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authorNicolas Dufresne <nicolas.dufresne@collabora.com>2024-03-05 10:30:56 -0500
committerKieran Bingham <kieran.bingham@ideasonboard.com>2024-07-25 11:44:32 +0100
commit0c9862d6e384ae2f9d5fd0e574f9d7ed4b9f15b6 (patch)
tree2651b075fb88e8aed6ae32da47d66a5b30962aef /Documentation/guides
parentd267fd6d89be8dd9274b058f05230712cf9773b8 (diff)
gstreamer: allocator: Ensure camera manager stay alive
Without the camera manager, it is not possible to cleanly delete the FrameBufferAllocator object. Keep the camera manager alive until all the memory object have been released. A shared_ptr to the CameraManager is introduced which is itself stored as a plain pointer and allocated and released explicitly. When more than one C++ member is required, this can be refactored to use a new C++ class, but the struct _GstLibcameraAllocator is allocated and freed by glib, so it does not have automatic destruction presently. Bug: https://bugs.libcamera.org/show_bug.cgi?id=211 [Kieran: Update test framework to remove expected test fail] Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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