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Generate bindings for properties in a very similar way as done for
controls. We do need to distinguish between the two, and thus I added
--properties flag to gen-py-controls.py.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Perhaps it's better to have a more descriptive name here. I also
considered just renaming 'efd' to 'fd', but 'event_fd' won.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add ControlInfo class and change the controls related methods to
resemble the C++ API (e.g. no more string based control methods).
We don't implement ControlList or ControlInfoMap but just expose the
same data via standard Python dict.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The Python bindings controls generation was not very good. It only
covered the enums and they were in the main namespace.
This adds the controls somewhat similarly to the C++ side. We will have
e.g.:
libcamera.controls.Brightness
libcamera.controls.AeMeteringModeEnum.CentreWeighted
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a few type hints and (minimal) docs to MappedFrameBuffer.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Move MappedFrameBuffer to libcamera.utils, instead of extending
FrameBuffer class with a new mmap() method. This keeps us more aligned
to the C++ API.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add CameraManager.read_event() so that the user does not need to call
os.read().
We use eventfd, and we must always read 8 bytes. Hiding that inside
read_event() makes sense.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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"None" is not a valid name for an enum value, so change it to "Null".
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Stripping 'SceneFlicker' prefix from the enum value names leads to
'50Hz' and '60Hz', which are not valid names. So add another heuristics
to keep the prefix for SceneFlicker.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Generate a list of pixel formats under 'libcamera.formats'.
The 'formats' is a "dummy" container class, the only purpose of which is
to contain the read-only pixel format properties.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Try to be more consistent with the names, and include "control" in all
the names.
Also drop a useless "using namespace libcamera" and only include
"control_ids.h".
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Having the underscore makes the names more readable, especially when
there are multiple words in the name.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Now that we have proper geometry classes in the Python bindings, change
the existing bindings and the .py files accordingly.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add libcamera's geometry classes to the Python bindings.
Note that this commit only adds the classes, but they are not used
anywhere yet.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Implement PixelFormat bindings properly with a PixelFormat class. Change
the bindings to use the new class instead of a string.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Fix two minor mis-indents.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add comment about the symlinks to clarify the purpose.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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At least pyright seems to be able to use the stubs from the
libcamera-stubs directory, so no need to copy the generated files.
Adjust the comment accordingly.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Use files() for the input files for the custom_target(). I believe the
current code works, but perhaps it is safer to use files() here.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The command to create a symlink to the __init__.py file in the source
directory uses a relative path from the build directory, which hardcodes
the assumption that the build directory is a direct child of the source
directory. This isn't always true. Fix it by using the files() function.
Fixes: 8aa02271fd71 ("Add Python bindings")
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
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Scripts should be referenced using the meson files() directive to ensure
the location is correctly identified with the relevant paths. This
prevents compilation failures if the working directory does not match
the source tree.
Fixes: 6e92cb9dc49e ("py: Generate control enums from yaml")
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Generate enums for controls from control_ids.yaml. The generator script
has some heuristics to generate nicer enum names. E.g. instead of having
"LensShadingMapMode.LensShadingMapModeOff" we get
"LensShadingMapMode.Off". This heuristics may need to be updated when
the yaml file is changed or new controls are added.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Add libcamera Python bindings. pybind11 is used to generate the C++ <->
Python layer.
We use pybind11 'smart_holder' version to avoid issues with private
destructors and shared_ptr. There is also an alternative solution here:
https://github.com/pybind/pybind11/pull/2067
Only a subset of libcamera classes are exposed. Implementing and testing
the wrapper classes is challenging, and as such only classes that I have
needed have been added so far.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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