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path: root/src/py/libcamera
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2022-08-19py: Use libcamera's Mutex classesTomi Valkeinen
Use libcamera's Mutex and MutexLocker instead of the std versions to get thread safety annotations. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-08-19py: Set EFD_CLOEXEC on eventfd to avoid fd leakingTomi Valkeinen
Set EFD_CLOEXEC on eventfd to avoid fd leaking. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-08-19py: Use UniqueFDTomi Valkeinen
Use UniqueFD to automate the eventfd lifetime management. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-08-19py: Create PyCameraManagerTomi Valkeinen
Wrap the CameraManager with a PyCameraManager class and move the related code inside the new class. This helps understanding the life times of the used-to-be global variables, gets rid of static handleRequestCompleted function, and allows us to simplify the binding code as the more complex pieces are inside the class. There should be no user visible functional changes. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-08-19py: meson: Use libcamera_private dependencyTomi Valkeinen
We define -DLIBCAMERA_BASE_PRIVATE to get access to libcamera private headers, but the correct way to do this is to have a meson dependency to libcamera_private. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-08-18py: Move ControlValue helpers to py_helpers.cppTomi Valkeinen
Clean up the py_main.cpp a bit by moving the ControlValue helpers to a separate file. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-08-18py: Add Python logging categoryTomi Valkeinen
Add Python logging category, and use it in handleRequestCompleted(). Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-06-04py: Merge read_event() and get_ready_requests()Tomi Valkeinen
We always call CameraManager.read_event() and CameraManager.get_ready_requests(), so to simplify the use merge the read_event() into the get_ready_requests(). This has the side effect that get_ready_requests() will now block if there is no event ready. If we ever need to call get_ready_requests() in a polling manner we will need a new function which behaves differently. However, afaics the only sensible way to manage the event loop is to use select/poll on the eventfd and then call get_ready_requests() once, which is the use case what the current merged function supports. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-06-01py: MappedFrameBuffer: Add 'fb' propertyTomi Valkeinen
Add 'fb' property to expose the underlying FrameBuffer. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-06-01py: MappedFrameBuffer: Support non-contextmanager useTomi Valkeinen
Implement non-contextmanager use to MappedFrameBuffer so that we can either: with MappedFrameBuffer(fb) as mfb: ... or mfb = MappedFrameBuffer(fb) mfb.mmap() ... mfb.munmap() While at it, improve the error handling a bit. Note that the mmap() returns self. In other words, one can do this: mfb = MappedFrameBuffer(fb).mmap() ... mfb.munmap() Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-06-01py: Implement FrameBufferPlaneTomi Valkeinen
Implement FrameBufferPlane class and adjust the methods and uses accordingly. Note that we don't expose the fd as a SharedFD, but as an int. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-06-01py: Add FrameMetadataPlaneTomi Valkeinen
Add FrameMetadataPlane class and adjust the methods and uses accordingly. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-06-01py: Add Request.__str__()Tomi Valkeinen
Add Request.__str__() which maps directly to Request::toString(). Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-27py: Use ln --relative to create symlinksTomi Valkeinen
We create symlinks from the Python bindings build dir to the source dir so that 1) the build dir can be used to use the bindings, and 2) to allow modifications of the source .py files to be used right away without rebuilding. The symlinks were recently fixed and changed to use absolute paths. However, absolute paths ruin one main use case I have: using the bindings from the build dir via nfs from an ARM device. So move back to relative paths, but accomplish this with the --relative parameter for ln, instead of guessing the right relative path as was done before the above-mentioned fix. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-27py: Generate bindings for propertiesTomi Valkeinen
Generate bindings for properties in a very similar way as done for controls. We do need to distinguish between the two, and thus I added --properties flag to gen-py-controls.py. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-27py: Rename 'efd' to 'event_fd'Tomi Valkeinen
Perhaps it's better to have a more descriptive name here. I also considered just renaming 'efd' to 'fd', but 'event_fd' won. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-27py: Re-structure the controls APITomi Valkeinen
Add ControlInfo class and change the controls related methods to resemble the C++ API (e.g. no more string based control methods). We don't implement ControlList or ControlInfoMap but just expose the same data via standard Python dict. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-27py: Re-implement controls genenerationTomi Valkeinen
The Python bindings controls generation was not very good. It only covered the enums and they were in the main namespace. This adds the controls somewhat similarly to the C++ side. We will have e.g.: libcamera.controls.Brightness libcamera.controls.AeMeteringModeEnum.CentreWeighted Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-27py: MappedFrameBuffer: Add type hints & docsTomi Valkeinen
Add a few type hints and (minimal) docs to MappedFrameBuffer. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-27py: Move MappedFrameBuffer to libcamera.utilsTomi Valkeinen
Move MappedFrameBuffer to libcamera.utils, instead of extending FrameBuffer class with a new mmap() method. This keeps us more aligned to the C++ API. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-27py: Add CameraManager.read_event()Tomi Valkeinen
Add CameraManager.read_event() so that the user does not need to call os.read(). We use eventfd, and we must always read 8 bytes. Hiding that inside read_event() makes sense. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-27py: Fix None value in ControlType enumTomi Valkeinen
"None" is not a valid name for an enum value, so change it to "Null". Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-27py: Fix SceneFlicker enum valuesTomi Valkeinen
Stripping 'SceneFlicker' prefix from the enum value names leads to '50Hz' and '60Hz', which are not valid names. So add another heuristics to keep the prefix for SceneFlicker. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-27py: Generate pixel formats listTomi Valkeinen
Generate a list of pixel formats under 'libcamera.formats'. The 'formats' is a "dummy" container class, the only purpose of which is to contain the read-only pixel format properties. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-18py: Clean up control enums generationTomi Valkeinen
Try to be more consistent with the names, and include "control" in all the names. Also drop a useless "using namespace libcamera" and only include "control_ids.h". Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-18py: Rename pyxyz to py_xyzTomi Valkeinen
Having the underscore makes the names more readable, especially when there are multiple words in the name. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-18py: Use geometry classesTomi Valkeinen
Now that we have proper geometry classes in the Python bindings, change the existing bindings and the .py files accordingly. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-18py: Add geometry classesTomi Valkeinen
Add libcamera's geometry classes to the Python bindings. Note that this commit only adds the classes, but they are not used anywhere yet. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-18py: Implement PixelFormat classTomi Valkeinen
Implement PixelFormat bindings properly with a PixelFormat class. Change the bindings to use the new class instead of a string. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-18py: pymain: Fix indentTomi Valkeinen
Fix two minor mis-indents. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-18py: Add comment about the symlinksTomi Valkeinen
Add comment about the symlinks to clarify the purpose. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-18py: meson: Fix comment about stubsTomi Valkeinen
At least pyright seems to be able to use the stubs from the libcamera-stubs directory, so no need to copy the generated files. Adjust the comment accordingly. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-18py: meson: Use files() for custom_target input filesTomi Valkeinen
Use files() for the input files for the custom_target(). I believe the current code works, but perhaps it is safer to use files() here. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2022-05-17py: Fix link generation to __init__.pyLaurent Pinchart
The command to create a symlink to the __init__.py file in the source directory uses a relative path from the build directory, which hardcodes the assumption that the build directory is a direct child of the source directory. This isn't always true. Fix it by using the files() function. Fixes: 8aa02271fd71 ("Add Python bindings") Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
2022-05-10py: Fix gen-py-control-enums.py referenceKieran Bingham
Scripts should be referenced using the meson files() directive to ensure the location is correctly identified with the relevant paths. This prevents compilation failures if the working directory does not match the source tree. Fixes: 6e92cb9dc49e ("py: Generate control enums from yaml") Reviewed-by: Umang Jain <umang.jain@ideasonboard.com> Reviewed-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2022-05-10py: Generate control enums from yamlTomi Valkeinen
Generate enums for controls from control_ids.yaml. The generator script has some heuristics to generate nicer enum names. E.g. instead of having "LensShadingMapMode.LensShadingMapModeOff" we get "LensShadingMapMode.Off". This heuristics may need to be updated when the yaml file is changed or new controls are added. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2022-05-10Add Python bindingsTomi Valkeinen
Add libcamera Python bindings. pybind11 is used to generate the C++ <-> Python layer. We use pybind11 'smart_holder' version to avoid issues with private destructors and shared_ptr. There is also an alternative solution here: https://github.com/pybind/pybind11/pull/2067 Only a subset of libcamera classes are exposed. Implementing and testing the wrapper classes is challenging, and as such only classes that I have needed have been added so far. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>