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author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2024-08-07 19:31:34 +0300 |
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committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2024-08-15 04:44:09 +0300 |
commit | b8d318ebeba0710d5a7f8292a02570bb9a886f8b (patch) | |
tree | 6d640add70e891f7be19c29332ab29cbc0e1f551 /include/linux/v4l2-controls.h | |
parent | 53108b6ff1c5ea93bee9f8c5329c840e24f24a8d (diff) |
meson: Store controls and properties YAML files in variables
When generating control headers, the YAML files to be used are
determined dynamically based on the selected pipeline handlers. As part
of this process, the build system populates an array of meson File
objects used as an input for the control headers generation custom
target, as well as an array of file names (as strings). The file names
array is later used to generate the control source files for the
libcamera core, as well as the source code for controls support in the
Python bindings.
Both of the source code generators manually turn the array of file names
into File objects. This duplicates code and reduces readability. A third
similar implementation has also been proposed to generate control
support sources in the GStreamer element, making the issue worse.
To simplify this, store File objects instead of file names in the
controls_files array. As the meson configuration summary doesn't support
File objects, create a separate controls_files_names to store the file
names for that sole purpose.
The exact same process occurs for properties, address them the same way.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Diffstat (limited to 'include/linux/v4l2-controls.h')
0 files changed, 0 insertions, 0 deletions