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authorPaul Elder <paul.elder@ideasonboard.com>2020-09-21 14:00:19 +0900
committerPaul Elder <paul.elder@ideasonboard.com>2020-10-07 19:17:31 +0900
commit7e59bccb35015dea1a3ce6c50efb0cc23157060f (patch)
tree473db885672682b00531d8cc1fbfe3e803853342 /Documentation
parent6193e9c25277c8fd16bb0475c640cc29104115de (diff)
Documentation: coding-style: Document global variable guidelines
Document the issue related to global variable dependencies and how to avoid them. Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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diff --git a/Documentation/coding-style.rst b/Documentation/coding-style.rst
index 8af06d6a..71d5c0b2 100644
--- a/Documentation/coding-style.rst
+++ b/Documentation/coding-style.rst
@@ -187,6 +187,25 @@ These rules match the `object ownership rules from the Chromium C++ Style Guide`
long term borrowing isn't marked through language constructs, it shall be
documented explicitly in details in the API.
+Global Variables
+~~~~~~~~~~~~~~~~
+
+The order of initializations and destructions of global variables cannot be
+reasonably controlled. This can cause problems (including segfaults) when global
+variables depend on each other, directly or indirectly. For example, if the
+declaration of a global variable calls a constructor which uses another global
+variable that hasn't been initialized yet, incorrect behavior is likely.
+Similar issues may occur when the library is unloaded and global variables are
+destroyed.
+
+Global variables that are statically initialized and have trivial destructors
+(such as an integer constant) do not cause any issue. Other global variables
+shall be avoided when possible, but are allowed when required (for instance to
+implement factories with auto-registration). They shall not depend on any other
+global variable, should run a minimal amount of code in the constructor and
+destructor, and code that contains dependencies should be moved to a later
+point in time.
+
C Compatibility Headers
~~~~~~~~~~~~~~~~~~~~~~~