Age | Commit message (Collapse) | Author |
|
utils::defopt causes compilation issues on gcc 8.0.0 to gcc 8.3.0,
likely due to bug https://gcc.gnu.org/bugzilla/show_bug.cgi?id=86521
that was fixed in gcc 8.4.0. gcc 8.3.0 may be considered old (libcamera
requires gcc-8 or newer), but it is shipped by Debian 10 that has LTS
support until mid-2024.
As no workaround has been found to fix compilation on gcc 8.3.0 while
still retaining the functionality of utils::defopt, stop using it in the
RkISP1 IPA module.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Multiple algorithms have an initialized_ flag that they set to true at
the end of the init() function, and check at the beginning of prepare()
to skip preparation. This serves no real purpose, as the flag can only
be false if init() fails, in which case the IPA module initialization as
a whole will fail.
Drop the initialized_ flags.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Now that the Algorithm::prepare() function takes a frame number, we can
use it to replace the IPAActiveState::frameCount member.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
|
|
The RkISP1 IPA module creates a single instance of its IPAFrameContext
structure, effectively using it more as an active state than a per-frame
context. To prepare for the introduction of a real per-frame context,
move all the members of the IPAFrameContext structure to a new
IPAActiveState structure. The IPAFrameContext becomes effectively
unused at runtime, and will be populated back with per-frame data after
converting the RkISP1 IPA module to using a frame context queue.
The IPAActiveState structure will slowly morph into a different entity
as individual algorithm get later ported to the frame context API.
While at it, fix a typo in the documentation of the
Agc::computeExposure() function that incorrectly refers to the frame
context instead of the global context.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
|
|
Pass the current frame number, and the current FrameContext for calls to
prepare.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
|
|
clang-tidy's bugprone-fold-init-type check warns about this:
> ../src/ipa/rkisp1/algorithms/lsc.cpp:61:14: warning: folding type 'double' into type 'float' might result in loss of precision [bugprone-fold-init-type]
> float sum = std::accumulate(sizes.begin(), sizes.end(), 0.0f);
> ^
Fixes: b3e96411d8a9 ("ipa: rkisp1: Add support of Lens Shading Correction control")
Signed-off-by: Marvin Schmidt <marvin.schmidt1987@gmail.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|
|
Add an enable variable in the lsc struct in IPASessionConfiguration
which indicates if the LSC hardware module is enabled. This will allow
other algorithms to retrieve this information.
Signed-off-by: Florian Sylvestre <fsylvestre@baylibre.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
|
|
The Lens Shading Correction algorithm applies multipliers to all pixels
to compensate for the lens shading effect. The coefficients are
specified in a downscaled table in the YAML tuning file.
Signed-off-by: Florian Sylvestre <fsylvestre@baylibre.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|