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path: root/src/android/yuv/post_processor_yuv.cpp
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2021-08-10libcamera: MappedFrameBuffer: Use typed Flags<MapModes>Kieran Bingham
Remove the need for callers to reference PROT_READ/PROT_WRITE directly from <sys/mman.h> by instead exposing the Read/Write mapping options as flags from the MappedFrameBuffer class itself. While here, introduce the <stdint.h> header which is required for the uint8_t as part of the Plane. Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-08-10libcamera: Give MappedFrameBuffer its own implementationKieran Bingham
The MappedFrameBuffer is a convenience feature which sits on top of the FrameBuffer and facilitates mapping it to CPU accessible memory with mmap. This implementation is internal and currently sits in the same internal files as the internal FrameBuffer, thus exposing those internals to users of the MappedFramebuffer implementation. Move the MappedFrameBuffer and MappedBuffer implementation to its own implementation files, and fix the sources throughout to use that accordingly. Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-06-25libcamera/base: Move extended base functionalityKieran Bingham
Move the functionality for the following components to the new base support library: - BoundMethod - EventDispatcher - EventDispatcherPoll - Log - Message - Object - Signal - Semaphore - Thread - Timer While it would be preferable to see these split to move one component per commit, these components are all interdependent upon each other, which leaves us with one big change performing the move for all of them. Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-03-03android: post_processor: Use CameraBuffer APIJacopo Mondi
Use the newly introduced CameraBuffer class as the type for the destination buffer in the PostProcessor class hierarchy in place of the libcamera::MappedFrameBuffer one and use its API to retrieve the length and the location of the CameraBuffer plane allocated for JPEG post-processing. Remove all the assumption on the underlying memory storage and only go through the CameraBuffer API when dealing with memory buffers. To do so rework the Encoder interface to use a raw pointer and an explicit size to remove access to the Span<uint8_t> maps that serve as memory storage for the current implementation but might not be ideal for other memory backend. Now that the whole PostProcessor hierarchy has been converted to use the CameraBuffer API remove libcamera::MappedBuffer as base class of the CameraBuffer interface and only reply on its interface. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
2021-02-19android: libyuv: Introduce PostProcessorYuvHirokazu Honda
This adds PostProcessorYuv. It supports NV12 buffer scaling using libyuv. Signed-off-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>