 +0300
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-10-20 13:36:25 +0300
commit84ad104499d9efc0253dae1a60ee070ed375ad95 (patch)
treed10fd53eb79cebb28fa3f72b18b46dddb6382b83 /src/apps/cam/sdl_sink.h
parentdaf3f4b59f4ea0ecb42c6a39fe909f071d3a2842 (diff)
Move test applications to src/apps/
The cam and qcam test application share code, currently through a crude hack that references the cam source files directly from the qcam meson.build file. To prepare for the introduction of hosting that code in a static library, move all applications to src/apps/. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Diffstat (limited to 'src/apps/cam/sdl_sink.h')
-rw-r--r--src/apps/cam/sdl_sink.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/src/apps/cam/sdl_sink.h b/src/apps/cam/sdl_sink.h
new file mode 100644
index 00000000..6c19c663
--- /dev/null
+++ b/src/apps/cam/sdl_sink.h
@@ -0,0 +1,48 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ * Copyright (C) 2022, Ideas on Board Oy
+ *
+ * sdl_sink.h - SDL Sink
+ */
+
+#pragma once
+
+#include <map>
+#include <memory>
+
+#include <libcamera/stream.h>
+
+#include <SDL2/SDL.h>
+
+#include "frame_sink.h"
+
+class Image;
+class SDLTexture;
+
+class SDLSink : public FrameSink
+{
+public:
+ SDLSink();
+ ~SDLSink();
+
+ int configure(const libcamera::CameraConfiguration &config) override;
+ int start() override;
+ int stop() override;
+ void mapBuffer(libcamera::FrameBuffer *buffer) override;
+
+ bool processRequest(libcamera::Request *request) override;
+
+private:
+ void renderBuffer(libcamera::FrameBuffer *buffer);
+ void processSDLEvents();
+
+ std::map<libcamera::FrameBuffer *, std::unique_ptr<Image>>
+ mappedBuffers_;
+
+ std::unique_ptr<SDLTexture> texture_;
+
+ SDL_Window *window_;
+ SDL_Renderer *renderer_;
+ SDL_Rect rect_;
+ bool init_;
+};