From eb5c4ead8842ff91b7b32b25f78531e79c17e1b3 Mon Sep 17 00:00:00 2001
From: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Date: Fri, 27 Aug 2021 02:37:24 +0300
Subject: libcamera: Use simpler Signal::disconnect() function

When disconnecting a signal from a receiver, it is usually not necessary
to specify the receiver's slot function explicitly, as the signal is
often connected to a single slot for a given receiver. We can thus use a
simpler version of Signal::disconnect() that takes a pointer to the
receiver object only. This reduces code size, as the disconnect()
function is a template function.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
---
 test/camera/camera_reconfigure.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

(limited to 'test/camera')

diff --git a/test/camera/camera_reconfigure.cpp b/test/camera/camera_reconfigure.cpp
index 5adef16e..48d61c00 100644
--- a/test/camera/camera_reconfigure.cpp
+++ b/test/camera/camera_reconfigure.cpp
@@ -130,7 +130,7 @@ private:
 			return TestFail;
 		}
 
-		camera_->requestCompleted.disconnect(this, &CameraReconfigure::requestComplete);
+		camera_->requestCompleted.disconnect(this);
 
 		requests_.clear();
 
-- 
cgit v1.2.1