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/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2020, Raspberry Pi (Trading) Ltd.
*
* dng_writer.cpp - DNG writer
*/
#include "dng_writer.h"
#include <algorithm>
#include <iostream>
#include <map>
#include <tiffio.h>
#include <libcamera/control_ids.h>
#include <libcamera/formats.h>
#include <libcamera/property_ids.h>
using namespace libcamera;
enum CFAPatternColour : uint8_t {
CFAPatternRed = 0,
CFAPatternGreen = 1,
CFAPatternBlue = 2,
};
struct FormatInfo {
uint8_t bitsPerSample;
CFAPatternColour pattern[4];
void (*packScanline)(void *output, const void *input,
unsigned int width);
void (*thumbScanline)(const FormatInfo &info, void *output,
const void *input, unsigned int width,
unsigned int stride);
};
struct Matrix3d {
Matrix3d()
{
}
Matrix3d(float m0, float m1, float m2,
float m3, float m4, float m5,
float m6, float m7, float m8)
{
m[0] = m0, m[1] = m1, m[2] = m2;
m[3] = m3, m[4] = m4, m[5] = m5;
m[6] = m6, m[7] = m7, m[8] = m8;
}
Matrix3d(const Span<const float> &span)
: Matrix3d(span[0], span[1], span[2],
span[3], span[4], span[5],
span[6], span[7], span[8])
{
}
static Matrix3d diag(float diag0, float diag1, float diag2)
{
return Matrix3d(diag0, 0, 0, 0, diag1, 0, 0, 0, diag2);
}
static Matrix3d identity()
{
return Matrix3d(1, 0, 0, 0, 1, 0, 0, 0, 1);
}
Matrix3d transpose() const
{
return { m[0], m[3], m[6], m[1], m[4], m[7], m[2], m[5], m[8] };
}
Matrix3d cofactors() const
{
return { m[4] * m[8] - m[5] * m[7],
-(m[3] * m[8] - m[5] * m[6]),
m[3] * m[7] - m[4] * m[6],
-(m[1] * m[8] - m[2] * m[7]),
m[0] * m[8] - m[2] * m[6],
-(m[0] * m[7] - m[1] * m[6]),
m[1] * m[5] - m[2] * m[4],
-(m[0] * m[5] - m[2] * m[3]),
m[0] * m[4] - m[1] * m[3] };
}
Matrix3d adjugate() const
{
return cofactors().transpose();
}
float determinant() const
{
return m[0] * (m[4] * m[8] - m[5] * m[7]) -
m[1] * (m[3] * m[8] - m[5] * m[6]) +
m[2] * (m[3] * m[7] - m[4] * m[6]);
}
Matrix3d inverse() const
{
return adjugate() * (1.0 / determinant());
}
Matrix3d operator*(const Matrix3d &other) const
{
Matrix3d result;
for (unsigned int i = 0; i < 3; i++) {
for (unsigned int j = 0; j < 3; j++) {
result.m[i * 3 + j] =
m[i * 3 + 0] * other.m[0 + j] +
m[i * 3 + 1] * other.m[3 + j] +
m[i * 3 + 2] * other.m[6 + j];
}
}
return result;
}
Matrix3d operator*(float f) const
{
Matrix3d result;
for (unsigned int i = 0; i < 9; i++)
result.m[i] = m[i] * f;
return result;
}
float m[9];
};
void packScanlineSBGGR10P(void *output, const void *input, unsigned int width)
{
const uint8_t *in = static_cast<const uint8_t *>(input);
uint8_t *out = static_cast<uint8_t *>(output);
/* \todo Can this be made more efficient? */
for (unsigned int x = 0; x < width; x += 4) {
*out++ = in[0];
*out++ = (in[4] & 0x03) << 6 | in[1] >> 2;
*out++ = (in[1] & 0x03) << 6 | (in[4] & 0x0c) << 2 | in[2] >> 4;
*out++ = (in[2] & 0x0f) << 4 | (in[4] & 0x30) >> 2 | in[3] >> 6;
*out++ = (in[3] & 0x3f) << 2 | (in[4] & 0xc0) >> 6;
in += 5;
}
}
void packScanlineSBGGR12P(void *output, const void *input, unsigned int width)
{
const uint8_t *in = static_cast<const uint8_t *>(input);
uint8_t *out = static_cast<uint8_t *>(output);
/* \todo Can this be made more efficient? */
for (unsigned int i = 0; i < width; i += 2) {
*out++ = in[0];
*out++ = (in[2] & 0x0f) << 4 | in[1] >> 4;
*out++ = (in[1] & 0x0f) << 4 | in[2] >> 4;
in += 3;
}
}
void thumbScanlineSBGGRxxP(const FormatInfo &info, void *output,
const void *input, unsigned int width,
unsigned int stride)
{
const uint8_t *in = static_cast<const uint8_t *>(input);
uint8_t *out = static_cast<uint8_t *>(output);
/* Number of bytes corresponding to 16 pixels. */
unsigned int skip = info.bitsPerSample * 16 / 8;
for (unsigned int x = 0; x < width; x++) {
uint8_t value = (in[0] + in[1] + in[stride] + in[stride + 1]) >> 2;
*out++ = value;
*out++ = value;
*out++ = value;
in += skip;
}
}
void packScanlineIPU3(void *output, const void *input, unsigned int width)
{
const uint8_t *in = static_cast<const uint8_t *>(input);
uint16_t *out = static_cast<uint16_t *>(output);
/*
* Upscale the 10-bit format to 16-bit as it's not trivial to pack it
* as 10-bit without gaps.
*
* \todo Improve packing to keep the 10-bit sample size.
*/
unsigned int x = 0;
while (true) {
for (unsigned int i = 0; i < 6; i++) {
*out++ = (in[1] & 0x03) << 14 | (in[0] & 0xff) << 6;
if (++x >= width)
return;
*out++ = (in[2] & 0x0f) << 12 | (in[1] & 0xfc) << 4;
if (++x >= width)
return;
*out++ = (in[3] & 0x3f) << 10 | (in[2] & 0xf0) << 2;
if (++x >= width)
return;
*out++ = (in[4] & 0xff) << 8 | (in[3] & 0xc0) << 0;
if (++x >= width)
return;
in += 5;
}
*out++ = (in[1] & 0x03) << 14 | (in[0] & 0xff) << 6;
if (++x >= width)
return;
in += 2;
}
}
void thumbScanlineIPU3([[maybe_unused]] const FormatInfo &info, void *output,
const void *input, unsigned int width,
unsigned int stride)
{
uint8_t *out = static_cast<uint8_t *>(output);
for (unsigned int x = 0; x < width; x++) {
unsigned int pixel = x * 16;
unsigned int block = pixel / 25;
unsigned int pixelInBlock = pixel - block * 25;
/*
* If the pixel is the last in the block cheat a little and
* move one pixel backward to avoid reading between two blocks
* and having to deal with the padding bits.
*/
if (pixelInBlock == 24)
pixelInBlock--;
const uint8_t *in = static_cast<const uint8_t *>(input)
+ block * 32 + (pixelInBlock / 4) * 5;
uint16_t val1, val2, val3, val4;
switch (pixelInBlock % 4) {
case 0:
val1 = (in[1] & 0x03) << 14 | (in[0] & 0xff) << 6;
val2 = (in[2] & 0x0f) << 12 | (in[1] & 0xfc) << 4;
val3 = (in[stride + 1] & 0x03) << 14 | (in[stride + 0] & 0xff) << 6;
val4 = (in[stride + 2] & 0x0f) << 12 | (in[stride + 1] & 0xfc) << 4;
break;
case 1:
val1 = (in[2] & 0x0f) << 12 | (in[1] & 0xfc) << 4;
val2 = (in[3] & 0x3f) << 10 | (in[2] & 0xf0) << 2;
val3 = (in[stride + 2] & 0x0f) << 12 | (in[stride + 1] & 0xfc) << 4;
val4 = (in[stride + 3] & 0x3f) << 10 | (in[stride + 2] & 0xf0) << 2;
break;
case 2:
val1 = (in[3] & 0x3f) << 10 | (in[2] & 0xf0) << 2;
val2 = (in[4] & 0xff) << 8 | (in[3] & 0xc0) << 0;
val3 = (in[stride + 3] & 0x3f) << 10 | (in[stride + 2] & 0xf0) << 2;
val4 = (in[stride + 4] & 0xff) << 8 | (in[stride + 3] & 0xc0) << 0;
break;
case 3:
val1 = (in[4] & 0xff) << 8 | (in[3] & 0xc0) << 0;
val2 = (in[6] & 0x03) << 14 | (in[5] & 0xff) << 6;
val3 = (in[stride + 4] & 0xff) << 8 | (in[stride + 3] & 0xc0) << 0;
val4 = (in[stride + 6] & 0x03) << 14 | (in[stride + 5] & 0xff) << 6;
break;
}
uint8_t value = (val1 + val2 + val3 + val4) >> 10;
*out++ = value;
*out++ = value;
*out++ = value;
}
}
static const std::map<PixelFormat, FormatInfo> formatInfo = {
{ formats::SBGGR10_CSI2P, {
.bitsPerSample = 10,
.pattern = { CFAPatternBlue, CFAPatternGreen, CFAPatternGreen, CFAPatternRed },
.packScanline = packScanlineSBGGR10P,
.thumbScanline = thumbScanlineSBGGRxxP,
} },
{ formats::SGBRG10_CSI2P, {
.bitsPerSample = 10,
.pattern = { CFAPatternGreen, CFAPatternBlue, CFAPatternRed, CFAPatternGreen },
.packScanline = packScanlineSBGGR10P,
.thumbScanline = thumbScanlineSBGGRxxP,
} },
{ formats::SGRBG10_CSI2P, {
.bitsPerSample = 10,
.pattern = { CFAPatternGreen, CFAPatternRed, CFAPatternBlue, CFAPatternGreen },
.packScanline = packScanlineSBGGR10P,
.thumbScanline = thumbScanlineSBGGRxxP,
} },
{ formats::SRGGB10_CSI2P, {
.bitsPerSample = 10,
.pattern = { CFAPatternRed, CFAPatternGreen, CFAPatternGreen, CFAPatternBlue },
.packScanline = packScanlineSBGGR10P,
.thumbScanline = thumbScanlineSBGGRxxP,
} },
{ formats::SBGGR12_CSI2P, {
.bitsPerSample = 12,
.pattern = { CFAPatternBlue, CFAPatternGreen, CFAPatternGreen, CFAPatternRed },
.packScanline = packScanlineSBGGR12P,
.thumbScanline = thumbScanlineSBGGRxxP,
} },
{ formats::SGBRG12_CSI2P, {
.bitsPerSample = 12,
.pattern = { CFAPatternGreen, CFAPatternBlue, CFAPatternRed, CFAPatternGreen },
.packScanline = packScanlineSBGGR12P,
.thumbScanline = thumbScanlineSBGGRxxP,
} },
{ formats::SGRBG12_CSI2P, {
.bitsPerSample = 12,
.pattern = { CFAPatternGreen, CFAPatternRed, CFAPatternBlue, CFAPatternGreen },
.packScanline = packScanlineSBGGR12P,
.thumbScanline = thumbScanlineSBGGRxxP,
} },
{ formats::SRGGB12_CSI2P, {
.bitsPerSample = 12,
.pattern = { CFAPatternRed, CFAPatternGreen, CFAPatternGreen, CFAPatternBlue },
.packScanline = packScanlineSBGGR12P,
.thumbScanline = thumbScanlineSBGGRxxP,
} },
{ formats::SBGGR10_IPU3, {
.bitsPerSample = 16,
.pattern = { CFAPatternBlue, CFAPatternGreen, CFAPatternGreen, CFAPatternRed },
.packScanline = packScanlineIPU3,
.thumbScanline = thumbScanlineIPU3,
} },
{ formats::SGBRG10_IPU3, {
.bitsPerSample = 16,
.pattern = { CFAPatternGreen, CFAPatternBlue, CFAPatternRed, CFAPatternGreen },
.packScanline = packScanlineIPU3,
.thumbScanline = thumbScanlineIPU3,
} },
{ formats::SGRBG10_IPU3, {
.bitsPerSample = 16,
.pattern = { CFAPatternGreen, CFAPatternRed, CFAPatternBlue, CFAPatternGreen },
.packScanline = packScanlineIPU3,
.thumbScanline = thumbScanlineIPU3,
} },
{ formats::SRGGB10_IPU3, {
.bitsPerSample = 16,
.pattern = { CFAPatternRed, CFAPatternGreen, CFAPatternGreen, CFAPatternBlue },
.packScanline = packScanlineIPU3,
.thumbScanline = thumbScanlineIPU3,
} },
};
int DNGWriter::write(const char *filename, const Camera *camera,
const StreamConfiguration &config,
const ControlList &metadata,
[[maybe_unused]] const FrameBuffer *buffer,
const void *data)
{
const ControlList &cameraProperties = camera->properties();
const auto it = formatInfo.find(config.pixelFormat);
if (it == formatInfo.cend()) {
std::cerr << "Unsupported pixel format" << std::endl;
return -EINVAL;
}
const FormatInfo *info = &it->second;
TIFF *tif = TIFFOpen(filename, "w");
if (!tif) {
std::cerr << "Failed to open tiff file" << std::endl;
return -EINVAL;
}
/*
* Scanline buffer, has to be large enough to store both a RAW scanline
* or a thumbnail scanline. The latter will always be much smaller than
* the former as we downscale by 16 in both directions.
*/
uint8_t scanline[(config.size.width * info->bitsPerSample + 7) / 8];
toff_t rawIFDOffset = 0;
toff_t exifIFDOffset = 0;
/*
* Start with a thumbnail in IFD 0 for compatibility with TIFF baseline
* readers, as required by the TIFF/EP specification. Tags that apply to
* the whole file are stored here.
*/
const uint8_t version[] = { 1, 2, 0, 0 };
TIFFSetField(tif, TIFFTAG_DNGVERSION, version);
TIFFSetField(tif, TIFFTAG_DNGBACKWARDVERSION, version);
TIFFSetField(tif, TIFFTAG_FILLORDER, FILLORDER_MSB2LSB);
TIFFSetField(tif, TIFFTAG_MAKE, "libcamera");
if (cameraProperties.contains(properties::Model)) {
std::string model = cameraProperties.get(properties::Model);
TIFFSetField(tif, TIFFTAG_MODEL, model.c_str());
/* \todo set TIFFTAG_UNIQUECAMERAMODEL. */
}
TIFFSetField(tif, TIFFTAG_SOFTWARE, "qcam");
TIFFSetField(tif, TIFFTAG_ORIENTATION, ORIENTATION_TOPLEFT);
/*
* Thumbnail-specific tags. The thumbnail is stored as an RGB image
* with 1/16 of the raw image resolution. Greyscale would save space,
* but doesn't seem well supported by RawTherapee.
*/
TIFFSetField(tif, TIFFTAG_SUBFILETYPE, FILETYPE_REDUCEDIMAGE);
TIFFSetField(tif, TIFFTAG_IMAGEWIDTH, config.size.width / 16);
TIFFSetField(tif, TIFFTAG_IMAGELENGTH, config.size.height / 16);
TIFFSetField(tif, TIFFTAG_BITSPERSAMPLE, 8);
TIFFSetField(tif, TIFFTAG_COMPRESSION, COMPRESSION_NONE);
TIFFSetField(tif, TIFFTAG_PHOTOMETRIC, PHOTOMETRIC_RGB);
TIFFSetField(tif, TIFFTAG_SAMPLESPERPIXEL, 3);
TIFFSetField(tif, TIFFTAG_PLANARCONFIG, PLANARCONFIG_CONTIG);
TIFFSetField(tif, TIFFTAG_SAMPLEFORMAT, SAMPLEFORMAT_UINT);
/*
* Fill in some reasonable colour information in the DNG. We supply
* the "neutral" colour values which determine the white balance, and the
* "ColorMatrix1" which converts XYZ to (un-white-balanced) camera RGB.
* Note that this is not a "proper" colour calibration for the DNG,
* nonetheless, many tools should be able to render the colours better.
*/
float neutral[3] = { 1, 1, 1 };
Matrix3d wbGain = Matrix3d::identity();
/* From http://www.brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html */
const Matrix3d rgb2xyz(0.4124564, 0.3575761, 0.1804375,
0.2126729, 0.7151522, 0.0721750,
0.0193339, 0.1191920, 0.9503041);
Matrix3d ccm = Matrix3d::identity();
/*
* Pick a reasonable number eps to protect against singularities. It
* should be comfortably larger than the point at which we run into
* numerical trouble, yet smaller than any plausible gain that we might
* apply to a colour, either explicitly or as part of the colour matrix.
*/
const double eps = 1e-2;
if (metadata.contains(controls::ColourGains)) {
Span<const float> const &colourGains = metadata.get(controls::ColourGains);
if (colourGains[0] > eps && colourGains[1] > eps) {
wbGain = Matrix3d::diag(colourGains[0], 1, colourGains[1]);
neutral[0] = 1.0 / colourGains[0]; /* red */
neutral[2] = 1.0 / colourGains[1]; /* blue */
}
}
if (metadata.contains(controls::ColourCorrectionMatrix)) {
Span<const float> const &coeffs = metadata.get(controls::ColourCorrectionMatrix);
Matrix3d ccmSupplied(coeffs);
if (ccmSupplied.determinant() > eps)
ccm = ccmSupplied;
}
/*
* rgb2xyz is known to be invertible, and we've ensured above that both
* the ccm and wbGain matrices are non-singular, so the product of all
* three is guaranteed to be invertible too.
*/
Matrix3d colorMatrix1 = (rgb2xyz * ccm * wbGain).inverse();
TIFFSetField(tif, TIFFTAG_COLORMATRIX1, 9, colorMatrix1.m);
TIFFSetField(tif, TIFFTAG_ASSHOTNEUTRAL, 3, neutral);
/*
* Reserve space for the SubIFD and ExifIFD tags, pointing to the IFD
* for the raw image and EXIF data respectively. The real offsets will
* be set later.
*/
TIFFSetField(tif, TIFFTAG_SUBIFD, 1, &rawIFDOffset);
TIFFSetField(tif, TIFFTAG_EXIFIFD, exifIFDOffset);
/* Write the thumbnail. */
const uint8_t *row = static_cast<const uint8_t *>(data);
for (unsigned int y = 0; y < config.size.height / 16; y++) {
info->thumbScanline(*info, &scanline, row,
config.size.width / 16, config.stride);
if (TIFFWriteScanline(tif, &scanline, y, 0) != 1) {
std::cerr << "Failed to write thumbnail scanline"
<< std::endl;
TIFFClose(tif);
return -EINVAL;
}
row += config.stride * 16;
}
TIFFWriteDirectory(tif);
/* Create a new IFD for the RAW image. */
const uint16_t cfaRepeatPatternDim[] = { 2, 2 };
const uint8_t cfaPlaneColor[] = {
CFAPatternRed,
CFAPatternGreen,
CFAPatternBlue
};
TIFFSetField(tif, TIFFTAG_SUBFILETYPE, 0);
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