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std::mutex and std::unique_lock are used in android directories,
mixing Mutex and MutexLocker. This consolidates them to Mutex
and MutexLocker.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Remove the verbose #ifndef/#define/#endif pattern for maintaining
header idempotency, and replace it with a simple #pragma once.
This simplifies the headers, and prevents redundant changes when
header files get moved.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
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Notify that the post processing for a request has been completed,
via a signal. The signal is emitted with a context pointer along with
status of the buffer. The function CameraDevice::streamProcessingComplete()
will finally set the status on the request descriptor and complete the
descriptor if all the streams requiring post processing are completed.
If buffer status obtained is in error state, notify the status to the
framework and set the overall error status on the descriptor via
setBufferStatus().
We need to track the number of streams requiring post-processing
per Camera3RequestDescriptor (i.e. per capture request). Introduce
a std::map to track the post-processing of streams. The nodes
are dropped from the map when a particular stream post processing
is completed (or on error paths). A std::map is selected for tracking
post-processing requests, since we will move post-processing to be
asynchronous in subsequent commits. A vector or queue will not be
suitable as the sequential order of post-processing completion
of various requests won't be guaranteed then.
A streamsProcessMutex_ has been introduced here as well, which will be
applicable to guard access to descriptor's pendingStreamsToProcess_ when
post-processing is moved to be asynchronous in subsequent commits.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Currently, we use Camera3RequestDescriptor::Status to determine:
- When the descriptor has been completely processed by HAL
- Whether any errors were encountered, during its processing
Both of these are essential to know whether the descriptor is eligible
to call process_capture_results() through sendCaptureResults().
When a status(Success/Error) is set on the descriptor, it is ready to
be sent back via sendCaptureResults(). However, this might lead to
undesired results especially when sendCaptureResults() runs in a
different thread (for e.g. stream's post-processor async completion
slot).
This patch decouples the descriptor status (Success/Error) from the
descriptor's completion status (pending or complete). The advantage
of this is we can set the completion status when the descriptor has
been processed fully by the layer and we can set the error status on
the descriptor wherever an error is encountered, throughout the
lifetime of the descriptor in the HAL layer.
While at it, introduce a wrapper completeDescriptor() around
sendCaptureResults(). completeDescriptor() as the name suggests will
mark the descriptor as complete, so it is ready to be sent back.
The locking mechanism is moved from sendCaptureResults() to this wrapper
since the intention is to use completeDescriptor() in place of existing
sendCaptureResults() calls.
Also make sure the sequence of abortRequest() call happens in the same
order at all places i.e. after its added to the descriptors_ queue. Fix
one of the abortRequest() call accordingly.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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The Camera3RequestDescriptor structure is growing into an object with
member functions. Turn it into a class, uninline the destructor to
reduce code size, explicitly disable copy as requests are not copyable,
and delete the default constructor to force all instances to be fully
constructed.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
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Camera3RequestDescriptor is a utility structure that groups information
about a capture request. It can be and will be extended to preserve the
context of a capture overall. Since the context of a capture needs to
be shared among other classes (for e.g. CameraStream) having a private
definition of the struct in CameraDevice class doesn't help.
Hence, de-scope the structure so that it can be shared with other
components (through references or pointers). Splitting the structure to
a separate file will help avoiding circular dependencies when using it
through the HAL implementation.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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There is a possibility that an out-of-order completion of capture
request happens by calling process_capture_result() directly on error
paths. The framework expects that errors should be notified as soon as
possible, but the request completion order should remain intact.
An existing instance of this is abortRequest(), which sends the capture
results on flushing state, without considering order-of-completion.
Since we have a queue of Camera3RequestDescriptor tracking each
capture request placed by framework to libcamera HAL, we should be only
sending back capture results from a single location, by inspecting
the queue. As per the patch, this now happens in
CameraDevice::sendCaptureResults().
Each descriptor is now equipped with its own status to denote whether
the capture request is complete and ready to be send back to the
framework or needs to be waited upon. This ensures that the order of
completion is respected for the requests.
Since we are fixing out-of-order request completion in abortRequest(),
change the function to read from the Camera3RequestDescriptor directly,
instead of camera3_capture_request_t. The descriptor should have all the
information necessary to set the request buffers' state to error.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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abortRequest() and notifyError() do not modify any members of
CameraDevice hence, these functions can be const.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The descriptors_ map holds Camera3RequestDescriptor(s) which are
per-capture requests placed by the framework to libcamera HAL.
CameraDevice::requestComplete() looks for the descriptor for which the
camera request has been completed and removes it from the map.
Since the requests are placed in form of FIFO and the framework expects
the order of completion to be FIFO as well, this calls for a need of
a queue rather than a std::map.
This patch still keeps the same lifetime of Camera3RequestDescriptor as
before i.e. in the requestComplete(). Previously, a descriptor was
extracted from the map and its lifetime was bound to requestComplete().
The lifetime is kept the same by manually calling .pop_front() on the
queue. In the subsequent commit, this is likely to change with a
centralized location of dropping descriptors from the queue for request
completion.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Returning a non-managed pointer can cause leaks. Use a unique_ptr<>
instead to avoid possible future issues.
The std::move() for the planes argument to the FrameBuffer constructor
is dropped as it's misleading. FrameBuffer has no constructor that takes
an rvalue reference to planes, so the vector was copied despite the
move. This only clarifies the intent, no functional change is
introduced.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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CameraStream creates PostProcessor and FrameBufferAllocator in
the constructor. CameraStream assumes that a used post processor
is JPEG post processor. Since we need to support various post
processors, we would rather move the creation to configure() so
as to return an error code if no proper post processor is found.
This also moves FrameBufferAllocator and Mutex creation for
consistency.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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CameraDevice::CreateFrameBuffer() fills the length of the buffer to
each FrameBuffer::Plane::length. It should rather be the length of
plane. This also changes CreateFrameBuffer() to fill offset of
FrameBuffer::Plane.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The MappedFrameBuffer is a convenience feature which sits on top of the
FrameBuffer and facilitates mapping it to CPU accessible memory with
mmap.
This implementation is internal and currently sits in the same internal
files as the internal FrameBuffer, thus exposing those internals to
users of the MappedFramebuffer implementation.
Move the MappedFrameBuffer and MappedBuffer implementation to its own
implementation files, and fix the sources throughout to use that
accordingly.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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libcamera names header files based on the classes they define. The
buffer.h file is an exception. Rename it to framebuffer.h.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Instances of the CameraDevice class should never be copied or moved, as
they represent resources, Disable copying and moving for the class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
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Commit 7532caa2c77b ("android: camera_device: Reset config_ if
Camera::configure() fails") reworked the configuration sequence to
ensure that the CameraConfiguration pointers gets reset when
configuration fails. This inadvertently causes a null pointer
dereference, as the CameraStream constructor accesses the camera
configuration through CameraDevice::cameraConfiguration() before the
internal config_ pointer is set.
Fix this by passing the configuration pointer explicitly to the
CameraStream constructor.
Fixes: 7532caa2c77b ("android: camera_device: Reset config_ if Camera::configure() fails")
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Tested-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Tested-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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processCaptureRequest()
Add a check on processCaptureRequest() if a given capture
request contains a camera stream that has been configured.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Move the functionality for the following components to the new
base support library:
- BoundMethod
- EventDispatcher
- EventDispatcherPoll
- Log
- Message
- Object
- Signal
- Semaphore
- Thread
- Timer
While it would be preferable to see these split to move one component
per commit, these components are all interdependent upon each other,
which leaves us with one big change performing the move for all of them.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The camera_device.cpp has grown a little too much, and it has quickly
become hard to maintain. Break out the handling of the static
information collected at camera initialization time to a new
CameraCapabilities class.
Break out from the camera_device.cpp file all the functions related to:
- Initialization of supported stream configurations
- Initialization of static metadata
- Initialization of request templates
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Acked-by: Paul Elder <paul.elder@ideasonboard.com>
Tested-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Implement the flush() camera operation in the CameraDevice class
and make it available to the camera framework by implementing the
operation wrapper in camera_ops.cpp.
Introduce a new camera state State::Flushing to handle concurrent
flush() and process_capture_request() calls.
As flush() can race with processCaptureRequest() protect it
by introducing a new State::Flushing state that
processCaptureRequest() inspects before queuing the Request to the
Camera. If flush() is in progress while processCaptureRequest() is
called, return the current Request immediately in error state. If
flush() has completed and a new call to processCaptureRequest() is
made just after, start the camera again before queuing the request.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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With the introduction of an additional mutex class member, the name of
the existing one is too generic.
Rename CameraDevice::mutex_ in CameraDevice::descriptorsMutex_ and use the
libcamera provided libcamera::Mutex type to align the style with the
rest of the code base.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Guard access to the camera state and the start/stop sequences
with a mutex.
Currently only stop() and the first call to processCaptureRequest()
start and stop the camera, and they're not meant to race with each
other. With the introduction of flush() the camera can be stopped
concurrently to a processCaptureRequest() call, hence access to the
camera state will need to be protected.
Prepare for that by guarding the existing paths with a mutex.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The CameraDevice class maintains the camera state in the 'running_'
boolean flag to check if the camera has to be started at the first
received process_capture_request() call which happens after the camera
had been stopped.
So far this was correct, as the operations that change the camera
could only start or stop the camera, so a simple boolean flag
was enough.
To prepare to handle the flush() operation that will introduce a new
'flushing' state, replace the simple plain boolean flag with an
enumeration of values that define the CameraState.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The current implementation of CameraDevice::requestComplete() which
handles event notification and calls the framework capture result
callback does not handle error notification precisely enough.
In detail:
- Error notification is an asynchronous callback that has to be notified
to the framework as soon as an error condition is detected, and it
independent from the process_capture_result() callback
- Error notification requires the HAL to report the precise error cause,
by specifying the correct CAMERA3_MSG_ERROR_* error code.
The current implementation only notifies errors of type
CAMERA3_MSG_ERROR_REQUEST at the end of the procedure, before the
callback invocation.
Rework the procedure to:
- Notify CAMERA3_MSG_ERROR_DEVICE and perform library tear-down in case
a Fatal error is detected
- Notify CAMERA3_MSG_ERROR_REQUEST if the libcamera::Request::status is
different than RequestCompleted and immediately call
process_capture_result() with all buffers in error state.
- Notify the shutter event as soon as possible
- Notify CAMERA3_MSG_ERROR_RESULT in case the metadata cannot be
generated correctly and call process_capture_result() with the right
buffer state regardless of metadata availability.
- Notify CAMERA3_MSG_ERROR_BUFFER for buffers whose post-processing
failed
While at it, return the CameraStream buffer by calling
cameraStream->putBuffer() regardless of the post-processing result.
No regression detected when running CTS in LIMITED mode.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Open the HAL configuration file in the Camera HAL manager and get
the camera properties for each created CameraDevice and initialize it
with them.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Previously we had to manually declare the size of CameraMetadata on
allocation, and its count could not be changed after construction.
Change CameraMetadata's behavior so that the user can simply add or
update entries, and the CameraMetadata will auto-resize (double the
size) as necessary. Also remove everything involved with calculating
the initial size for any CameraMetadata instances.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Use the controls::SensorTimestamp value to populate
ANDROID_SENSOR_TIMESTAMP result metadata.
The Camera is assumed to provide the control in the Request metadata.
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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CameraDevice creates Camera3RequestDescriptor in
processCaptureRequest() and disallocates in requestComplete().
Camera3RequestDescriptor can never be destroyed if
requestComplete() is never called. This avoid the memory
leakage by storing them in map CameraRequestDescriptor.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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This adds CameraDevice::stop(), which cleans up the member
variables of CameraDevice. It is called in CameraDevice::close()
and CameraDevice::configureStreams().
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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CameraDevice::getResultMetadata() doesn't change either
|descriptor| and member variables. It should be marked as a
const function and |descriptor| should be passed with const
lvalue reference.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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CameraMetadata stored in requestTemplates_ in CameraDevice is
not necessary to be a raw pointer. This reduces the manual
new/delete code by changing the type to std::unique_ptr.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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staticMetadata_ in CameraDevice is not necessary to be a raw
pointer. This reduces the manual new/delete code by changing the
type to std::unique_ptr.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Camera3RequestDescriptor has a length and an allocated buffer
for camera_stream_buffer_t array. This replaces the variables
with std::vector.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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CameraDevice::camera() originally returns shared_ptr. It is
mandatory to make a copy by calling camera() in this way. There
is no need of copying if a caller needs the reference of the
camera like const shared_ptr<Camera> &cam = camera(). That is, it
is a caller that copying is required. This changes the return
type of camera() to const shared_ptr&, so that we are able to
reduce one redundant copy in the above case.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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CameraDevice takes the ownership of Camera. Therefore,
shared_ptr would rather be used than const shared_ptr&.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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CameraDevice is owned by CameraHalManager. The ownership of the
object is not shared with other classes. So CameraHalManager
should manage CameraDevice with std::unique_ptr.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The capture request template for video recording use cases requires
a fixed FPS range. Generate the request templates for the VIDEO_RECORD
and VIDEO_SNAPSHOT capture intents using the preview template and
updating the supported FPS range.
This change fixes the CTS tests
android.hardware.camera2.cts.CameraDeviceTest#testCameraDeviceRecordingTemplate
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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The destination buffer for the post-processing component is
currently first mapped in the CameraDevice class and then passed
to CameraStream which simply calls the post-processor interface.
Move the mapping to CameraStream::process() to tie the buffer
mapping to the lifetime of the CameraBuffer instance.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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In order to provide support for different memory backends,
move the MappedCamera3Buffer class definition outside of the
CameraDevice class to its own file and rename it in CameraBuffer.
The interface defined in camera_buffer.h will be implemented by
different backends that will be placed in the src/android/mm
subdirectory.
Provide a first implementation for the 'generic android' backend
which matches the existing one.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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The settings in an android capture request may be null, in which case
the settings from the most recently submitted capture request should be
used. Cache the request settings to achieve this.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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In ChromeOS the camera make and model is saved in
/var/cache/camera/camera.prop. Load and save these values at
construction time, if available.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Handle the SCALER_CROP_REGION control and dynamic metadata by
translating it from the Android format to the associated libcamera
control when processing a request, and the other way around when
handling a request completion.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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When a Camera3RequestDescriptor instance is created to wrap a
camera3_capture_request_t the settings associated with the request
are cloned for later re-use.
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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The Camera3RequestDescriptor class can access the number of buffers
and the frame number from the camera3_capture_request_t instead of
having the caller passing them to the constructor.
This change allows to access other fields of the capture request, such
as the capture settings.
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Report the pipeline depth in the capture results if the pipeline
reports it.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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CameraDevice::toPixelFormat() doesn't change the state of the
CameraDevice. Marks it a const function so that it can be called
in const functions.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Use the postfixed '_' member variable naming style for the
Camera3RequestDescriptor structure, which in turn ensures that variable
shadowing does not occur in the member initializer list of the
constructor.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a CameraWorker class member to the CameraDevice class and
queue capture requests to it to delegate its handling. Start and
stop the CameraWorker when the libcamera::Camera is started or
stopped.
Tie the CaptureRequest lifetime to the Camera3RequestDescriptor's one
by storing it as unique_ptr<> in the descriptor to simplify handling
of request creation and deletion.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Return the Camera wrapped by the CameraDevice as a shared_ptr.
This will be required to construct the FrameBuffer allocator in
the CameraStream class.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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Move the JPEG processing procedure to the individual CameraStream
by augmenting the class with a CameraStream::process() method.
This allows removing the CameraStream::encoder() method.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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