# SPDX-License-Identifier: CC0-1.0 [wrap-git] directory = libyuv url = https://chromium.googlesource.com/libyuv/libyuv.git revision = 93b1b332cd60b56ab90aea14182755e379c28a80 le='Atom feed' href='https://git.libcamera.org/libcamera/vivid.git/atom/src/cam/sdl_texture.cpp?h=vivid' type='application/atom+xml'/>
summaryrefslogtreecommitdiff
path: root/src/cam/sdl_texture.cpp
blob: e9040bc5f67ee22cec5002eecc0d1cddcd712e19 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
 * Copyright (C) 2022, Ideas on Board Oy
 *
 * sdl_texture.cpp - SDL Texture
 */

#include "sdl_texture.h"

#include <iostream>

SDLTexture::SDLTexture(const SDL_Rect &rect, uint32_t pixelFormat,
		       const int stride)
	: ptr_(nullptr), rect_(rect), pixelFormat_(pixelFormat), stride_(stride)
{
}

SDLTexture::~SDLTexture()
{
	if (ptr_)
		SDL_DestroyTexture(ptr_);
}

int SDLTexture::create(SDL_Renderer *renderer)
{
	ptr_ = SDL_CreateTexture(renderer, pixelFormat_,
				 SDL_TEXTUREACCESS_STREAMING, rect_.w,
				 rect_.h);
	if (!ptr_) {