summaryrefslogtreecommitdiff
path: root/src/qcam/assets/feathericons/unlock.svg
AgeCommit message (Expand)Author
2020-02-14qcam: assets: Provide initial icon setKieran Bingham
i/libcamera.git/tree/src?h=multicontext/rpi/v3&id=0dbc6a507c682db1590105765119b7fa59f6493e'>src/libcamera/object.cpp
blob: 1544a23e4410132deec89ce2be54b326b7233b0f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
 * Copyright (C) 2019, Google Inc.
 *
 * object.cpp - Base object
 */

#include <libcamera/object.h>

#include <algorithm>

#include <libcamera/signal.h>

#include "libcamera/internal/log.h"
#include "libcamera/internal/message.h"
#include "libcamera/internal/semaphore.h"
#include "libcamera/internal/thread.h"
#include "libcamera/internal/utils.h"

/**
 * \file object.h
 * \brief Base object to support automatic signal disconnection
 */

namespace libcamera {

LOG_DEFINE_CATEGORY(Object)

/**
 * \class Object
 * \brief Base object to support automatic signal disconnection
 *
 * The Object class simplifies signal/slot handling for classes implementing
 * slots. By inheriting from Object, an object is automatically disconnected
 * from all connected signals when it gets destroyed.
 *
 * Object instances are bound to the thread of their parent, or the thread in
 * which they're created when they have no parent. When a message is posted to
 * an object, its handler will run in the object's thread. This allows
 * implementing easy message passing between threads by inheriting from the
 * Object class.
 *
 * Deleting an object from a thread other than the one the object is bound to is
 * unsafe, unless the caller ensures that the object isn't processing any
 * message concurrently.
 *
 * Object slots connected to signals will also run in the context of the
 * object's thread, regardless of whether the signal is emitted in the same or
 * in another thread.
 *
 * \sa Message, Signal, Thread
 */

/**
 * \brief Construct an Object instance
 * \param[in] parent The object parent
 *
 * The new Object instance is bound to the thread of its \a parent, or to the
 * current thread if the \a parent is nullptr.
 */
Object::Object(Object *parent)
	: parent_(parent), pendingMessages_(0)
{
	thread_ = parent ? parent->thread() : Thread::current();

	if (parent)
		parent->children_.push_back(this);
}

/**
 * \brief Destroy an Object instance
 *
 * Deleting an Object automatically disconnects all signals from the Object's
 * slots. All the Object's children are made orphan, but stay bound to their
 * current thread.
 */
Object::~Object()
{
	/*
	 * Move signals to a private list to avoid concurrent iteration and
	 * deletion of items from Signal::disconnect().
	 */
	std::list<SignalBase *> signals(std::move(signals_));
	for (SignalBase *signal : signals)
		signal->disconnect(this);

	if (pendingMessages_)
		thread()->removeMessages(this);

	if (parent_) {
		auto it = std::find(parent_->children_.begin(),
				    parent_->children_.end(), this);
		ASSERT(it != parent_->children_.end());
		parent_->children_.erase(it);
	}

	for (auto child : children_)
		child->parent_ = nullptr;
}

/**
 * \brief Post a message to the object's thread
 * \param[in] msg The message
 *
 * This method posts the message \a msg to the message queue of the object's
 * thread, to be delivered to the object through the message() method in the
 * context of its thread. Message ownership is passed to the thread, and the
 * message will be deleted after being delivered.
 *
 * Messages are delivered through the thread's event loop. If the thread is not
 * running its event loop the message will not be delivered until the event
 * loop gets started.
 *
 * \context This function is \threadsafe.
 */
void Object::postMessage(std::unique_ptr<Message> msg)
{
	thread()->postMessage(std::move(msg), this);
}

/**
 * \brief Message handler for the object
 * \param[in] msg The message
 *
 * This virtual method receives messages for the object. It is called in the
 * context of the object's thread, and can be overridden to process custom
 * messages. The parent Object::message() method shall be called for any
 * message not handled by the override method.
 *
 * The message \a msg is valid only for the duration of the call, no reference
 * to it shall be kept after this method returns.
 */
void Object::message(Message *msg)
{
	switch (msg->type()) {
	case Message::InvokeMessage: {
		InvokeMessage *iMsg = static_cast<InvokeMessage *>(msg);
		Semaphore *semaphore = iMsg->semaphore();
		iMsg->invoke();

		if (semaphore)
			semaphore->release();

		break;
	}

	default:
		break;
	}
}

/**
 * \fn R Object::invokeMethod()
 * \brief Invoke a method asynchronously on an Object instance
 * \param[in] func The object method to invoke
 * \param[in] type Connection type for method invocation
 * \param[in] args The method arguments
 *
 * This method invokes the member method \a func with arguments \a args, based
 * on the connection \a type. Depending on the type, the method will be called
 * synchronously in the same thread or asynchronously in the object's thread.
 *
 * Arguments \a args passed by value or reference are copied, while pointers
 * are passed untouched. The caller shall ensure that any pointer argument
 * remains valid until the method is invoked.
 *
 * \context This function is \threadsafe.
 *
 * \return For connection types ConnectionTypeDirect and
 * ConnectionTypeBlocking, return the return value of the invoked method. For
 * connection type ConnectionTypeQueued, return a default-constructed R value.
 */

/**
 * \fn Object::thread()
 * \brief Retrieve the thread the object is bound to
 * \context This function is \threadsafe.
 * \return The thread the object is bound to
 */

/**
 * \brief Move the object and all its children to a different thread
 * \param[in] thread The target thread
 *
 * This method moves the object and all its children from the current thread to
 * the new \a thread.
 *
 * Before the object is moved, a Message::ThreadMoveMessage message is sent to
 * it. The message() method can be reimplement in derived classes to be notified
 * of the upcoming thread move and perform any required processing.
 *
 * Moving an object that has a parent is not allowed, and causes undefined
 * behaviour.
 *
 * \context This function is thread-bound.
 */
void Object::moveToThread(Thread *thread)
{
	ASSERT(Thread::current() == thread_);

	if (thread_ == thread)
		return;

	if (parent_) {
		LOG(Object, Error)
			<< "Moving object to thread with a parent is not permitted";
		return;
	}

	notifyThreadMove();

	thread->moveObject(this);
}

void Object::notifyThreadMove()
{
	Message msg(Message::ThreadMoveMessage);
	message(&msg);

	for (auto child : children_)
		child->notifyThreadMove();
}

/**
 * \fn Object::parent()
 * \brief Retrieve the object's parent
 * \return The object's parent
 */

void Object::connect(SignalBase *signal)
{
	signals_.push_back(signal);
}

void Object::disconnect(SignalBase *signal)
{
	for (auto iter = signals_.begin(); iter != signals_.end(); ) {
		if (*iter == signal)
			iter = signals_.erase(iter);
		else
			iter++;
	}
}

} /* namespace libcamera */