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2021-06-25libcamera/base: Move extended base functionalityKieran Bingham
Move the functionality for the following components to the new base support library: - BoundMethod - EventDispatcher - EventDispatcherPoll - Log - Message - Object - Signal - Semaphore - Thread - Timer While it would be preferable to see these split to move one component per commit, these components are all interdependent upon each other, which leaves us with one big change performing the move for all of them. Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2020-07-31tests: Add a test case for the Object::deleteLater() API, to verifyUmang Jain
- the object is deleted from the correct thread - multiple deleteLater() calls delete the object once only Signed-off-by: Umang Jain <email@uajain.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
 * Copyright (C) 2019, Google Inc.
 *
 * object-invoke.cpp - Cross-thread Object method invocation test
 */

#include <iostream>
#include <thread>

#include <libcamera/object.h>

#include "libcamera/internal/event_dispatcher.h"
#include "libcamera/internal/thread.h"

#include "test.h"

using namespace std;
using namespace libcamera;

class InvokedObject : public Object
{
public:
	enum Status {
		NoCall,
		InvalidThread,
		CallReceived,
	};

	InvokedObject()
		: status_(NoCall)
	{
	}

	Status status() const { return status_; }
	int value() const { return value_; }
	void reset()
	{
		status_ = NoCall;
		value_ = 0;
	}

	void method(int value)
	{
		if (Thread::current() != thread())
			status_ = InvalidThread;
		else
			status_ = CallReceived;

		value_ = value;
	}

	void methodWithReference([[maybe_unused]] const int &value)
	{
	}

	int methodWithReturn()
	{
		return 42;
	}

private:
	Status status_;
	int value_;
};

class ObjectInvokeTest : public Test
{
protected:
	int run()
	{
		EventDispatcher *dispatcher = Thread::current()->eventDispatcher();

		/*
		 * Test that queued method invocation in the same thread goes
		 * through the event dispatcher.
		 */
		object_.invokeMethod(&InvokedObject::method,
				     ConnectionTypeQueued, 42);

		if (object_.status() != InvokedObject::NoCall) {
			cerr << "Method not invoked asynchronously" << endl;
			return TestFail;
		}

		dispatcher->processEvents();

		switch (object_.status()) {
		case InvokedObject::NoCall:
			cout << "Method not invoked for main thread" << endl;
			return TestFail;
		case InvokedObject::InvalidThread:
			cout << "Method invoked in incorrect thread for main thread" << endl;
			return TestFail;
		default:
			break;
		}

		if (object_.value() != 42) {
			cout << "Method invoked with incorrect value for main thread" << endl;
			return TestFail;
		}

		/*
		 * Test that blocking invocation is delivered directly when the
		 * caller and callee live in the same thread.
		 */
		object_.reset();

		object_.invokeMethod(&InvokedObject::method,
				     ConnectionTypeBlocking, 42);

		switch (object_.status()) {
		case InvokedObject::NoCall:
			cout << "Method not invoked for main thread (blocking)" << endl;
			return TestFail;
		case InvokedObject::InvalidThread:
			cout << "Method invoked in incorrect thread for main thread (blocking)" << endl;
			return TestFail;
		default:
			break;
		}

		/*
		 * Move the object to a thread and verify that auto method
		 * invocation is delivered in the correct thread.
		 */
		object_.reset();
		object_.moveToThread(&thread_);

		thread_.start();

		object_.invokeMethod(&InvokedObject::method,
				     ConnectionTypeBlocking, 42);

		switch (object_.status()) {
		case InvokedObject::NoCall:
			cout << "Method not invoked for custom thread" << endl;
			return TestFail;
		case InvokedObject::InvalidThread:
			cout << "Method invoked in incorrect thread for custom thread" << endl;
			return TestFail;
		default:
			break;
		}

		if (object_.value() != 42) {
			cout << "Method invoked with incorrect value for custom thread" << endl;
			return TestFail;
		}

		/* Test that direct method invocation bypasses threads. */
		object_.reset();
		object_.invokeMethod(&InvokedObject::method,
				     ConnectionTypeDirect, 42);

		switch (object_.status()) {
		case InvokedObject::NoCall:
			cout << "Method not invoked for custom thread" << endl;
			return TestFail;
		case InvokedObject::CallReceived:
			cout << "Method invoked in incorrect thread for direct call" << endl;
			return TestFail;
		default:
			break;
		}

		if (object_.value() != 42) {
			cout << "Method invoked with incorrect value for direct call" << endl;
			return TestFail;
		}

		/*
		 * Test invoking a method that takes reference arguments. This
		 * targets compilation, there's no need to check runtime
		 * results.
		 */
		object_.invokeMethod(&InvokedObject::methodWithReference,
				     ConnectionTypeBlocking, 42);

		/* Test invoking a method that returns a value. */
		int ret = object_.invokeMethod(&InvokedObject::methodWithReturn,
					       ConnectionTypeBlocking);
		if (ret != 42) {
			cout << "Method invoked return incorrect value (" << ret
			     << ")" << endl;
			return TestFail;
		}

		return TestPass;
	}

	void cleanup()
	{
		thread_.exit(0);
		thread_.wait();
	}

private:
	Thread thread_;
	InvokedObject object_;
};

TEST_REGISTER(ObjectInvokeTest)