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When printing camera properties, print one property per line.
Fixes: a14b6baca9af ("cam: Add option to list camera properties")
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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On failure, the return code from V4L2Device::ioctl() is the negative error
code set by the failed ::ioctl() system call. When the return code of
V4L2Device::ioctl() is provided to strerror() it has to be negated again
to obtain the positive error code. Fix a few wrong usages of the return
code which provided to the strerror() function a negative error code.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Link between resizer and capture is immutable and doesn't need to be
enabled.
Signed-off-by: Helen Koike <helen.koike@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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When folding buffer management with start/stop the wrong variable was
passed to importBuffers() resulting in only one buffer being imported
for the video node making capture impossible. Fix this by first renaming
the confusingly named variable 'count' to 'ipaBufferId'. And then
reusing the 'count' name for the buffer count.
While at it remove the loop to find the maximum value of buffers from
the single stream used by the pipeline. Once we add more stream this
needs to be reworked anyhow so keep it simple for now.
Fixes: 33fedea818e2b6a9 ("libcamera: pipeline_handler: Fold buffer management with start/stop")
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The two callers of functions libcameraPath() and isLibcameraInstalled()
end up using the same process and finally use the path with
libcamera.so. Hence write a function libcameraBuildPath() which
combines their functions and returns the root of the build sources
when the library has not been installed, but is running from the build
tree, thereby making call sites simpler.
When the library is installed, libcameraBuildPath() will return an empty
string.
Make changes in the call sites accordingly.
Signed-off-by: Kaaira Gupta <kgupta@es.iitr.ac.in>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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To achieve the goal of preventing unwanted conversion between a DRM and
a V4L2 FourCC, make the V4L2PixelFormat constructor that takes an
integer value explicit. All users of V4L2 pixel formats flagged by the
compiler are fixed.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Now that the functions return a V4L2PixelFormat, adapt their name
accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The V4L2PixelFormat class describes the pixel format of a V4L2 buffer.
It wraps the V4L2 numerical FourCC, and shall be used in all APIs that
deal with V4L2 pixel formats. Its purpose is to prevent unintentional
confusion of V4L2 and DRM FourCCs in code by catching implicit
conversion attempts at compile time.
The constructor taking a V4L2 FourCC integer value will be made explicit
in a further commit to minimize the size of this change and keep it
reviewable.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The QImageWriter defaults to an image quality value of 75 which can lead
to perceivable visual artefacts.
Improve the quality of the output by explicitly setting the image
quality to 95.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The SizeRange constructors take minimum and maximum width and height
values as separate arguments. We have a Size class to convey size
information, use it in the constructors, and update the callers.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The Camera class currently requires the allocator to have no allocated
buffer before the camera is reconfigured, and the allocator to be
destroyed before the camera is released. There's no basis for these
restrictions anymore, remove them.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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There's no need anymore to have the Camera object control how and when
pipeline handlers allocate and free the buffers for the
application-facing video devices. Fold those operations, currently
performed by importFrameBuffers() and freeFrameBuffers(), into the
start() and stop() functions. This simplifies the pipeline handler API,
its implementation, and the implementation of the Camera class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Use the V4L2 buffer orphaning feature, exposed through
V4L2VideoDevice::exportBuffers(), to decouple buffer import and export.
The PipelineHandler::importFrameBuffers() function is now called for all
streams regardless of whether exportFrameBuffers() has been called or
not. This simplifies the Camera implementation slightly, and opens the
door to additional simplifications.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The PipelineHandler::importFrameBuffer() function, called by
Camera::start() may return an error, but its return value is ignored.
Propagate it to the caller to fix this.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add a new exportBuffers() function that only performs buffer allocation
and export, but leaves the V4L2 buffer queue unallocated on return. This
function will be used to simplify buffer allocation for pipeline
handlers. This is made possible by the V4L2 buffer orphaning feature
introduced in Linux v5.0, so add a version check to catch and report
issues early.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Move the buffer creation code out of allocateBuffers() to a
createBuffers() function. This prepare for the rework of buffer export
and will avoid code duplication.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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To prepare for the rework of buffer export, pass the memory type
explicitly to the V4L2VideoDevice::reqbufs() function.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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To prepare for the rework of buffer allocation that will differentiate
export and allocation, rename exportBuffers() to allocateBuffers().
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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const reference
PixelFormat was previously an alias for unsigned int but is now a
class. Make all functions taking PixelFormat do so as a const reference.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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To achieve the goal of preventing unwanted conversion between a DRM and
a V4L2 FourCC, make the PixelFormat constructor that takes an integer
value explicit. All users of pixel formats flagged by the compiler
are fixed.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Create a class to represent a pixel format. This is done to add support
for modifiers for the formats. So far no modifiers are added by any
pipeline handler, all plumbing to deal with them is however in place.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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When generating a camera configuration, pixel formats from the video
device are used directly. They however contain V4L2 pixel format
FourCCs, not DRM pixel format FourCCs. Translate the pixel formats to
DRM before using them in the camera configuration.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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There is no need to use the ImageFormats helper to generate a map of
PixelFormat to sizes, use std::map directly.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Instead of having to include linux/drm_fourcc.h everywhere a DRM FourCC
is used in conjunction with PixelFormat include the header directly in
pixelformats.h.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Use the PixelFormat instead of unsigned int where a pixel format is to
be used. PixelFormat is defined as an unsigned int but is about to be
turned into a class to add functionality.
There is no functional change in this patch.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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When libcamera is built and tested before installing, it will
be unable to locate the path to proxy workers, or previously
installed files in the system path may be incorrect to load.
Hence, when libcamera is not installed, but is running from a build
tree, identify the location of that tree by using libcameraPath(), and
from that point add relative path to the proxy workers directory.
Signed-off-by: Kaaira Gupta <kgupta@es.iitr.ac.in>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The IPA proxy manager will need to find the libcamera build path exactly
the same way as the IPA module mnager. Move the isLibcameraInstalled()
and libcameraPath() functions to utils to make them reusable.
Signed-off-by: Kaaira Gupta <kgupta@es.iitr.ac.in>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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User environment path in LIBCAMERA_IPA_PROXY_PATH should take precedence
over system loading locations. Change precedence accordingly
Signed-off-by: Kaaira Gupta <kgupta@es.iitr.ac.in>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Replace the manual string splitting with utils::split()
Signed-off-by: Kaaira Gupta <kgupta@es.iitr.ac.in>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The stream in the stream configuration is not filled in before we
configure the camera, move the generating and caching of names after the
configuration.
Without this fix writing multiple streams to disk overwrites the frames
as the filenames are not unique.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add further support to the pixel format convertor to allow ARGB, RGBA,
and ABGR formats to be displayed in qcam.
Blank lines are added between the sections for NV, RGB, YUV, and MJPEG
configurations.
The implementation of the RGB conversions are highly inefficient, and
where possible should be extended to use hardware accelerations such as
OpenGL, or in the event that the input format is identical (or
compatible) with the output format - a more optimised memcpy should be
implemented.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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gcc 8.3.0 for ARM complains about strict aliasing violations:
../../src/libcamera/controls.cpp: In member function ‘void libcamera::ControlValue::release()’:
../../src/libcamera/controls.cpp:111:13: error: dereferencing type-punned pointer will break strict-aliasing rules [-Werror=strict-aliasing]
delete[] *reinterpret_cast<char **>(&storage_);
Fix it and simplify the code at the same time.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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When compiling for ARM and uClibc, gcc-8.3.0 complains about comparison
of integer expressions of different signedness:
../../src/v4l2/v4l2_camera_proxy.cpp: In member function ‘void* V4L2CameraProxy::mmap(void*, size_t, int, int, off_t)’:
../../src/v4l2/v4l2_camera_proxy.cpp:88:25: error: comparison of integer expressions of different signedness: ‘unsigned int’ and ‘off_t’ {aka ‘long int’} [-Werror=sign-compare]
if (index * sizeimage_ != offset || length != sizeimage_) {
~~~~~~~~~~~~~~~~~~~^~~~~~~~~
Fix the compilation error with a cast.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The v4l2-compat shared library is declared as depending on
libcamera_deps. This is not correct, as libcamera_deps contains the
dependencies of libcamera itself. The correct dependency for users of
libcamera is libcamera_dep.
Fixing this allows dropping libcamera_includes from the list of includes
required by v4l2-compat, and libcamera from the link_with list, as they
are already contained in libcamera_dep. We however need to add an
explicit dependency on libdl which was previously provided by
libcamera_deps.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The cam application makes use if std::atomic<>, link against libatomic
if needed.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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libcamera.so links against libatomic and libdl, and handles those
dependencies directly in the shared_object() call. More components
within libcamera will need those dependencies, extract them to named
variables to make them reusable.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The libcamera_api array is meant to contain all the headers from the
libcamera public API, for the purpose of generating documentation and
creating the libcamera_dep dependency. libcamera.h is part of the
libcamera public API, add it to the array.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Commit 17cccc68a88f ("Add GStreamer plugin and element skeleton") has
gained a last minute fix for a clang compilation error with GLib prior
to v2.63.0. The fix wasn't properly tested, and failed to check the GLib
dependency correctly. This resulted in compilation of the GStreamer
element to always be disabled.
Fix this by changing the GLib package name from 'glib' to 'glib-2.0'.
Fixes: 17cccc68a88f ("Add GStreamer plugin and element skeleton")
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
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The top-level plugin file gstlibcamera.c is the only C source file in
the whole libcamera GStreamer element. To avoid specifying both C and
C++ compiler arguments in the future, turn it into a C++ file.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
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Allow GstLibcameraPool to notify the source when a new buffer has become
available in a previously exhausted buffer pool. This can be used to
resume a src task that got paused because it couldn't acquire a buffer.
Without this change the src task will never resume from pause once the
pool gets exhausted.
To trigger the deadlock (it doesn't happen every time), run:
gst-launch-1.0 libcamerasrc ! queue ! glimagesink
Signed-off-by: Jakub Adam <jakub.adam@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Task resume will be added in the core GStreamer API in the future and
we will need to call this in another location in the following patches.
Signed-off-by: Jakub Adam <jakub.adam@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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This is to guide upcoming contributors toward what is left to do to get
toward a production ready element.
Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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This is an experimental patch adding timestamp support to the libcamerasrc
element. This patch currently assume that the driver timestamp are relative to
the system monotonic clock. Without a reference clock source, the timestamp are
otherwise unusable, and without timestamp only minor use case can be achieved.
Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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With this patch, the element is now able to push buffers to the next
element in the graph. The buffers are currently missing any metadata
like timestamp, sequence number. This will be added in the next commit.
Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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These will be useful for streaming. The requestComplete callback will
store the buffers on each pads so that the _run() can pick them up
and push them through the pads from a streaming thread.
Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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This adds getters on pad/pool/allocator so that we can retrieve the
Stream or FrameBuffer.
Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Setup the allocation and the release of buffers in the
element. We have one pooling GstAllocator that wraps the
FrameBufferAllocator and tracks the lifetime of FrameBuffer
objects. Then, for each pad we have a GstBufferPool object
which is only used to avoid re-allocating the GstBuffer
structure every time we push a buffer.
Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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This adds get/set helper to store a pool on the pad.
Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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This is needed to track the lifetime of the FrameBufferAllocator in relation to
the GstBuffer/GstMemory objects travelling inside GStreamer.
Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Now that we have stream-start and caps, we can now push a segment event to
announce what time will our buffer correlate to. For live sources this is just
an open segment in time format.
Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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