summaryrefslogtreecommitdiff
path: root/src/ipa/raspberrypi/controller/logging.hpp
AgeCommit message (Expand)Author
2020-05-11libcamera: ipa: Raspberry Pi IPANaushir Patuck
='#n41'>41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062
/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
 * Copyright (C) 2019, Google Inc.
 *
 * controls.cpp - Control handling
 */

#include <libcamera/controls.h>

#include <iomanip>
#include <sstream>
#include <string>
#include <string.h>

#include <libcamera/base/log.h>
#include <libcamera/base/utils.h>

#include "libcamera/internal/control_validator.h"

/**
 * \file controls.h
 * \brief Framework to manage controls related to an object
 *
 * A control is a mean to govern or influence the operation of an object, and in
 * particular of a camera. Every control is defined by a unique numerical ID, a
 * name string and the data type of the value it stores. The libcamera API
 * defines a set of standard controls in the libcamera::controls namespace, as
 * a set of instances of the Control class.
 *
 * The main way for applications to interact with controls is through the
 * ControlList stored in the Request class:
 *
 * \code{.cpp}
 * Request *req = ...;
 * ControlList &controls = req->controls();
 * controls->set(controls::AwbEnable, false);
 * controls->set(controls::ManualExposure, 1000);
 *
 * ...
 *
 * int32_t exposure = controls->get(controls::ManualExposure);
 * \endcode
 *
 * The ControlList::get() and ControlList::set() functions automatically deduce
 * the data type based on the control.
 */

namespace libcamera {

LOG_DEFINE_CATEGORY(Controls)

namespace {

static constexpr size_t ControlValueSize[] = {
	[ControlTypeNone]		= 0,
	[ControlTypeBool]		= sizeof(bool),
	[ControlTypeByte]		= sizeof(uint8_t),
	[ControlTypeInteger32]		= sizeof(int32_t),
	[ControlTypeInteger64]		= sizeof(int64_t),
	[ControlTypeFloat]		= sizeof(float),
	[ControlTypeString]		= sizeof(char),
	[ControlTypeRectangle]		= sizeof(Rectangle),
	[ControlTypeSize]		= sizeof(Size),
};

} /* namespace */

/**
 * \enum ControlType
 * \brief Define the data type of a Control
 * \var ControlTypeNone
 * Invalid type, for empty values
 * \var ControlTypeBool
 * The control stores a boolean value
 * \var ControlTypeByte
 * The control stores a byte value as an unsigned 8-bit integer
 * \var ControlTypeInteger32
 * The control stores a 32-bit integer value
 * \var ControlTypeInteger64
 * The control stores a 64-bit integer value
 * \var ControlTypeFloat
 * The control stores a 32-bit floating point value
 * \var ControlTypeString
 * The control stores a string value as an array of char
 */

/**
 * \class ControlValue
 * \brief Abstract type representing the value of a control
 */

/** \todo Revisit the ControlValue layout when stabilizing the ABI */
static_assert(sizeof(ControlValue) == 16, "Invalid size of ControlValue class");

/**
 * \brief Construct an empty ControlValue.
 */
ControlValue::ControlValue()
	: type_(ControlTypeNone), isArray_(false), numElements_(0)
{
}

/**
 * \fn template<typename T> T ControlValue::ControlValue(const T &value)
 * \brief Construct a ControlValue of type T
 * \param[in] value Initial value
 *
 * This function constructs a new instance of ControlValue and stores the \a
 * value inside it. If the type \a T is equivalent to Span<R>, the instance
 * stores an array of values of type \a R. Otherwise the instance stores a
 * single value of type \a T. The numElements() and type() are updated to
 * reflect the stored value.
 */

void ControlValue::release()
{
	std::size_t size = numElements_ * ControlValueSize[type_];

	if (size > sizeof(value_)) {
		delete[] reinterpret_cast<uint8_t *>(storage_);
		storage_ = nullptr;
	}
}

ControlValue::~ControlValue()
{
	release();
}

/**
 * \brief Construct a ControlValue with the content of \a other
 * \param[in] other The ControlValue to copy content from
 */
ControlValue::ControlValue(const ControlValue &other)
	: type_(ControlTypeNone), numElements_(0)
{
	*this = other;
}

/**
 * \brief Replace the content of the ControlValue with a copy of the content
 * of \a other
 * \param[in] other The ControlValue to copy content from
 * \return The ControlValue with its content replaced with the one of \a other
 */
ControlValue &ControlValue::operator=(const ControlValue &other)
{
	set(other.type_, other.isArray_, other.data().data(),
	    other.numElements_, ControlValueSize[other.type_]);
	return *this;
}

/**
 * \fn ControlValue::type()
 * \brief Retrieve the data type of the value
 * \return The value data type
 */

/**
 * \fn ControlValue::isNone()
 * \brief Determine if the value is not initialised
 * \return True if the value type is ControlTypeNone, false otherwise
 */

/**
 * \fn ControlValue::isArray()
 * \brief Determine if the value stores an array
 * \return True if the value stores an array, false otherwise
 */

/**
 * \fn ControlValue::numElements()
 * \brief Retrieve the number of elements stored in the ControlValue
 *
 * For instances storing an array, this function returns the number of elements
 * in the array. For instances storing a string, it returns the length of the
 * string, not counting the terminating '\0'. Otherwise, it returns 1.
 *
 * \return The number of elements stored in the ControlValue
 */

/**
 * \brief Retrieve the raw data of a control value
 * \return The raw data of the control value as a span of uint8_t
 */
Span<const uint8_t> ControlValue::data() const
{
	std::size_t size = numElements_ * ControlValueSize[type_];
	const uint8_t *data = size > sizeof(value_)
			    ? reinterpret_cast<const uint8_t *>(storage_)
			    : reinterpret_cast<const uint8_t *>(&value_);
	return { data, size };
}

/**
 * \copydoc ControlValue::data() const
 */
Span<uint8_t> ControlValue::data()
{
	Span<const uint8_t> data = const_cast<const ControlValue *>(this)->data();
	return { const_cast<uint8_t *>(data.data()), data.size() };
}

/**
 * \brief Assemble and return a string describing the value
 * \return A string describing the ControlValue
 */
std::string ControlValue::toString() const
{
	if (type_ == ControlTypeNone)
		return "<ValueType Error>";

	const uint8_t *data = ControlValue::data().data();

	if (type_ == ControlTypeString)
		return std::string(reinterpret_cast<const char *>(data),
				   numElements_);

	std::string str(isArray_ ? "[ " : "");

	for (unsigned int i = 0; i < numElements_; ++i) {
		switch (type_) {
		case ControlTypeBool: {
			const bool *value = reinterpret_cast<const bool *>(data);
			str += *value ? "true" : "false";
			break;
		}
		case ControlTypeByte: {
			const uint8_t *value = reinterpret_cast<const uint8_t *>(data);
			str += std::to_string(*value);
			break;
		}
		case ControlTypeInteger32: {
			const int32_t *value = reinterpret_cast<const int32_t *>(data);
			str += std::to_string(*value);
			break;
		}
		case ControlTypeInteger64: {
			const int64_t *value = reinterpret_cast<const int64_t *>(data);
			str += std::to_string(*value);
			break;
		}
		case ControlTypeFloat: {
			const float *value = reinterpret_cast<const float *>(data);
			str += std::to_string(*value);
			break;
		}
		case ControlTypeRectangle: {
			const Rectangle *value = reinterpret_cast<const Rectangle *>(data);
			str += value->toString();
			break;
		}
		case ControlTypeSize: {
			const Size *value = reinterpret_cast<const Size *>(data);
			str += value->toString();
			break;
		}
		case ControlTypeNone:
		case ControlTypeString:
			break;
		}

		if (i + 1 != numElements_)
			str += ", ";

		data += ControlValueSize[type_];
	}

	if (isArray_)
		str += " ]";

	return str;
}

/**
 * \brief Compare ControlValue instances for equality
 * \return True if the values have identical types and values, false otherwise
 */
bool ControlValue::operator==(const ControlValue &other) const
{
	if (type_ != other.type_)
		return false;

	if (numElements_ != other.numElements())
		return false;

	if (isArray_ != other.isArray_)
		return false;

	return memcmp(data().data(), other.data().data(), data().size()) == 0;
}

/**
 * \fn bool ControlValue::operator!=()
 * \brief Compare ControlValue instances for non equality
 * \return False if the values have identical types and values, true otherwise
 */

/**
 * \fn template<typename T> T ControlValue::get() const
 * \brief Get the control value
 *
 * This function returns the contained value as an instance of \a T. If the
 * ControlValue instance stores a single value, the type \a T shall match the
 * stored value type(). If the instance stores an array of values, the type
 * \a T should be equal to Span<const R>, and the type \a R shall match the
 * stored value type(). The behaviour is undefined otherwise.
 *
 * Note that a ControlValue instance that stores a non-array value is not
 * equivalent to an instance that stores an array value containing a single
 * element. The latter shall be accessed through a Span<const R> type, while
 * the former shall be accessed through a type \a T corresponding to type().
 *
 * \return The control value
 */

/**
 * \fn template<typename T> void ControlValue::set(const T &value)
 * \brief Set the control value to \a value
 * \param[in] value The control value
 *
 * This function stores the \a value in the instance. If the type \a T is
 * equivalent to Span<R>, the instance stores an array of values of type \a R.
 * Otherwise the instance stores a single value of type \a T. The numElements()
 * and type() are updated to reflect the stored value.
 *
 * The entire content of \a value is copied to the instance, no reference to \a
 * value or to the data it references is retained. This may be an expensive
 * operation for Span<> values that refer to large arrays.
 */

void ControlValue::set(ControlType type, bool isArray, const void *data,
		       std::size_t numElements, std::size_t elementSize)
{
	ASSERT(elementSize == ControlValueSize[type]);

	reserve(type, isArray, numElements);

	Span<uint8_t> storage = ControlValue::data();
	memcpy(storage.data(), data, storage.size());
}

/**
 * \brief Set the control type and reserve memory
 * \param[in] type The control type
 * \param[in] isArray True to make the value an array
 * \param[in] numElements The number of elements
 *
 * This function sets the type of the control value to \a type, and reserves
 * memory to store the control value. If \a isArray is true, the instance
 * becomes an array control and storage for \a numElements is reserved.
 * Otherwise the instance becomes a simple control, numElements is ignored, and
 * storage for the single element is reserved.
 */
void ControlValue::reserve(ControlType type, bool isArray, std::size_t numElements)
{
	if (!isArray)
		numElements = 1;

	std::size_t oldSize = numElements_ * ControlValueSize[type_];
	std::size_t newSize = numElements * ControlValueSize[type];

	if (oldSize != newSize)
		release();

	type_ = type;
	isArray_ = isArray;
	numElements_ = numElements;

	if (oldSize == newSize)
		return;

	if (newSize > sizeof(value_))
		storage_ = reinterpret_cast<void *>(new uint8_t[newSize]);
}

/**
 * \class ControlId
 * \brief Control static metadata
 *
 * The ControlId class stores a control ID, name and data type. It provides
 * unique identification of a control, but without support for compile-time
 * type deduction that the derived template Control class supports. See the
 * Control class for more information.
 */

/**
 * \fn ControlId::ControlId(unsigned int id, const std::string &name, ControlType type)
 * \brief Construct a ControlId instance
 * \param[in] id The control numerical ID
 * \param[in] name The control name
 * \param[in] type The control data type
 */

/**
 * \fn unsigned int ControlId::id() const
 * \brief Retrieve the control numerical ID
 * \return The control numerical ID
 */

/**
 * \fn const char *ControlId::name() const
 * \brief Retrieve the control name
 * \return The control name
 */

/**
 * \fn ControlType ControlId::type() const
 * \brief Retrieve the control data type
 * \return The control data type
 */

/**
 * \fn bool operator==(unsigned int lhs, const ControlId &rhs)
 * \brief Compare a ControlId with a control numerical ID
 * \param[in] lhs Left-hand side numerical ID
 * \param[in] rhs Right-hand side ControlId
 *
 * \return True if \a lhs is equal to \a rhs.id(), false otherwise
 */

/**
 * \fn bool operator==(const ControlId &lhs, unsigned int rhs)
 * \brief Compare a ControlId with a control numerical ID
 * \param[in] lhs Left-hand side ControlId
 * \param[in] rhs Right-hand side numerical ID
 *
 * \return True if \a lhs.id() is equal to \a rhs, false otherwise
 */

/**
 * \class Control
 * \brief Describe a control and its intrinsic properties
 *
 * The Control class models a control exposed by an object. Its template type
 * name T refers to the control data type, and allows functions that operate on
 * control values to be defined as template functions using the same type T for
 * the control value. See for instance how the ControlList::get() function
 * returns a value corresponding to the type of the requested control.
 *
 * While this class is the main means to refer to a control, the control
 * identifying information is stored in the non-template base ControlId class.
 * This allows code that operates on a set of controls of different types to
 * reference those controls through a ControlId instead of a Control. For
 * instance, the list of controls supported by a camera is exposed as ControlId
 * instead of Control.
 *
 * Controls of any type can be defined through template specialisation, but
 * libcamera only supports the bool, uint8_t, int32_t, int64_t and float types
 * natively (this includes types that are equivalent to the supported types,
 * such as int and long int).
 *
 * Controls IDs shall be unique. While nothing prevents multiple instances of
 * the Control class to be created with the same ID for the same object, doing
 * so may cause undefined behaviour.
 */

/**
 * \fn Control::Control(unsigned int id, const char *name)
 * \brief Construct a Control instance
 * \param[in] id The control numerical ID
 * \param[in] name The control name
 *
 * The control data type is automatically deduced from the template type T.
 */

/**
 * \typedef Control::type
 * \brief The Control template type T
 */

/**
 * \class ControlInfo
 * \brief Describe the limits of valid values for a Control
 *
 * The ControlInfo expresses the constraints on valid values for a control.
 * The constraints depend on the object the control applies to, and are
 * constant for the lifetime of that object. They are typically constructed by
 * pipeline handlers to describe the controls they support.
 */

/**
 * \brief Construct a ControlInfo with minimum and maximum range parameters
 * \param[in] min The control minimum value
 * \param[in] max The control maximum value
 * \param[in] def The control default value
 */
ControlInfo::ControlInfo(const ControlValue &min,
			 const ControlValue &max,
			 const ControlValue &def)
	: min_(min), max_(max), def_(def)
{
}

/**
 * \brief Construct a ControlInfo from the list of valid values
 * \param[in] values The control valid values
 * \param[in] def The control default value
 *
 * Construct a ControlInfo from a list of valid values. The ControlInfo
 * minimum and maximum values are set to the first and last members of the
 * values list respectively. The default value is set to \a def if provided, or
 * to the minimum value otherwise.
 */
ControlInfo::ControlInfo(Span<const ControlValue> values,
			 const ControlValue &def)
{
	min_ = values.front();
	max_ = values.back();
	def_ = !def.isNone() ? def : values.front();

	values_.reserve(values.size());
	for (const ControlValue &value : values)
		values_.push_back(value);
}

/**
 * \brief Construct a boolean ControlInfo with both boolean values
 * \param[in] values The control valid boolean values (both true and false)
 * \param[in] def The control default boolean value
 *
 * Construct a ControlInfo for a boolean control, where both true and false are
 * valid values. \a values must be { false, true } (the order is irrelevant).
 * The minimum value will always be false, and the maximum always true. The
 * default value is \a def.
 */
ControlInfo::ControlInfo(std::set<bool> values, bool def)
	: min_(false), max_(true), def_(def), values_({ false, true })
{
	ASSERT(values.count(def) && values.size() == 2);
}

/**
 * \brief Construct a boolean ControlInfo with only one valid value
 * \param[in] value The control valid boolean value
 *
 * Construct a ControlInfo for a boolean control, where there is only valid
 * value. The minimum, maximum, and default values will all be \a value.
 */
ControlInfo::ControlInfo(bool value)
	: min_(value), max_(value), def_(value)
{
	values_ = { value };
}

/**
 * \fn ControlInfo::min()
 * \brief Retrieve the minimum value of the control
 *
 * For string controls, this is the minimum length of the string, not counting
 * the terminating '\0'. For all other control types, this is the minimum value
 * of each element.
 *
 * \return A ControlValue with the minimum value for the control
 */

/**
 * \fn ControlInfo::max()
 * \brief Retrieve the maximum value of the control
 *
 * For string controls, this is the maximum length of the string, not counting
 * the terminating '\0'. For all other control types, this is the maximum value
 * of each element.
 *
 * \return A ControlValue with the maximum value for the control
 */

/**
 * \fn ControlInfo::def()
 * \brief Retrieve the default value of the control
 * \return A ControlValue with the default value for the control
 */

/**
 * \fn ControlInfo::values()
 * \brief Retrieve the list of valid values
 *
 * For controls that support a pre-defined number of values, the enumeration of
 * those is reported through a vector of ControlValue instances accessible with
 * this function.
 *
 * \return A vector of ControlValue representing the control valid values
 */

/**
 * \brief Provide a string representation of the ControlInfo
 */
std::string ControlInfo::toString() const
{
	std::stringstream ss;

	ss << "[" << min_.toString() << ".." << max_.toString() << "]";

	return ss.str();
}

/**
 * \fn bool ControlInfo::operator==()
 * \brief Compare ControlInfo instances for equality
 * \return True if the constraints have identical min and max, false otherwise
 */

/**
 * \fn bool ControlInfo::operator!=()
 * \brief Compare ControlInfo instances for non equality
 * \return True if the constraints have different min and max, false otherwise
 */

/**
 * \typedef ControlIdMap
 * \brief A map of numerical control ID to ControlId
 *
 * The map is used by ControlList instances to access controls by numerical
 * IDs. A global map of all libcamera controls is provided by
 * controls::controls.
 */

/**
 * \class ControlInfoMap
 * \brief A map of ControlId to ControlInfo
 *
 * The ControlInfoMap class describes controls supported by an object as an
 * unsorted map of ControlId pointers to ControlInfo instances. Unlike the
 * standard std::unsorted_map<> class, it is designed to be immutable once
 * constructed, and thus only exposes the read accessors of the
 * std::unsorted_map<> base class.
 *
 * The class is constructed with a reference to a ControlIdMap. This allows
 * providing access to the mapped elements using numerical ID keys, in addition
 * to the features of the standard unsorted map. All ControlId keys in the map
 * must appear in the ControlIdMap.
 */

/**
 * \typedef ControlInfoMap::Map
 * \brief The base std::unsorted_map<> container
 */

/**
 * \fn ControlInfoMap::ControlInfoMap(const ControlInfoMap &other)
 * \brief Copy constructor, construct a ControlInfoMap from a copy of \a other
 * \param[in] other The other ControlInfoMap
 */

/**
 * \brief Construct a ControlInfoMap from an initializer list
 * \param[in] init The initializer list
 * \param[in] idmap The idmap used by the ControlInfoMap
 */
ControlInfoMap::ControlInfoMap(std::initializer_list<Map::value_type> init,
			       const ControlIdMap &idmap)
	: Map(init), idmap_(&idmap)
{
	ASSERT(validate());
}

/**
 * \brief Construct a ControlInfoMap from a plain map
 * \param[in] info The control info plain map
 * \param[in] idmap The idmap used by the ControlInfoMap
 *
 * Construct a new ControlInfoMap and populate its contents with those of
 * \a info using move semantics. Upon return the \a info map will be empty.
 */
ControlInfoMap::ControlInfoMap(Map &&info, const ControlIdMap &idmap)
	: Map(std::move(info)), idmap_(&idmap)
{
	ASSERT(validate());
}

/**
 * \fn ControlInfoMap &ControlInfoMap::operator=(const ControlInfoMap &other)
 * \brief Copy assignment operator, replace the contents with a copy of \a other
 * \param[in] other The other ControlInfoMap
 * \return A reference to the ControlInfoMap
 */

bool ControlInfoMap::validate()
{
	for (const auto &ctrl : *this) {
		const ControlId *id = ctrl.first;
		auto it = idmap_->find(id->id());

		/*
		 * Make sure all control ids are part of the idmap and verify
		 * the control info matches the expected type.
		 */
		if (it == idmap_->end() || it->second != id) {
			LOG(Controls, Error)
				<< "Control " << utils::hex(id->id())
				<< " not in the idmap";
			return false;
		}

		/*
		 * For string controls, min and max define the valid
		 * range for the string size, not for the individual
		 * values.
		 */
		ControlType rangeType = id->type() == ControlTypeString
				      ? ControlTypeInteger32 : id->type();
		const ControlInfo &info = ctrl.second;

		if (info.min().type() != rangeType) {
			LOG(Controls, Error)
				<< "Control " << utils::hex(id->id())
				<< " type and info type mismatch";
			return false;
		}
	}

	return true;
}

/**
 * \brief Access specified element by numerical ID
 * \param[in] id The numerical ID
 * \return A reference to the element whose ID is equal to \a id
 */
ControlInfoMap::mapped_type &ControlInfoMap::at(unsigned int id)
{
	return at(idmap_->at(id));
}

/**
 * \brief Access specified element by numerical ID
 * \param[in] id The numerical ID
 * \return A const reference to the element whose ID is equal to \a id
 */
const ControlInfoMap::mapped_type &ControlInfoMap::at(unsigned int id) const
{
	return at(idmap_->at(id));
}

/**
 * \brief Count the number of elements matching a numerical ID
 * \param[in] id The numerical ID
 * \return The number of elements matching the numerical \a id
 */
ControlInfoMap::size_type ControlInfoMap::count(unsigned int id) const
{
	/*
	 * The ControlInfoMap and its idmap have a 1:1 mapping between their
	 * entries, we can thus just count the matching entries in idmap to
	 * avoid an additional lookup.
	 */
	return idmap_->count(id);
}

/**
 * \brief Find the element matching a numerical ID
 * \param[in] id The numerical ID
 * \return An iterator pointing to the element matching the numerical \a id, or
 * end() if no such element exists
 */
ControlInfoMap::iterator ControlInfoMap::find(unsigned int id)
{
	auto iter = idmap_->find(id);
	if (iter == idmap_->end())
		return end();

	return find(iter->second);
}

/**
 * \brief Find the element matching a numerical ID
 * \param[in] id The numerical ID
 * \return A const iterator pointing to the element matching the numerical
 * \a id, or end() if no such element exists
 */
ControlInfoMap::const_iterator ControlInfoMap::find(unsigned int id) const
{
	auto iter = idmap_->find(id);
	if (iter == idmap_->end())
		return end();

	return find(iter->second);
}

/**
 * \fn const ControlIdMap &ControlInfoMap::idmap() const
 * \brief Retrieve the ControlId map
 *
 * Constructing ControlList instances for V4L2 controls requires a ControlIdMap
 * for the V4L2 device that the control list targets. This helper function
 * returns a suitable idmap for that purpose.
 *
 * \return The ControlId map
 */

/**
 * \class ControlList
 * \brief Associate a list of ControlId with their values for an object
 *
 * The ControlList class stores values of controls exposed by an object. The
 * lists returned by the Request::controls() and Request::metadata() functions
 * refer to the camera that the request belongs to.
 *
 * Control lists are constructed with a map of all the controls supported by
 * their object, and an optional ControlValidator to further validate the
 * controls.
 */

/**
 * \brief Construct a ControlList not associated with any object
 *
 * This constructor is meant to support ControlList serialization and shall not
 * be used directly by application.
 */
ControlList::ControlList()
	: validator_(nullptr), idmap_(nullptr), infoMap_(nullptr)
{
}

/**
 * \brief Construct a ControlList with an optional control validator
 * \param[in] idmap The ControlId map for the control list target object
 * \param[in] validator The validator (may be null)
 *
 * For ControlList containing libcamera controls, a global map of all libcamera
 * controls is provided by controls::controls and can be used as the \a idmap
 * argument.
 */
ControlList::ControlList(const ControlIdMap &idmap,
			 const ControlValidator *validator)
	: validator_(validator), idmap_(&idmap), infoMap_(nullptr)
{
}

/**
 * \brief Construct a ControlList with the idmap of a control info map
 * \param[in] infoMap The ControlInfoMap for the control list target object
 * \param[in] validator The validator (may be null)
 */
ControlList::ControlList(const ControlInfoMap &infoMap,
			 const ControlValidator *validator)
	: validator_(validator), idmap_(&infoMap.idmap()), infoMap_(&infoMap)
{
}

/**
 * \typedef ControlList::iterator
 * \brief Iterator for the controls contained within the list
 */

/**
 * \typedef ControlList::const_iterator
 * \brief Const iterator for the controls contained within the list
 */

/**
 * \fn iterator ControlList::begin()
 * \brief Retrieve an iterator to the first Control in the list
 * \return An iterator to the first Control in the list
 */

/**
 * \fn const_iterator ControlList::begin() const
 * \brief Retrieve a const_iterator to the first Control in the list
 * \return A const_iterator to the first Control in the list
 */

/**
 * \fn iterator ControlList::end()
 * \brief Retrieve an iterator pointing to the past-the-end control in the list
 * \return An iterator to the element following the last control in the list
 */

/**
 * \fn const_iterator ControlList::end() const
 * \brief Retrieve a const iterator pointing to the past-the-end control in the
 * list
 * \return A const iterator to the element following the last control in the
 * list
 */

/**
 * \fn ControlList::empty()
 * \brief Identify if the list is empty
 * \return True if the list does not contain any control, false otherwise
 */

/**
 * \fn ControlList::size()
 * \brief Retrieve the number of controls in the list
 * \return The number of Control entries stored in the list
 */

/**
 * \fn ControlList::clear()
 * \brief Removes all controls from the list
 */

/**
 * \brief Merge the \a source into the ControlList
 * \param[in] source The ControlList to merge into this object
 *
 * Merging two control lists copies elements from the \a source and inserts
 * them in *this. If the \a source contains elements whose key is already
 * present in *this, then those elements are not overwritten.
 *
 * Only control lists created from the same ControlIdMap or ControlInfoMap may
 * be merged. Attempting to do otherwise results in undefined behaviour.
 *
 * \todo Reimplement or implement an overloaded version which internally uses
 * std::unordered_map::merge() and accepts a non-const argument.
 */
void ControlList::merge(const ControlList &source)
{
	/**
	 * \todo ASSERT that the current and source ControlList are derived
	 * from a compatible ControlIdMap, to prevent undefined behaviour due to
	 * id collisions.
	 *
	 * This can not currently be a direct pointer comparison due to the
	 * duplication of the ControlIdMaps in the isolated IPA use cases.
	 * Furthermore, manually checking each entry of the id map is identical
	 * is expensive.
	 * See https://bugs.libcamera.org/show_bug.cgi?id=31 for further details
	 */

	for (const auto &ctrl : source) {
		if (contains(ctrl.first)) {
			const ControlId *id = idmap_->at(ctrl.first);
			LOG(Controls, Warning)
				<< "Control " << id->name() << " not overwritten";
			continue;
		}

		set(ctrl.first, ctrl.second);
	}
}

/**
 * \brief Check if the list contains a control with the specified \a id
 * \param[in] id The control numerical ID
 *
 * \return True if the list contains a matching control, false otherwise
 */
bool ControlList::contains(unsigned int id) const
{
	return controls_.find(id) != controls_.end();
}

/**
 * \fn ControlList::get(const Control<T> &ctrl) const
 * \brief Get the value of control \a ctrl
 * \param[in] ctrl The control
 *
 * Beside getting the value of a control, this function can also be used to
 * check if a control is present in the ControlList by converting the returned
 * std::optional<T> to bool (or calling its has_value() function).
 *
 * \return A std::optional<T> containing the control value, or std::nullopt if
 * the control \a ctrl is not present in the list
 */

/**
 * \fn ControlList::set(const Control<T> &ctrl, const V &value)
 * \brief Set the control \a ctrl value to \a value
 * \param[in] ctrl The control
 * \param[in] value The control value
 *
 * This function sets the value of a control in the control list. If the control
 * is already present in the list, its value is updated, otherwise it is added
 * to the list.
 *
 * The behaviour is undefined if the control \a ctrl is not supported by the
 * object that the list refers to.
 */

/**
 * \fn ControlList::set(const Control<Span<T, Size>> &ctrl, const std::initializer_list<V> &value)
 * \copydoc ControlList::set(const Control<T> &ctrl, const V &value)
 */

/**
 * \brief Get the value of control \a id
 * \param[in] id The control numerical ID
 *
 * The behaviour is undefined if the control \a id is not present in the list.
 * Use ControlList::contains() to test for the presence of a control in the
 * list before retrieving its value.
 *
 * \return The control value
 */
const ControlValue &ControlList::get(unsigned int id) const
{
	static const ControlValue zero;

	const ControlValue *val = find(id);
	if (!val)
		return zero;

	return *val;
}

/**
 * \brief Set the value of control \a id to \a value
 * \param[in] id The control ID
 * \param[in] value The control value
 *
 * This function sets the value of a control in the control list. If the control
 * is already present in the list, its value is updated, otherwise it is added
 * to the list.
 *
 * The behaviour is undefined if the control \a id is not supported by the
 * object that the list refers to.
 */
void ControlList::set(unsigned int id, const ControlValue &value)
{
	ControlValue *val = find(id);
	if (!val)
		return;

	*val = value;
}

/**
 * \fn ControlList::infoMap()
 * \brief Retrieve the ControlInfoMap used to construct the ControlList
 *
 * \return The ControlInfoMap used to construct the ControlList. ControlList
 * instances constructed with ControlList() or
 * ControlList(const ControlIdMap &idmap, ControlValidator *validator) have no
 * associated ControlInfoMap, nullptr is returned in that case.
 */

/**
 * \fn ControlList::idMap()
 * \brief Retrieve the ControlId map used to construct the ControlList
 * \return The ControlId map used to construct the ControlList. ControlList
 * instances constructed with the default contructor have no associated idmap,
 * nullptr is returned in that case.
 */

const ControlValue *ControlList::find(unsigned int id) const
{
	const auto iter = controls_.find(id);
	if (iter == controls_.end()) {
		LOG(Controls, Error)
			<< "Control " << utils::hex(id) << " not found";

		return nullptr;
	}

	return &iter->second;
}

ControlValue *ControlList::find(unsigned int id)
{
	if (validator_ && !validator_->validate(id)) {
		LOG(Controls, Error)
			<< "Control " << utils::hex(id)
			<< " is not valid for " << validator_->name();
		return nullptr;
	}

	return &controls_[id];
}

} /* namespace libcamera */