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vivid
libcamera pipeline handler for VIVID
git repository hosting on libcamera.org
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qcam
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viewfinder_gl.h
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2021-11-24
qcam: Convert to pragma once
Kieran Bingham
2021-09-22
qcam: viewfinder_gl: Support configurable stride in shaders
Laurent Pinchart
2021-09-22
qcam: viewfinder: Pass stride value to viewfinder
Laurent Pinchart
2021-09-07
qcam: viewfinder_gl: Support multi-planar buffers
Laurent Pinchart
2021-09-07
qcam: Use Image class to access pixel data
Laurent Pinchart
2021-08-21
qcam: Replace MappedBuffer with Span<uint8_t>
Laurent Pinchart
2021-07-11
libcamera: buffer: Rename buffer.h to framebuffer.h
Laurent Pinchart
2021-06-30
qcam: viewfinder_gl: Set the vertex shader file name in selectFormat()
Andrey Konovalov
2021-06-30
qcam: viewfinder_gl: Add shader to render packed RAW10 formats
Andrey Konovalov
2021-06-30
qcam: viewfinder_gl: Change uniform float tex_stepx to vec2 tex_step
Andrey Konovalov
2020-11-07
qcam: viewfinder_gl: Store textures in an array
Laurent Pinchart
2020-11-07
qcam: viewfinder_gl: Rename yuvData_ to data_
Laurent Pinchart
2020-11-07
qcam: viewfinder_gl: Fix fragment shader rebuild when setting format
Laurent Pinchart
2020-10-04
qcam: viewfinder_gl: Add shader to render packed YUV formats
Laurent Pinchart
2020-10-04
qcam: viewfinder_gl: Support #define in shaders
Laurent Pinchart
2020-10-04
qcam: viewfinder_gl: Hardcode the vertex shader file name
Laurent Pinchart
2020-10-04
qcam: viewfinder_gl: Don't store texture IDs in class members
Laurent Pinchart
2020-09-15
qcam: Add ViewFinderGL class to accelerate the format conversion
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