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/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
 * Copyright (C) 2019, Google Inc.
 *
 * object-invoke.cpp - Cross-thread Object method invocation test
 */

#include <iostream>
#include <thread>

#include <libcamera/event_dispatcher.h>
#include <libcamera/object.h>

#include "libcamera/internal/thread.h"

#include "test.h"

using namespace std;
using namespace libcamera;

class InvokedObject : public Object
{
public:
	enum Status {
		NoCall,
		InvalidThread,
		CallReceived,
	};

	InvokedObject()
		: status_(NoCall)
	{
	}

	Status status() const { return status_; }
	int value() const { return value_; }
	void reset()
	{
		status_ = NoCall;
		value_ = 0;
	}

	void method(int value)
	{
		if (Thread::current() != thread())
			status_ = InvalidThread;
		else
			status_ = CallReceived;

		value_ = value;
	}

	void methodWithReference(const int &value)
	{
	}

	int methodWithReturn()
	{
		return 42;
	}

private:
	Status status_;
	int value_;
};

class ObjectInvokeTest : public Test
{
protected:
	int run()
	{
		EventDispatcher *dispatcher = Thread::current()->eventDispatcher();

		/*
		 * Test that queued method invocation in the same thread goes
		 * through the event dispatcher.
		 */
		object_.invokeMethod(&InvokedObject::method,
				     ConnectionTypeQueued, 42);

		if (object_.status() != InvokedObject::NoCall) {
			cerr << "Method not invoked asynchronously" << endl;
			return TestFail;
		}

		dispatcher->processEvents();

		switch (object_.status()) {
		case InvokedObject::NoCall:
			cout << "Method not invoked for main thread" << endl;
			return TestFail;
		case InvokedObject::InvalidThread:
			cout << "Method invoked in incorrect thread for main thread" << endl;
			return TestFail;
		default:
			break;
		}

		if (object_.value() != 42) {
			cout << "Method invoked with incorrect value for main thread" << endl;
			return TestFail;
		}

		/*
		 * Test that blocking invocation is delivered directly when the
		 * caller and callee live in the same thread.
		 */
		object_.reset();

		object_.invokeMethod(&InvokedObject::method,
				     ConnectionTypeBlocking, 42);

		switch (object_.status()) {
		case InvokedObject::NoCall:
			cout << "Method not invoked for main thread (blocking)" << endl;
			return TestFail;
		case InvokedObject::InvalidThread:
			cout << "Method invoked in incorrect thread for main thread (blocking)" << endl;
			return TestFail;
		default:
			break;
		}

		/*
		 * Move the object to a thread and verify that auto method
		 * invocation is delivered in the correct thread.
		 */
		object_.reset();
		object_.moveToThread(&thread_);

		thread_.start();

		object_.invokeMethod(&InvokedObject::method,
				     ConnectionTypeBlocking, 42);

		switch (object_.status()) {
		case InvokedObject::NoCall:
			cout << "Method not invoked for custom thread" << endl;
			return TestFail;
		case InvokedObject::InvalidThread:
			cout << "Method invoked in incorrect thread for custom thread" << endl;
			return TestFail;
		default:
			break;
		}

		if (object_.value() != 42) {
			cout << "Method invoked with incorrect value for custom thread" << endl;
			return TestFail;
		}

		/* Test that direct method invocation bypasses threads. */
		object_.reset();
		object_.invokeMethod(&InvokedObject::method,
				     ConnectionTypeDirect, 42);

		switch (object_.status()) {
		case InvokedObject::NoCall:
			cout << "Method not invoked for custom thread" << endl;
			return TestFail;
		case InvokedObject::CallReceived:
			cout << "Method invoked in incorrect thread for direct call" << endl;
			return TestFail;
		default:
			break;
		}

		if (object_.value() != 42) {
			cout << "Method invoked with incorrect value for direct call" << endl;
			return TestFail;
		}

		/*
		 * Test invoking a method that takes reference arguments. This
		 * targets compilation, there's no need to check runtime
		 * results.
		 */
		object_.invokeMethod(&InvokedObject::methodWithReference,
				     ConnectionTypeBlocking, 42);

		/* Test invoking a method that returns a value. */
		int ret = object_.invokeMethod(&InvokedObject::methodWithReturn,
					       ConnectionTypeBlocking);
		if (ret != 42) {
			cout << "Method invoked return incorrect value (" << ret
			     << ")" << endl;
			return TestFail;
		}

		return TestPass;
	}

	void cleanup()
	{
		thread_.exit(0);
		thread_.wait();
	}

private:
	Thread thread_;
	InvokedObject object_;
};

TEST_REGISTER(ObjectInvokeTest)
/span> d - 208 * e + 128) >> RGBSHIFT); *b = CLIP(( 298 * c + 516 * d + 128) >> RGBSHIFT); } void FormatConverter::convertNV(const unsigned char *src, unsigned char *dst) { unsigned int c_stride = width_ * (2 / horzSubSample_); unsigned int c_inc = horzSubSample_ == 1 ? 2 : 0; unsigned int cb_pos = nvSwap_ ? 1 : 0; unsigned int cr_pos = nvSwap_ ? 0 : 1; const unsigned char *src_c = src + width_ * height_; int r, g, b; for (unsigned int y = 0; y < height_; y++) { const unsigned char *src_y = src + y * width_; const unsigned char *src_cb = src_c + (y / vertSubSample_) * c_stride + cb_pos; const unsigned char *src_cr = src_c + (y / vertSubSample_) * c_stride + cr_pos; for (unsigned int x = 0; x < width_; x += 2) { yuv_to_rgb(*src_y, *src_cb, *src_cr, &r, &g, &b); dst[0] = b; dst[1] = g; dst[2] = r; dst[3] = 0xff; src_y++; src_cb += c_inc; src_cr += c_inc; dst += 4; yuv_to_rgb(*src_y, *src_cb, *src_cr, &r, &g, &b); dst[0] = b; dst[1] = g; dst[2] = r; dst[3] = 0xff; src_y++; src_cb += 2; src_cr += 2; dst += 4; } } } void FormatConverter::convertRGB(const unsigned char *src, unsigned char *dst) { unsigned int x, y; int r, g, b; for (y = 0; y < height_; y++) { for (x = 0; x < width_; x++) { r = src[bpp_ * x + r_pos_]; g = src[bpp_ * x + g_pos_]; b = src[bpp_ * x + b_pos_]; dst[4 * x + 0] = b; dst[4 * x + 1] = g; dst[4 * x + 2] = r; dst[4 * x + 3] = 0xff; } src += width_ * bpp_; dst += width_ * 4; } } void FormatConverter::convertYUV(const unsigned char *src, unsigned char *dst) { unsigned int src_x, src_y, dst_x, dst_y; unsigned int src_stride; unsigned int dst_stride; unsigned int cr_pos; int r, g, b, y, cr, cb; cr_pos = (cb_pos_ + 2) % 4; src_stride = width_ * 2; dst_stride = width_ * 4; for (src_y = 0, dst_y = 0; dst_y < height_; src_y++, dst_y++) { for (src_x = 0, dst_x = 0; dst_x < width_; ) { cb = src[src_y * src_stride + src_x * 4 + cb_pos_]; cr = src[src_y * src_stride + src_x * 4 + cr_pos]; y = src[src_y * src_stride + src_x * 4 + y_pos_]; yuv_to_rgb(y, cb, cr, &r, &g, &b); dst[dst_y * dst_stride + 4 * dst_x + 0] = b; dst[dst_y * dst_stride + 4 * dst_x + 1] = g; dst[dst_y * dst_stride + 4 * dst_x + 2] = r; dst[dst_y * dst_stride + 4 * dst_x + 3] = 0xff; dst_x++; y = src[src_y * src_stride + src_x * 4 + y_pos_ + 2]; yuv_to_rgb(y, cb, cr, &r, &g, &b); dst[dst_y * dst_stride + 4 * dst_x + 0] = b; dst[dst_y * dst_stride + 4 * dst_x + 1] = g; dst[dst_y * dst_stride + 4 * dst_x + 2] = r; dst[dst_y * dst_stride + 4 * dst_x + 3] = 0xff; dst_x++; src_x++; } } }