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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2020-03-14 16:14:27 +0200
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2020-03-18 19:15:18 +0200
commit9da27d5d844fa1378a4897a637c45ade275cc7e5 (patch)
tree712a781b2134e53130bed0477e6370ad65677ecc /include/libcamera/camera.h
parent7d8604128ab0f11da459fdb43fd8366620afe7f5 (diff)
libcamera: pipeline_handler: Decouple buffer import and export
Use the V4L2 buffer orphaning feature, exposed through V4L2VideoDevice::exportBuffers(), to decouple buffer import and export. The PipelineHandler::importFrameBuffers() function is now called for all streams regardless of whether exportFrameBuffers() has been called or not. This simplifies the Camera implementation slightly, and opens the door to additional simplifications. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Diffstat (limited to 'include/libcamera/camera.h')
-rw-r--r--include/libcamera/camera.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/libcamera/camera.h b/include/libcamera/camera.h
index c453b952..a5e2b49f 100644
--- a/include/libcamera/camera.h
+++ b/include/libcamera/camera.h
@@ -113,7 +113,6 @@ private:
friend class FrameBufferAllocator;
int exportFrameBuffers(Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers);
- int freeFrameBuffers(Stream *stream);
/* \todo Remove allocator_ from the exposed API */
FrameBufferAllocator *allocator_;
};