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author | Jacopo Mondi <jacopo.mondi@ideasonboard.com> | 2023-10-19 16:01:27 +0200 |
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committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2023-10-23 16:05:59 +0300 |
commit | b54c935dd764ac3348bcedb9ff67d53a26cfaceb (patch) | |
tree | ce558e390a37d6a92cde7c77d60f8387f0a4b053 /include/meson.build | |
parent | 250577878bff825516ea5a942aea1b3339acb15c (diff) |
libcamera: transform: Invert operator*() operands
The current definition of operator*(Transform t1, Transform t0) follows
the function composition notion, where t0 is applied first then t1 is
applied last.
In order to introduce operator*(Orientation, Transform) where a
Transform is applied on top of an Orientation, invert the operand order
of operator*(Transform, Transform) so that usage of operator* with both
Orientation and Transform can be made associative.
For example:
Orientation o;
Transform t = t1 * t2
Orientation o1 = o * t
= o * (t1 * t2) = (o * t1) * t2 = o * t1 * t2
Signed-off-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
Reviewed-by: David Plowman <david.plowman@raspberrypi.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'include/meson.build')
0 files changed, 0 insertions, 0 deletions