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authorJacopo Mondi <jacopo@jmondi.org>2021-10-26 15:21:29 +0200
committerJacopo Mondi <jacopo@jmondi.org>2021-12-11 17:53:40 +0100
commitf6b6f15b54c27c144629fec0a880c4f870815011 (patch)
treecb491052bea30eec53eb62b5e37f15be652c13da /include
parent6cd5c958b738dd7b06605adff915093f9fe0d513 (diff)
libcamera: pipeline: Introduce stopDevice()
Since a queue of waiting Requests has been introduced, not all Requests queued to the PipelineHandler are immediately queued to the device. As a Camera can be stopped at any time, it is required to complete the waiting requests after the ones queued to the device had been completed. Introduce a pure virtual PipelineHandler::stopDevice() function to be implemented by pipeline handlers and make the PipelineHandler::stop() function call it before completing pending requests. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'include')
-rw-r--r--include/libcamera/internal/pipeline_handler.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/libcamera/internal/pipeline_handler.h b/include/libcamera/internal/pipeline_handler.h
index 6aa33785..ec986a51 100644
--- a/include/libcamera/internal/pipeline_handler.h
+++ b/include/libcamera/internal/pipeline_handler.h
@@ -55,7 +55,7 @@ public:
std::vector<std::unique_ptr<FrameBuffer>> *buffers) = 0;
virtual int start(Camera *camera, const ControlList *controls) = 0;
- virtual void stop(Camera *camera) = 0;
+ void stop(Camera *camera);
bool hasPendingRequests(const Camera *camera) const;
void queueRequest(Request *request);
@@ -70,6 +70,7 @@ protected:
void hotplugMediaDevice(MediaDevice *media);
virtual int queueRequestDevice(Camera *camera, Request *request) = 0;
+ virtual void stopDevice(Camera *camera) = 0;
CameraManager *manager_;