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This patch introduces support for applying runtime controls to software
ISP. It enables the contrast control as the first control that can be
used.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Software ISP is currently fully automatic and doesn't allow image
modifications by explicitly set control values. The user has no means
to make the image looking better.
This patch introduces support for contrast control, which can improve
e.g. a flat looking image. Based on the provided contrast value, it
applies a simple S-curve modification to the image.
The contrast algorithm just handles the provided values, while the
S-curve is applied in the gamma algorithm on the computed gamma curve
whenever the contrast value changes. Since the algorithm is applied
only on the lookup table already present, its overhead is negligible.
The contrast value range is 0..2 and corresponds to the whole range from
a completely flat contrast to an infinite contrast, 1.0 being the normal
value. This makes the user visible range intuitive and easy to use in
GUI sliders, while complying with Contrast control definition. There is
no unified range in the hardware pipelines, for example rkisp1 uses
0..1.993 range while rpi uses 0..10 range.
This is a preparation patch without actually providing the control
itself, which is done in the following patch.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Let's have a constructor that takes just the non-default argument,
without the need to specify the defaults.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Now agc struct in IPAActiveState is not used any longer. If there
will be need to have this struct, this patch can be reverted.
Signed-off-by: Stanislaw Gruszka <stanislaw.gruszka@linux.intel.com>
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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On my setup, since commit fb8ad13d ("libcamera: software_isp: Move exposure+gain
to an algorithm module"), at start camera output stays very dark for dozen
of seconds, and then later slowly gets to normal. This is because existing
sensor exposure+gain settings are not used at start. We save initial
values in frameContext but in the agc algorithm we use IPA context.
Fix the problem by using in frameContext sensor values, since we already
use those in blc algorithm and change exposure type to int32_t to
unnecessary castings.
Signed-off-by: Stanislaw Gruszka <stanislaw.gruszka@linux.intel.com>
Reviewed-by: Milan Zamazal <mzamazal@redhat.com>
Tested-by: Robert Mader <robert.mader@collabora.com>
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The black level in software ISP is unconditionally guessed from the
obtained frames. CameraSensorHelper optionally provides the black level
from camera specifications now. Let's use the value if available.
If the black level is not available from the given CameraSensorHelper
instance, it's still determined on the fly.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Tested-by: Robert Mader <robert.mader@collabora.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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This is the last step to fully convert software ISP to Algorithm-based
processing.
The newly introduced frameContext.sensor parameters are set, and the
updated code moved, before calling Algorithm::process() to have the
values up-to-date in stats processing.
Resolves software ISP TODO #10.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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It's more natural to represent color gains as floating point numbers
rather than using a particular pixel-related representation.
double is used rather than float because it's a more common floating
point type in libcamera algorithms. Otherwise there is no obvious
reason to select one over the other here.
The constructed color tables still use integer representation for
efficiency.
Black level still uses pixel (integer) values, for consistency with
other libcamera parts.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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After black level handling has been moved to an algorithm module, white
balance and the construction of color tables can be moved to algorithm
modules too.
This time, the moved code is split between stats processing and
parameter construction methods. It is also split to two algorithm
modules:
- White balance computation.
- Gamma table computation and color lookup tables construction. While
this applies the color gains computed by the white balance algorithm,
it is not directly related to white balance. And we may want to
modify the color lookup tables in future according to other parameters
than just gamma and white balance gains.
Gamma table computation and color lookup tables construction could be
split to separate algorithms too. But there is no big need for that now
so they are kept together for simplicity.
This is the only part of the software ISP algorithms that sets the
parameters so emitting setIspParams can be moved to prepare() method.
A more natural representation of the gains (and black level) would be
floating point numbers. This is not done here in order to minimize
changes in code movements. It will be addressed in a followup patch.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Acked-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The black level determination, already present as a separate class, can
be moved to the prepared Algorithm processing structure. It is the
first of the current software ISP algorithms that is called in the stats
processing sequence, which means it is also the first one that should be
moved to the new structure. Stats processing starts with calling
Algorithm-based processing so the call order of the algorithms is
retained.
Movement of this algorithm is relatively straightforward because all it
does is processing stats.
The comment about getting black level from the tuning files is dropped.
The black level will be taken from CameraSensorHelper if available and
that will be implemented in one of the followup patches.
Black level is now recomputed on each stats processing. In a future
patch, after DelayedControls are used, this will be changed to recompute
the black level only after exposure/gain changes.
The black level depends on the sensor used, the computed value can be
reused in a followup capture sessions with the same sensor. Thus it is
sufficient to (re)set the initial value in BlackLevel::init.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Software ISP image processing algorithms are currently defined in a
simplified way, different from other libcamera pipelines. This is not
good for several reasons:
- It makes the software ISP code harder to understand due to its
different structuring.
- Adding more algorithms may make the code harder to understand
generally.
- Mass libcamera code changes may not be easily applicable to software
ISP.
- Algorithm sharing with other pipelines is not easily possible.
This patch introduces basic software ISP IPA skeletons structured
similarly to the other pipelines. The newly added files are currently
not used or compiled and the general skeleton structures don't contain
anything particular. It is just a preparation step for a larger
refactoring and the code will be actually used and extended as needed in
followup patches.
Signed-off-by: Milan Zamazal <mzamazal@redhat.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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