Age | Commit message (Collapse) | Author |
|
In order to match the directory structure of traditional projects,
rename the top-level lib/ directory to src/libcamera/. Other libraries
developed as part of the project will later find a home in src/.
Split the libcamera header files in three categories: public headers
describing the public API in include/libcamera/, internal headers
describing the internal API in src/libcamera/include/, and private
headers local to one or a small number of compilation units along the
corresponding .cpp files. As no internal header exists yet the
src/libcamera/include/ directory is created empty as the build system
would fail otherwise.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
The initial main.cpp and libcamera.h files are missing boilerplate
header comments. libcamera.h is further missing include guards. Add
them.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
The (dummy) init_lib function was linking correctly only due to a
namespace 'collision' adding the init_lib to libcamera namespace, which
is 'shared' by class libcamera.
The init function was designed to be a class member function of the
libcamera object - and is used as such in the existing test function.
Instead of relying on the namespace collision - update the lib/main.cpp
example file to correctly utilise the class header - and specify the
function declaration, so that further implementations do not fall into
the same bad habits.
Reported-by: Jacopo Mondi <jacopo@mondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
The script processes raw frames through the Intel IPU3 IMGU.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|
|
We utilise 'add_project_arguments' which is only available in version
0.36 and 'build_by_default' which is only available in version 0.40 of
meson.
Add this dependancy to the project requirements.
Reported-by: Jacopo Mondi <jacopo@mondi.org>
Acked-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
The script captures raw frames from cameras based on the Intel IPU3. It
takes the sensor name as an argument and isn't meant to depend on a
particular platform.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Utilise sphinx-build to generate documentation in HTML form, and
populate with some initial content.
An initial conf.py is generated from sphinx-quickstart and answering
initial questions.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Code licensing will be specified with SPDX license headers.
Documentation will be licensed under CC-by-SA.
Include the common license text files to reference with the headers.
Licenses are extracted from the following locations:
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt
https://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
https://creativecommons.org/licenses/by-sa/4.0/legalcode.txt
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Tabs are disliked within the meson build system.
Replace indentation by spaces, in all existing locations.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Add language specific project arguments and ensure that -Werror is
enabled, enforcing code to be as clean as possible.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
The include directory was defined but not installed.
Add it to the meson build structure to incorporate it as part of the
library install.
To facilitate the same include paths in our internal includes, update
the structure for headers to match the install structure.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
The shared library build target does not install the library when 'ninja
install' is executed.
Flag it as an installable item.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
README is currently a bit too sparse, and there is no guidance on how to
use our build system.
Add some initial instructions.
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Register the test so that it can integrate with the meson test
framework.
To execute the test suite, use 'ninja test'.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
The IPU3 captures Bayer data in a 25-pixels-in-32-bytes packed format,
which no standard tool can process. Add a quick implementation of data
unpacking to turn raw binary files into 16 bits per pixel unpacked Bayer
data.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
|
|
Define the starting points for the libcamera build using
meson and ninja build components.
An initial 'dummy' library class is created, and a test binary links
against the shared library calling it's init_lib() function.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Cameras are complex devices that need heavy hardware image processing
operations. Control of the processing is based on advanced algorithms
that must run on a programmable processor. This has traditionally been
implemented in a dedicated MCU in the camera, but in embedded devices
algorithms have been moved to the main CPU to save cost. Blurring the
boundary between camera devices and Linux often left the user with no
other option than a vendor-specific closed-source solution.
To address this problem the Linux media community has very recently
started collaboration with the industry to develop a camera stack that
will be open-source-friendly while still protecting vendor core IP.
libcamera was born out of that collaboration and will offer modern
camera support to Linux-based systems, including traditional Linux
distributions, ChromeOS and Android.
|