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Manages the event file descriptor owned by EventDispatcherPoll
by UniqueFD.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The dup() function returns a duplicate of the file descriptor. Wrapping
it in a FileDescriptor isn't wrong as such, but it prevents from using
it in contexts where a UniqueFD is needed. As the duplicate is
guaranteed to have a single owner when created, return it as a UniqueFD
instead. A FileDescriptor can easily be created from the UniqueFD if
desired.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Add a FileDescriptor constructor that takes a UniqueFD, transfering
ownership of the file descriptor to the FileDescriptor.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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This introduces UniqueFD. It acts like unique_ptr to a file descriptor.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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The inode() function has always been a bit of an outcast in the
FileDescriptor class, as it's not related to the core feature provided
by FileDescriptor, a shared ownership wrapper around file descriptors.
As it's only used in the FrameBuffer implementation, move it to
frame_buffer.cpp as a static function.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The FileDescriptor class is a generic helper that matches the criteria
for the base library. Move it there.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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In preparation for usage of __nodiscard in the base API, move the
compiler.h header to base.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Add CameraLens as a member of CameraSensor. The patch does not implement how
to link the lens to the specific sensor yet. Only to provide an interface for
pipeline handler's usage.
Signed-off-by: Han-Lin Chen <hanlinchen@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The CameraLens class abstracts camera lens and provides helper
functions to ease interactions with them.
Signed-off-by: Han-Lin Chen <hanlinchen@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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CameraSensor retrieves model name from media entity. Move the heuristics
method into V4L2Subdevice, so CameraLens can reuse the function.
Signed-off-by: Han-Lin Chen <hanlinchen@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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IPU3Event and IPU3Action use two fields for both libcamera controls and sensor
V4L2 controls. The patch extend one more field for lens V4L2 controls
for auto focus usage.
Signed-off-by: Han-Lin Chen <hanlinchen@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Mutex classes are defined in mutex.h. This replaces thread.h
include for the Mutex classes with mutex.h.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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This replaces Mutex and MutexLocker with our own defined classes.
The classes are annotated by clang thread safety annotations.
So we can add annotation to code where the classes are used.
v4l2 code needs to be annotated, which violates Mutex capability.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Clang compiler is able to do a thread safety analysis with
annotations [1]. This introduces the thread safety annotation
macros and also enable the analysis by adding -Wthread-safety
if a clang compiler is used.
[1] https://clang.llvm.org/docs/ThreadSafetyAnalysis.html.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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ConditionVariable is alias to std::condition_variable. This replaces
std::condition_variable with the ConditionVariable. It enables
replacing ConditionVariable implementation easily in the following
patches.
Signed-off-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The pipeline handler populates a new sensorControls ControlList, to
have the effective exposure and gain values for the current frame. This
is done when a statistics buffer is received.
Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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When the IPA is initialized, it will need to know the sensor model
used in order to properly call CameraSensorHelper for the analogue gain.
Modify the init definition in the pipeline handler and in the IPA as
well as the mojo interface to pass the IPASettings.
Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Template argument deduction results in the lvalue and lvalue reference
arguments to the invokeMethod() function causing deduction of the Args
template type to a non-reference type. This results in the argument
being passed by value and copied.
Fix this by using a cv-unqualified rvalue reference parameter type. The
type is then deduced to an lvalue reference when the argument is an
lvalue or lvalue reference, due to a combination of the special template
argument deduction rule for rvalue reference parameter types:
If P is an rvalue reference to a cv-unqualified template parameter
(so-called forwarding reference), and the corresponding function call
argument is an lvalue, the type lvalue reference to A is used in place
of A for deduction.
(https://en.cppreference.com/w/cpp/language/template_argument_deduction)
and the reference collapsing rule
(https://en.cppreference.com/w/cpp/language/reference#Reference_collapsing).
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Remove the verbose #ifndef/#define/#endif pattern for maintaining
header idempotency, and replace it with a simple #pragma once.
This simplifies the headers, and prevents redundant changes when
header files get moved.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
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Remove the verbose #ifndef/#define/#endif pattern for maintaining
header idempotency, and replace it with a simple #pragma once.
This simplifies the headers, and prevents redundant changes when
header files get moved.
Tracepoints.h.in is not modified to use the pragma as it requires
self-inclusion.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
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Remove the verbose #ifndef/#define/#endif pattern for maintaining
header idempotency, and replace it with a simple #pragma once.
This simplifies the headers, and prevents redundant changes when
header files get moved.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
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Remove the verbose #ifndef/#define/#endif pattern for maintaining
header idempotency, and replace it with a simple #pragma once.
This simplifies the headers, and prevents redundant changes when
header files get moved.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
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IPU3Event and IPU3Action use single ControlList for both libcamera and
V4L2 controls, and it's content could be either one based on the
context. Extend IPU3Event and IPU3Action for sensor V4L2 controls, and
preserve the original one for only libcamera Controls to make the
content of an event more specific.
Signed-off-by: Han-Lin Chen <hanlinchen@chromium.org>
[Jean-Michel: remove lensControls from the original patch]
Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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Add BayerFormat::toPixelFormat() and BayerFormat::fromPixelFormat() helper
functions to convert between BayerFormat and PixelFormat types.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: David Plowman <david.plowman@raspberrypi.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
[Kieran: Minor checkstyle fix]
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The unscoped enum BayerFormat::Packing leads to usage of the ambiguous
BayerFormat::None enumerator. Turn the enumeration into a scoped enum to
force usage of BayerFormat::Packing::None, and drop the now redundant
"Packed" suffix for the CSI2 and IPU3 packing.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Add FourCCs for 10- and 12-bit red format with padding to 16 bits.
This is merged in the upstream kernel as 31fa8cbce466 ("drm: Add R10 and
R12 FourCC")
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Naushir Patuck <naush@raspberrypi.com>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The V4L2Capability has helpers to interogate the capabilities
of a device.
V4L2VideoDevice::enumPixelformats accesses the raw capabilites to check
if the device is supported by a MediaController device.
Provide a helper, and update the usage.
Reviewed-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Each Request is currently creating its own CameraControlValidator
using the Camera instance at construction.
Now that the Camera exposes its own CameraControlValidator on its
private interface, use that one on all Requests.
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Create a Camera-specific CameraControlValidator for the Camera instance.
This will allow requests to use a single validator instance without
having to construct their own.
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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When a new CameraConfiguration is applied to the Camera the IPA is
configured as well, using the newly applied sensor configuration and its
updated V4L2 controls.
Also update the Camera controls at IPA::configure() time by re-computing
the controls::ExposureTime and controls::FrameDurationLimits limits and
update the controls on the pipeline handler side after having configured
the IPA.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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libunwind has an API to provide symbolic names for functions. It's less
optimal than using backtrace_symbols() or libdw, as it doesn't allow
deferring the symbolic names lookup, but it can be usefull as a fallback
if no other option is available.
A sample backtrace when falling back to libunwind looks like
libcamera::VimcCameraData::init()+0xbd
libcamera::PipelineHandlerVimc::match(libcamera::DeviceEnumerator*)+0x3e0
libcamera::CameraManager::Private::createPipelineHandlers()+0x1a7
libcamera::CameraManager::Private::init()+0x98
libcamera::CameraManager::Private::run()+0x9f
libcamera::Thread::startThread()+0xee
decltype(*(std::__1::forward<libcamera::Thread*>(fp0)).*fp()) std::__1::__invoke<void (libcamera::Thread::*)(), libcamera::Thread*, void>(void (libcamera::Thread::*&&)(), libcamera::Thread*&&)+0x77
void std::__1::__thread_execute<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (libcamera::Thread::*)(), libcamera::Thread*, 2ul>(std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (libcamera::Thread::*)(), libcamera::Thread*>&, std::__1::__tuple_indices<2ul>)+0x3e
void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (libcamera::Thread::*)(), libcamera::Thread*> >(void*)+0x62
start_thread+0xde
???
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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libunwind is an alternative to glibc's backtrace() to extract a
backtrace. Use it when available to extend backtrace support to more
platforms.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Create a new class to abstract generation and access to call stack
backtraces. The current implementation depends on the glibc backtrace()
implementation and is copied from the logger. Future development will
bring support for libunwind, transparently for the users of the class.
The logger backtrace implementation is dropped, replaced by usage of the
new Backtrace class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Add four new member functions to the Size class (two in-place and two
const) to grow and shrink a Size by given margins.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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The intel-ipu3.h public interface from the kernel does not define how to
parse the statistics for a cell. This had to be identified by a process
of reverse engineering, and later identifying the structures from [0]
leading to our custom definition of struct Ipu3AwbCell.
[0]
https://chromium.googlesource.com/chromiumos/platform/arc-camera/+/refs/heads/master/hal/intel/include/ia_imaging/awb_public.h
To improve the kernel interface, a proposal has been made to the
linux-kernel [1] to incorporate the memory layout for each cell into the
intel-ipu3 header directly.
[1]
https://lore.kernel.org/linux-media/20211005202019.253353-1-jeanmichel.hautbois@ideasonboard.com/
Update our local copy of the intel-ipu3.h to match the proposal and
change the AGC and AWB algorithms to reference that structure directly,
allowing us to remove the deprecated custom Ipu3AwbCell definition.
Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Create local install_dir meson variable to store the full path to the
installation directory for the libcamera and ipa headers. This shortens
lines and avoids duplicating calls to get_option('includedir').
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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All libcamera headers are meant to be installed in
${prefix}/include/libcamera/libcamera, with pkgconfig specifying the
include directory as `-I ${prefix}/include/libcamera`. Applications then
include the headers with `#include <libcamera/camera.h>`.
The base and ipa headers are meant to be installed in subdirectories of
the libcamera headers directory, but are mistakenly installed one level
too high, in ${prefix}/include/libcamera. This leads to compilation
failures when including the base or ipa header.
Fix this by setting the meson libcamera_include_dir variable to the
libcamera headers directory. All other header paths are derived from
that variable and are now correct.
Reported-by: Dorota Czaplejewicz <dorota.czaplejewicz@puri.sm>
Bug: https://bugs.libcamera.org/show_bug.cgi?id=79
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Two independent instances of the ControlSerializer class are in use at
the IPC boundaries, one in the Proxy class that serializes data from the
pipeline handler to the IPA, and one in the ProxyWorker which serializes
data in the opposite direction.
Each instance operates autonomously, without any centralized point of
control, and each one assigns a numerical handle to each ControlInfoMap
it serializes. This creates a risk of potential collision on the handle
values, as both instances will use the same numerical space and
are not aware of what handles has been already used by the instance "on
the other side".
To fix that, partition the handles numerical space by initializing the
control serializer with a seed according to the role of the component
that creates the serializer and increment the handle number by 2, to
avoid any collision risk.
While this is temporary and rather hacky solution, it solves an issue
with isolated IPA modules without too much complexity added.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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When a ControlList is deserialized, the code searches for a valid
ControlInfoMap in the local cache and use its id map to initialize the
list. If no valid ControlInfoMap is found, as it's usually the case
for lists transporting libcamera controls and properties, the globally
defined controls::controls id map is used unconditionally.
This breaks the deserialization of libcamera properties, for which a
wrong idmap is used at construction time.
As the serialization header now transports an id_map_type field, store
the idmap type at serialization time, and re-use it at
deserialization time to identify the correct id map.
Also make the validation stricter by imposing to list of V4L2 controls to
have an associated ControlInfoMap available, as there is no globally
defined idmap for such controls.
To be able to retrieve the idmap associated with a ControlList, add an
accessor function to the ControlList class.
It might be worth in future using a ControlInfoMap to initialize the
deserialized ControlList to implement controls validation against their
limit. As such validation is not implemented at the moment, maintain the
current behaviour and initialize the control list with an idmap.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The IPA::configure() function has an IPAConfigInfo parameters which
contains a map of numerical indexes to ControlInfoMap instances.
This is a leftover of the old IPA protocol, where it was not possible to
specify a rich interface as it is possible today and each entity
ControlInfoMap was indexed by a numerical id and stored in a map.
Now that the IPA interface allows to specify parameters by name, drop the
map and send the sensor's control info map only.
If we'll need more ControlInfoMap to be shared with the IPA, a new parameter
can be added to IPAConfigInfo.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Add a helper function to V4L2PixelFormat for retrieving the V4L2
description string.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
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Add V4L2 description strings to the map of V4L2 formats. To achieve
this, create an Info struct to wrap them. Update the one current user of
the old map.
This will be used later in the V4L2 compatibility layer to report the
V4L2 format description.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
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The ControlValidator passed to a ControlList constructor
is used, but not modified.
Make it const.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The number of metadata planes should always match the number of frame
buffer planes. Enforce this by making the vector private and providing
accessor functions.
As this changes the public API, update all in-tree users accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Cache the PixelFormatInfo instead of looking it up in every call to
createBuffer(). This prepares for usage of the info in queueBuffer(), to
avoid a looking every time a buffer is queued.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Multi-planar frame buffers can store their planes contiguously in
memory, or split them in discontiguous memory areas. Add a private
function to check in which of these two categories the frame buffer
belongs. This will be used to correctly handle the differences between
the V4L2 single and multi planar APIs.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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The FrameBuffer::planes() function checks that planes are correctly
initialized with an offset. This can be done at construction time
instead, as the planes are constant. The backtrace generated by the
assertion will show where the faulty frame buffer is created instead of
where it is used, easing debugging.
As the runtime overhead is reduced, there's no real need to drop the
assertion in the future anymore, it can be useful to ensure that the
planes are correctly populated by the caller. Drop the comment that
calls for removing the check.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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V4L2 describes multi-planar formats with different 4CCs depending on
whether or not the planes are stored contiguously in memory. Support
this when translating between PixelFormat and V4L2PixelFormat.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
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Add two helpers functions to the PixelFormatInfo class to compute the
byte size of a given plane, taking the frame size, the stride, the
alignment constraints and the vertical subsampling into account.
Use the new functions through the code base to replace manual
implementations.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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Move the PixelFormatPlaneInfo structure within the PixelFormatInfo class
definition and rename it to Plane, to align the naming scheme with other
parts of libcamera, such as FrameBuffer::Plane or FrameMetadata::Plane.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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