/src/ipa/

img src='/logo.png' alt='cgit logo'/> index : libcamera/jmondi/libcamera.git
Jacopo Mondi's clone of libcameragit repository hosting on libcamera.org
summaryrefslogtreecommitdiff
path: root/src/libcamera/request.cpp
blob: d2af1d2212ad6c205f22dc01c51e6158bb4ab58d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
 * Copyright (C) 2019, Google Inc.
 *
 * request.cpp - Capture request handling
 */

#include "libcamera/internal/request.h"

#include <map>
#include <sstream>

#include <libcamera/base/log.h>

#include <libcamera/camera.h>
#include <libcamera/control_ids.h>
#include <libcamera/fence.h>
#include <libcamera/framebuffer.h>
#include <libcamera/stream.h>

#include "libcamera/internal/camera.h"
#include "libcamera/internal/camera_controls.h"
#include "libcamera/internal/framebuffer.h"
#include "libcamera/internal/tracepoints.h"

/**
 * \file libcamera/request.h
 * \brief Describes a frame capture request to be processed by a camera
 */

namespace libcamera {

LOG_DEFINE_CATEGORY(Request)

/**
 * \class Request::Private
 * \brief Request private data
 *
 * The Request::Private class stores all private data associated with a
 * request. It implements the d-pointer design pattern to hide core
 * Request data from the public API, and exposes utility functions to
 * internal users of the request (namely the PipelineHandler class and its
 * subclasses).
 */

/**
 * \brief Create a Request::Private
 * \param camera The Camera that creates the request
 */
Request::Private::Private(Camera *camera)
	: camera_(camera), cancelled_(false)
{
}

Request::Private::~Private()
{
	doCancelRequest();
}

/**
 * \fn Request::Private::camera()
 * \brief Retrieve the camera this request has been queued to
 * \return The Camera this request has been queued to, or nullptr if the
 * request hasn't been queued
 */

/**
 * \brief Check if a request has buffers yet to be completed
 *
 * \return True if the request has buffers pending for completion, false
 * otherwise
 */
bool Request::Private::hasPendingBuffers() const
{
	return !pending_.empty();
}

/**
 * \brief Complete a buffer for the request
 * \param[in] buffer The buffer that has completed
 *
 * A request tracks the status of all buffers it contains through a set of
 * pending buffers. This function removes the \a buffer from the set to mark it
 * as complete. All buffers associate with the request shall be marked as
 * complete by calling this function once and once only before reporting the
 * request as complete with the complete() function.
 *
 * \return True if all buffers contained in the request have completed, false
 * otherwise
 */
bool Request::Private::completeBuffer(FrameBuffer *buffer)
{
	LIBCAMERA_TRACEPOINT(request_complete_buffer, this, buffer);

	int ret = pending_.erase(buffer);
	ASSERT(ret == 1);

	buffer->_d()->setRequest(nullptr);

	if (buffer->metadata().status == FrameMetadata::FrameCancelled)
		cancelled_ = true;

	return !hasPendingBuffers();
}

/**
 * \brief Complete a queued request
 *
 * Mark the request as complete by updating its status to RequestComplete,
 * unless buffers have been cancelled in which case the status is set to
 * RequestCancelled.
 */
void Request::Private::complete()
{
	Request *request = _o<Request>();

	ASSERT(request->status() == RequestPending);
	ASSERT(!hasPendingBuffers());

	request->status_ = cancelled_ ? RequestCancelled : RequestComplete;

	LOG(Request, Debug) << request->toString();

	LIBCAMERA_TRACEPOINT(request_complete, this);
}

void Request::Private::doCancelRequest()
{
	Request *request = _o<Request>();

	for (FrameBuffer *buffer : pending_) {
		buffer->_d()->cancel();
		camera_->bufferCompleted.emit(request, buffer);
	}

	cancelled_ = true;
	pending_.clear();
	notifiers_.clear();
	timer_.reset();
}

/**
 * \brief Cancel a queued request
 *
 * Mark the request and its associated buffers as cancelled and complete it.
 *
 * Set each pending buffer in error state and emit the buffer completion signal
 * before completing the Request.
 */
void Request::Private::cancel()
{
	LIBCAMERA_TRACEPOINT(request_cancel, this);

	Request *request = _o<Request>();
	ASSERT(request->status() == RequestPending);

	doCancelRequest();
}

/**
 * \copydoc Request::reuse()
 */
void Request::Private::reuse()
{
	sequence_ = 0;
	cancelled_ = false;
	prepared_ = false;
	pending_.clear();
	notifiers_.clear();
	timer_.reset();
}

/*
 * Helper function to save some lines of code and make sure prepared_ is set
 * to true before emitting the signal.
 */
void Request::Private::emitPrepareCompleted()
{
	prepared_ = true;
	prepared.emit();
}

/**
 * \brief Prepare the Request to be queued to the device
 * \param[in] timeout Optional expiration timeout
 *
 * Prepare a Request to be queued to the hardware device by ensuring it is
 * ready for the incoming memory transfers.
 *
 * This currently means waiting on each frame buffer acquire fence to be
 * signalled. An optional expiration timeout can be specified. If not all the
 * fences have been signalled correctly before the timeout expires the Request
 * is cancelled.
 *
 * The function immediately emits the prepared signal if all the prepare
 * operations have been completed synchronously. If instead the prepare
 * operations require to wait the completion of asynchronous events, such as
 * fences notifications or timer expiration, the prepared signal is emitted upon
 * the asynchronous event completion.
 *
 * As we currently only handle fences, the function emits the prepared signal
 * immediately if there are no fences to wait on. Otherwise the prepared signal
 * is emitted when all fences have been signalled or the optional timeout has
 * expired.
 *
 * If not all the fences have been correctly signalled or the optional timeout
 * has expired the Request will be cancelled and the Request::prepared signal
 * emitted.
 *
 * The intended user of this function is the PipelineHandler base class, which
 * 'prepares' a Request before queuing it to the hardware device.
 */
void Request::Private::prepare(std::chrono::milliseconds timeout)
{
	/* Create and connect one notifier for each synchronization fence. */
	for (FrameBuffer *buffer : pending_) {
		const Fence *fence = buffer->_d()->fence();
		if (!fence)
			continue;

		std::unique_ptr<EventNotifier> notifier =
			std::make_unique<EventNotifier>(fence->fd().get(),
							EventNotifier::Read);

		notifier->activated.connect(this, [this, buffer] {
							notifierActivated(buffer);
					    });

		notifiers_[buffer] = std::move(notifier);
	}

	if (notifiers_.empty()) {
		emitPrepareCompleted();
		return;
	}

	/*
	 * In case a timeout is specified, create a timer and set it up.
	 *
	 * The timer must be created here instead of in the Request constructor,
	 * in order to be bound to the pipeline handler thread.
	 */
	if (timeout != 0ms) {
		timer_ = std::make_unique<Timer>();
		timer_->timeout.connect(this, &Request::Private::timeout);
		timer_->start(timeout);
	}
}

/**
 * \var Request::Private::prepared
 * \brief Request preparation completed Signal
 *
 * The signal is emitted once the request preparation has completed and is ready
 * to be queued. The Request might complete with errors in which case it is
 * cancelled.
 *
 * The intended slot for this signal is the PipelineHandler::doQueueRequests()
 * function which queues Request after they have been prepared or cancel them
 * if they have failed preparing.
 */

void Request::Private::notifierActivated(FrameBuffer *buffer)
{
	/* Close the fence if successfully signalled. */
	ASSERT(buffer);
	buffer->releaseFence();

	/* Remove the entry from the map and check if other fences are pending. */
	auto it = notifiers_.find(buffer);
	ASSERT(it != notifiers_.end());
	notifiers_.erase(it);

	Request *request = _o<Request>();
	LOG(Request, Debug)
		<< "Request " << request->cookie() << " buffer " << buffer
		<< " fence signalled";

	if (!notifiers_.empty())
		return;

	/* All fences completed, delete the timer and emit the prepared signal. */
	timer_.reset();
	emitPrepareCompleted();
}

void Request::Private::timeout()
{
	/* A timeout can only happen if there are fences not yet signalled. */
	ASSERT(!notifiers_.empty());
	notifiers_.clear();

	Request *request = _o<Request>();
	LOG(Request, Debug) << "Request prepare timeout: " << request->cookie();

	cancel();

	emitPrepareCompleted();
}

/**
 * \enum Request::Status
 * Request completion status
 * \var Request::RequestPending
 * The request hasn't completed yet
 * \var Request::RequestComplete
 * The request has completed
 * \var Request::RequestCancelled
 * The request has been cancelled due to capture stop
 */

/**
 * \enum Request::ReuseFlag
 * Flags to control the behavior of Request::reuse()
 * \var Request::Default
 * Don't reuse buffers
 * \var Request::ReuseBuffers
 * Reuse the buffers that were previously added by addBuffer()
 */

/**
 * \typedef Request::BufferMap
 * \brief A map of Stream to FrameBuffer pointers
 */

/**
 * \class Request
 * \brief A frame capture request
 *
 * A Request allows an application to associate buffers and controls on a
 * per-frame basis to be queued to the camera device for processing.
 */

/**
 * \brief Create a capture request for a camera
 * \param[in] camera The camera that creates the request
 * \param[in] cookie Opaque cookie for application use
 *
 * The \a cookie is stored in the request and is accessible through the
 * cookie() function at any time. It is typically used by applications to map
 * the request to an external resource in the request completion handler, and is
 * completely opaque to libcamera.
 */
Request::Request(Camera *camera, uint64_t cookie)
	: Extensible(std::make_unique<Private>(camera)),
	  cookie_(cookie), status_(RequestPending)
{
	controls_ = new ControlList(controls::controls,
				    camera->_d()->validator());

	/**
	 * \todo Add a validator for metadata controls.
	 */
	metadata_ = new ControlList(controls::controls);

	LIBCAMERA_TRACEPOINT(request_construct, this);

	LOG(Request, Debug) << "Created request - cookie: " << cookie_;
}

Request::~Request()
{
	LIBCAMERA_TRACEPOINT(request_destroy, this);

	delete metadata_;
	delete controls_;
}

/**
 * \brief Reset the request for reuse
 * \param[in] flags Indicate whether or not to reuse the buffers
 *
 * Reset the status and controls associated with the request, to allow it to
 * be reused and requeued without destruction. This function shall be called
 * prior to queueing the request to the camera, in lieu of constructing a new
 * request. The application can reuse the buffers that were previously added
 * to the request via addBuffer() by setting \a flags to ReuseBuffers.
 */
void Request::reuse(ReuseFlag flags)
{
	LIBCAMERA_TRACEPOINT(request_reuse, this);

	_d()->reuse();

	if (flags & ReuseBuffers) {
		for (auto pair : bufferMap_) {
			FrameBuffer *buffer = pair.second;
			buffer->_d()->setRequest(this);
			_d()->pending_.insert(buffer);
		}
	} else {
		bufferMap_.clear();
	}

	status_ = RequestPending;

	controls_->clear();
	metadata_->clear();
}

/**
 * \fn Request::controls()
 * \brief Retrieve the request's ControlList
 *
 * Requests store a list of controls to be applied to all frames captured for
 * the request. They are created with an empty list of controls that can be
 * accessed through this function. Control values can be retrieved using
 * ControlList::get() and updated using ControlList::set().
 *
 * Only controls supported by the camera to which this request will be
 * submitted shall be included in the controls list. Attempting to add an
 * unsupported control causes undefined behaviour.
 *
 * \return A reference to the ControlList in this request
 */

/**
 * \fn Request::buffers()
 * \brief Retrieve the request's streams to buffers map
 *
 * Return a reference to the map that associates each Stream part of the
 * request to the FrameBuffer the Stream output should be directed to.
 *
 * \return The map of Stream to FrameBuffer
 */

/**
 * \brief Add a FrameBuffer with its associated Stream to the Request
 * \param[in] stream The stream the buffer belongs to
 * \param[in] buffer The FrameBuffer to add to the request
 * \param[in] fence The optional fence
 *
 * A reference to the buffer is stored in the request. The caller is responsible
 * for ensuring that the buffer will remain valid until the request complete
 * callback is called.
 *
 * A request can only contain one buffer per stream. If a buffer has already
 * been added to the request for the same stream, this function returns -EEXIST.
 *
 * A Fence can be optionally associated with the \a buffer.
 *
 * When a valid Fence is provided to this function, \a fence is moved to \a
 * buffer and this Request will only be queued to the device once the
 * fences of all its buffers have been correctly signalled.
 *
 * If the \a fence associated with \a buffer isn't signalled, the request will
 * fail after a timeout. The buffer will still contain the fence, which
 * applications must retrieve with FrameBuffer::releaseFence() before the buffer
 * can be reused in another request. Attempting to add a buffer that still
 * contains a fence to a request will result in this function returning -EEXIST.
 *
 * \sa FrameBuffer::releaseFence()
 *
 * \return 0 on success or a negative error code otherwise
 * \retval -EEXIST The request already contains a buffer for the stream
 *  or the buffer still references a fence
 * \retval -EINVAL The buffer does not reference a valid Stream
 */
int Request::addBuffer(const Stream *stream, FrameBuffer *buffer,
		       std::unique_ptr<Fence> fence)
{
	if (!stream) {
		LOG(Request, Error) << "Invalid stream reference";
		return -EINVAL;
	}

	auto it = bufferMap_.find(stream);
	if (it != bufferMap_.end()) {
		LOG(Request, Error) << "FrameBuffer already set for stream";
		return -EEXIST;
	}

	buffer->_d()->setRequest(this);
	_d()->pending_.insert(buffer);
	bufferMap_[stream] = buffer;

	/*
	 * Make sure the fence has been extracted from the buffer
	 * to avoid waiting on a stale fence.
	 */
	if (buffer->_d()->fence()) {
		LOG(Request, Error) << "Can't add buffer that still references a fence";
		return -EEXIST;
	}

	if (fence && fence->isValid())
		buffer->_d()->setFence(std::move(fence));

	return 0;
}

/**
 * \var Request::bufferMap_
 * \brief Mapping of streams to buffers for this request
 *
 * The bufferMap_ tracks the buffers associated with each stream. If a stream is
 * not utilised in this request there will be no buffer for that stream in the
 * map.
 */

/**
 * \brief Return the buffer associated with a stream
 * \param[in] stream The stream the buffer is associated to
 * \return The buffer associated with the stream, or nullptr if the stream is
 * not part of this request
 */
FrameBuffer *Request::findBuffer(const Stream *stream) const
{
	const auto it = bufferMap_.find(stream);
	if (it == bufferMap_.end())
		return nullptr;

	return it->second;
}

/**
 * \fn Request::metadata()
 * \brief Retrieve the request's metadata
 * \todo Offer a read-only API towards applications while keeping a read/write
 * API internally.
 * \return The metadata associated with the request
 */

/**
 * \brief Retrieve the sequence number for the request
 *
 * When requests are queued, they are given a sequential number to track the
 * order in which requests are queued to a camera. This number counts all
 * requests given to a camera and is reset to zero between camera stop/start
 * sequences.
 *
 * It can be used to support debugging and identifying the flow of requests
 * through a pipeline, but does not guarantee to represent the sequence number
 * of any images in the stream. The sequence number is stored as an unsigned
 * integer and will wrap when overflowed.
 *
 * \return The request sequence number
 */
uint32_t Request::sequence() const
{
	return _d()->sequence_;
}

/**
 * \fn Request::cookie()
 * \brief Retrieve the cookie set when the request was created
 * \return The request cookie
 */

/**
 * \fn Request::status()
 * \brief Retrieve the request completion status
 *
 * The request status indicates whether the request has completed successfully
 * or with an error. When requests are created and before they complete the
 * request status is set to RequestPending, and is updated at completion time
 * to RequestComplete. If a request is cancelled at capture stop before it has
 * completed, its status is set to RequestCancelled.
 *
 * \return The request completion status
 */

/**
 * \brief Check if a request has buffers yet to be completed
 *
 * \return True if the request has buffers pending for completion, false
 * otherwise
 */
bool Request::hasPendingBuffers() const
{
	return !_d()->pending_.empty();
}

/**
 * \brief Generate a string representation of the Request internals
 *
 * This function facilitates debugging of Request state while it is used
 * internally within libcamera.
 *
 * \return A string representing the current state of the request
 */
std::string Request::toString() const
{
	std::stringstream ss;
	ss << *this;

	return ss.str();
}

/**
 * \brief Insert a text representation of a Request into an output stream
 * \param[in] out The output stream
 * \param[in] r The Request
 * \return The output stream \a out
 */
std::ostream &operator<<(std::ostream &out, const Request &r)
{
	/* Pending, Completed, Cancelled(X). */
	static const char *statuses = "PCX";

	/* Example Output: Request(55:P:1/2:6523524) */
	out << "Request(" << r.sequence() << ":" << statuses[r.status()] << ":"
	    << r._d()->pending_.size() << "/" << r.buffers().size() << ":"
	    << r.cookie() << ")";

	return out;
}

} /* namespace libcamera */