/* SPDX-License-Identifier: GPL-2.0-or-later */ /* * Copyright (C) 2022, Ideas on Board Oy * * sdl_texture_yuyv.h - SDL Texture YUYV */ #pragma once #include "sdl_texture.h" class SDLTextureYUYV : public SDLTexture { public: SDLTextureYUYV(const SDL_Rect &rect); void update(const libcamera::Span<uint8_t> &data) override; };