summaryrefslogtreecommitdiff
path: root/src/qcam/assets/feathericons/align-justify.svg
AgeCommit message (Expand)Author
2020-02-14qcam: assets: Provide initial icon setKieran Bingham
'>48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609
/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
 * Copyright (C) 2019, Google Inc.
 *
 * request.cpp - Capture request handling
 */

#include "libcamera/internal/request.h"

#include <map>
#include <sstream>

#include <libcamera/base/log.h>

#include <libcamera/camera.h>
#include <libcamera/control_ids.h>
#include <libcamera/fence.h>
#include <libcamera/framebuffer.h>
#include <libcamera/stream.h>

#include "libcamera/internal/camera.h"
#include "libcamera/internal/camera_controls.h"
#include "libcamera/internal/framebuffer.h"
#include "libcamera/internal/tracepoints.h"

/**
 * \file libcamera/request.h
 * \brief Describes a frame capture request to be processed by a camera
 */

namespace libcamera {

LOG_DEFINE_CATEGORY(Request)

/**
 * \class Request::Private
 * \brief Request private data
 *
 * The Request::Private class stores all private data associated with a
 * request. It implements the d-pointer design pattern to hide core
 * Request data from the public API, and exposes utility functions to
 * internal users of the request (namely the PipelineHandler class and its
 * subclasses).
 */

/**
 * \brief Create a Request::Private
 * \param camera The Camera that creates the request
 */
Request::Private::Private(Camera *camera)
	: camera_(camera), cancelled_(false)
{
}

Request::Private::~Private()
{
	doCancelRequest();
}

/**
 * \fn Request::Private::camera()
 * \brief Retrieve the camera this request has been queued to
 * \return The Camera this request has been queued to, or nullptr if the
 * request hasn't been queued
 */

/**
 * \brief Check if a request has buffers yet to be completed
 *
 * \return True if the request has buffers pending for completion, false
 * otherwise
 */
bool Request::Private::hasPendingBuffers() const
{
	return !pending_.empty();
}

/**
 * \brief Complete a buffer for the request
 * \param[in] buffer The buffer that has completed
 *
 * A request tracks the status of all buffers it contains through a set of
 * pending buffers. This function removes the \a buffer from the set to mark it
 * as complete. All buffers associate with the request shall be marked as
 * complete by calling this function once and once only before reporting the
 * request as complete with the complete() function.
 *
 * \return True if all buffers contained in the request have completed, false
 * otherwise
 */
bool Request::Private::completeBuffer(FrameBuffer *buffer)
{
	LIBCAMERA_TRACEPOINT(request_complete_buffer, this, buffer);

	int ret = pending_.erase(buffer);
	ASSERT(ret == 1);

	buffer->_d()->setRequest(nullptr);

	if (buffer->metadata().status == FrameMetadata::FrameCancelled)
		cancelled_ = true;

	return !hasPendingBuffers();
}

/**
 * \brief Complete a queued request
 *
 * Mark the request as complete by updating its status to RequestComplete,
 * unless buffers have been cancelled in which case the status is set to
 * RequestCancelled.
 */
void Request::Private::complete()
{
	Request *request = _o<Request>();

	ASSERT(request->status() == RequestPending);
	ASSERT(!hasPendingBuffers());

	request->status_ = cancelled_ ? RequestCancelled : RequestComplete;

	LOG(Request, Debug) << request->toString();

	LIBCAMERA_TRACEPOINT(request_complete, this);
}

void Request::Private::doCancelRequest()
{
	Request *request = _o<Request>();

	for (FrameBuffer *buffer : pending_) {
		buffer->_d()->cancel();
		camera_->bufferCompleted.emit(request, buffer);
	}

	cancelled_ = true;
	pending_.clear();
	notifiers_.clear();
	timer_.reset();
}

/**
 * \brief Cancel a queued request
 *
 * Mark the request and its associated buffers as cancelled and complete it.
 *
 * Set each pending buffer in error state and emit the buffer completion signal
 * before completing the Request.
 */
void Request::Private::cancel()
{
	LIBCAMERA_TRACEPOINT(request_cancel, this);

	Request *request = _o<Request>();
	ASSERT(request->status() == RequestPending);

	doCancelRequest();
}

/**
 * \copydoc Request::reuse()
 */
void Request::Private::reuse()
{
	sequence_ = 0;
	cancelled_ = false;
	prepared_ = false;
	pending_.clear();
	notifiers_.clear();
	timer_.reset();
}

/*
 * Helper function to save some lines of code and make sure prepared_ is set
 * to true before emitting the signal.
 */
void Request::Private::emitPrepareCompleted()
{
	prepared_ = true;
	prepared.emit();
}

/**
 * \brief Prepare the Request to be queued to the device
 * \param[in] timeout Optional expiration timeout
 *
 * Prepare a Request to be queued to the hardware device by ensuring it is
 * ready for the incoming memory transfers.
 *
 * This currently means waiting on each frame buffer acquire fence to be
 * signalled. An optional expiration timeout can be specified. If not all the
 * fences have been signalled correctly before the timeout expires the Request
 * is cancelled.
 *
 * The function immediately emits the prepared signal if all the prepare
 * operations have been completed synchronously. If instead the prepare
 * operations require to wait the completion of asynchronous events, such as
 * fences notifications or timer expiration, the prepared signal is emitted upon
 * the asynchronous event completion.
 *
 * As we currently only handle fences, the function emits the prepared signal
 * immediately if there are no fences to wait on. Otherwise the prepared signal
 * is emitted when all fences have been signalled or the optional timeout has
 * expired.
 *
 * If not all the fences have been correctly signalled or the optional timeout
 * has expired the Request will be cancelled and the Request::prepared signal
 * emitted.
 *
 * The intended user of this function is the PipelineHandler base class, which
 * 'prepares' a Request before queuing it to the hardware device.
 */
void Request::Private::prepare(std::chrono::milliseconds timeout)
{
	/* Create and connect one notifier for each synchronization fence. */
	for (FrameBuffer *buffer : pending_) {
		const Fence *fence = buffer->_d()->fence();
		if (!fence)
			continue;

		std::unique_ptr<EventNotifier> notifier =
			std::make_unique<EventNotifier>(fence->fd().get(),
							EventNotifier::Read);

		notifier->activated.connect(this, [this, buffer] {
							notifierActivated(buffer);
					    });

		notifiers_[buffer] = std::move(notifier);
	}

	if (notifiers_.empty()) {
		emitPrepareCompleted();
		return;
	}

	/*
	 * In case a timeout is specified, create a timer and set it up.
	 *
	 * The timer must be created here instead of in the Request constructor,
	 * in order to be bound to the pipeline handler thread.
	 */
	if (timeout != 0ms) {
		timer_ = std::make_unique<Timer>();
		timer_->timeout.connect(this, &Request::Private::timeout);
		timer_->start(timeout);
	}
}

/**
 * \var Request::Private::prepared
 * \brief Request preparation completed Signal
 *
 * The signal is emitted once the request preparation has completed and is ready
 * to be queued. The Request might complete with errors in which case it is
 * cancelled.
 *
 * The intended slot for this signal is the PipelineHandler::doQueueRequests()
 * function which queues Request after they have been prepared or cancel them
 * if they have failed preparing.
 */

void Request::Private::notifierActivated(FrameBuffer *buffer)
{
	/* Close the fence if successfully signalled. */
	ASSERT(buffer);
	buffer->releaseFence();

	/* Remove the entry from the map and check if other fences are pending. */
	auto it = notifiers_.find(buffer);
	ASSERT(it != notifiers_.end());
	notifiers_.erase(it);

	Request *request = _o<Request>();
	LOG(Request, Debug)
		<< "Request " << request->cookie() << " buffer " << buffer
		<< " fence signalled";

	if (!notifiers_.empty())
		return;

	/* All fences completed, delete the timer and emit the prepared signal. */
	timer_.reset();
	emitPrepareCompleted();
}

void Request::Private::timeout()
{
	/* A timeout can only happen if there are fences not yet signalled. */
	ASSERT(!notifiers_.empty());
	notifiers_.clear();

	Request *request = _o<Request>();
	LOG(Request, Debug) << "Request prepare timeout: " << request->cookie();

	cancel();

	emitPrepareCompleted();
}

/**
 * \enum Request::Status
 * Request completion status
 * \var Request::RequestPending
 * The request hasn't completed yet
 * \var Request::RequestComplete
 * The request has completed
 * \var Request::RequestCancelled
 * The request has been cancelled due to capture stop
 */

/**
 * \enum Request::ReuseFlag
 * Flags to control the behavior of Request::reuse()
 * \var Request::Default
 * Don't reuse buffers
 * \var Request::ReuseBuffers
 * Reuse the buffers that were previously added by addBuffer()
 */

/**
 * \typedef Request::BufferMap
 * \brief A map of Stream to FrameBuffer pointers
 */

/**
 * \class Request
 * \brief A frame capture request
 *
 * A Request allows an application to associate buffers and controls on a
 * per-frame basis to be queued to the camera device for processing.
 */

/**
 * \brief Create a capture request for a camera
 * \param[in] camera The camera that creates the request
 * \param[in] cookie Opaque cookie for application use
 *
 * The \a cookie is stored in the request and is accessible through the
 * cookie() function at any time. It is typically used by applications to map
 * the request to an external resource in the request completion handler, and is
 * completely opaque to libcamera.
 */
Request::Request(Camera *camera, uint64_t cookie)
	: Extensible(std::make_unique<Private>(camera)),
	  cookie_(cookie), status_(RequestPending)
{
	controls_ = new ControlList(controls::controls,
				    camera->_d()->validator());

	/**
	 * \todo: Add a validator for metadata controls.
	 */
	metadata_ = new ControlList(controls::controls);

	LIBCAMERA_TRACEPOINT(request_construct, this);

	LOG(Request, Debug) << "Created request - cookie: " << cookie_;
}

Request::~Request()
{
	LIBCAMERA_TRACEPOINT(request_destroy, this);

	delete metadata_;
	delete controls_;
}

/**
 * \brief Reset the request for reuse
 * \param[in] flags Indicate whether or not to reuse the buffers
 *
 * Reset the status and controls associated with the request, to allow it to
 * be reused and requeued without destruction. This function shall be called
 * prior to queueing the request to the camera, in lieu of constructing a new
 * request. The application can reuse the buffers that were previously added
 * to the request via addBuffer() by setting \a flags to ReuseBuffers.
 */
void Request::reuse(ReuseFlag flags)
{
	LIBCAMERA_TRACEPOINT(request_reuse, this);

	_d()->reuse();

	if (flags & ReuseBuffers) {
		for (auto pair : bufferMap_) {
			FrameBuffer *buffer = pair.second;
			buffer->_d()->setRequest(this);
			_d()->pending_.insert(buffer);
		}
	} else {
		bufferMap_.clear();
	}

	status_ = RequestPending;

	controls_->clear();
	metadata_->clear();
}

/**
 * \fn Request::controls()
 * \brief Retrieve the request's ControlList
 *
 * Requests store a list of controls to be applied to all frames captured for
 * the request. They are created with an empty list of controls that can be
 * accessed through this function. Control values can be retrieved using
 * ControlList::get() and updated using ControlList::set().
 *
 * Only controls supported by the camera to which this request will be
 * submitted shall be included in the controls list. Attempting to add an
 * unsupported control causes undefined behaviour.
 *
 * \return A reference to the ControlList in this request
 */

/**
 * \fn Request::buffers()
 * \brief Retrieve the request's streams to buffers map
 *
 * Return a reference to the map that associates each Stream part of the
 * request to the FrameBuffer the Stream output should be directed to.
 *
 * \return The map of Stream to FrameBuffer
 */

/**
 * \brief Add a FrameBuffer with its associated Stream to the Request
 * \param[in] stream The stream the buffer belongs to
 * \param[in] buffer The FrameBuffer to add to the request
 * \param[in] fence The optional fence
 *
 * A reference to the buffer is stored in the request. The caller is responsible
 * for ensuring that the buffer will remain valid until the request complete
 * callback is called.
 *
 * A request can only contain one buffer per stream. If a buffer has already
 * been added to the request for the same stream, this function returns -EEXIST.
 *
 * A Fence can be optionally associated with the \a buffer.
 *
 * When a valid Fence is provided to this function, \a fence is moved to \a
 * buffer and this Request will only be queued to the device once the
 * fences of all its buffers have been correctly signalled.
 *
 * If the \a fence associated with \a buffer isn't signalled, the request will
 * fail after a timeout. The buffer will still contain the fence, which
 * applications must retrieve with FrameBuffer::releaseFence() before the buffer
 * can be reused in another request. Attempting to add a buffer that still
 * contains a fence to a request will result in this function returning -EEXIST.
 *
 * \sa FrameBuffer::releaseFence()
 *
 * \return 0 on success or a negative error code otherwise
 * \retval -EEXIST The request already contains a buffer for the stream
 *  or the buffer still references a fence
 * \retval -EINVAL The buffer does not reference a valid Stream
 */
int Request::addBuffer(const Stream *stream, FrameBuffer *buffer,
		       std::unique_ptr<Fence> fence)
{
	if (!stream) {
		LOG(Request, Error) << "Invalid stream reference";
		return -EINVAL;
	}

	auto it = bufferMap_.find(stream);
	if (it != bufferMap_.end()) {
		LOG(Request, Error) << "FrameBuffer already set for stream";
		return -EEXIST;
	}

	buffer->_d()->setRequest(this);
	_d()->pending_.insert(buffer);
	bufferMap_[stream] = buffer;

	/*
	 * Make sure the fence has been extracted from the buffer
	 * to avoid waiting on a stale fence.
	 */
	if (buffer->_d()->fence()) {
		LOG(Request, Error) << "Can't add buffer that still references a fence";
		return -EEXIST;
	}

	if (fence && fence->isValid())
		buffer->_d()->setFence(std::move(fence));

	return 0;
}

/**
 * \var Request::bufferMap_
 * \brief Mapping of streams to buffers for this request
 *
 * The bufferMap_ tracks the buffers associated with each stream. If a stream is
 * not utilised in this request there will be no buffer for that stream in the
 * map.
 */

/**
 * \brief Return the buffer associated with a stream
 * \param[in] stream The stream the buffer is associated to
 * \return The buffer associated with the stream, or nullptr if the stream is
 * not part of this request
 */
FrameBuffer *Request::findBuffer(const Stream *stream) const
{
	const auto it = bufferMap_.find(stream);
	if (it == bufferMap_.end())
		return nullptr;

	return it->second;
}

/**
 * \fn Request::metadata()
 * \brief Retrieve the request's metadata
 * \todo Offer a read-only API towards applications while keeping a read/write
 * API internally.
 * \return The metadata associated with the request
 */

/**
 * \brief Retrieve the sequence number for the request
 *
 * When requests are queued, they are given a sequential number to track the
 * order in which requests are queued to a camera. This number counts all
 * requests given to a camera and is reset to zero between camera stop/start
 * sequences.
 *
 * It can be used to support debugging and identifying the flow of requests
 * through a pipeline, but does not guarantee to represent the sequence number
 * of any images in the stream. The sequence number is stored as an unsigned
 * integer and will wrap when overflowed.
 *
 * \return The request sequence number
 */
uint32_t Request::sequence() const
{
	return _d()->sequence_;
}

/**
 * \fn Request::cookie()
 * \brief Retrieve the cookie set when the request was created
 * \return The request cookie
 */

/**
 * \fn Request::status()
 * \brief Retrieve the request completion status
 *
 * The request status indicates whether the request has completed successfully
 * or with an error. When requests are created and before they complete the
 * request status is set to RequestPending, and is updated at completion time
 * to RequestComplete. If a request is cancelled at capture stop before it has
 * completed, its status is set to RequestCancelled.
 *
 * \return The request completion status
 */

/**
 * \brief Check if a request has buffers yet to be completed
 *
 * \return True if the request has buffers pending for completion, false
 * otherwise
 */
bool Request::hasPendingBuffers() const
{
	return !_d()->pending_.empty();
}

/**
 * \brief Generate a string representation of the Request internals
 *
 * This function facilitates debugging of Request state while it is used
 * internally within libcamera.
 *
 * \return A string representing the current state of the request
 */
std::string Request::toString() const
{
	std::stringstream ss;
	ss << *this;

	return ss.str();
}

/**
 * \brief Insert a text representation of a Request into an output stream
 * \param[in] out The output stream
 * \param[in] r The Request
 * \return The output stream \a out
 */
std::ostream &operator<<(std::ostream &out, const Request &r)
{
	/* Pending, Completed, Cancelled(X). */
	static const char *statuses = "PCX";

	/* Example Output: Request(55:P:1/2:6523524) */
	out << "Request(" << r.sequence() << ":" << statuses[r.status()] << ":"
	    << r._d()->pending_.size() << "/" << r.buffers().size() << ":"
	    << r.cookie() << ")";

	return out;
}

} /* namespace libcamera */