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The Buffer class is a large beast the stores information about the
buffer memory, dynamic metadata related to the frame stored in the
buffer, and buffer reference data (in the index). In order to implement
buffer import we will need to extend this with dmabuf file descriptors,
making usage of the class even more complex.
Refactor the Buffer class by splitting the buffer memory information to
a BufferMemory class, and repurposing the Buffer class to reference a
buffer and to store dynamic metadata. The BufferMemory class becomes a
long term storage, valid and stable from the time buffer memory is
allocated to the time it is freed. The Buffer class, on the other hand,
becomes transient, is created on demand when an application requires a
buffer, is given to a request, and is deleted when the request
completes.
Buffer and BufferMemory don't need to be copied, so their copy
constructor and assignment operators are deleted.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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When starting the stream on a capture video device it is often needed to
queue all the allocated buffers. Add a helper method to do so, and
refactor the existing queueBuffer() method to make it clearer.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Applications often have to map requests queued to a camera to external
resources. To make this easy, add a 64-bit integer cookie to the Request
class that is set when the request is created and can be retrieved at
any time, especially in the request completion handler. The cookie is
completely transparent for libcamera and is never modified.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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libcamera guarantees that requests complete in sequence. This
requirement is currently pushed down to pipeline handlers. Three out of
four of our pipeline handlers implement that requirement based on the
sole assumption that buffers will always complete in sequeuence, while
the IPU3 pipeline handler implements a more complex logic.
It turns out that the logic can be moved to the base PipelineHandler
class with support from the Request class. Do so to simplify the
pipeline handlers.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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There's no need to check if buffers have been allocated before freeing
them as the BufferPool::destroyBuffers() method is a no-op when no
buffers have been allocated. Document this fact explicitly, and remove
the buffer count check.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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For a historical reason that isn't fully understood, the request
completion handler in the Camera class moves all buffers away from the
request's buffer map to a local variable before emitting the request
completion signal. There's no reason to do so, and it makes it
impossible for requests to access buffers in their destructor. Fix it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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C++11 does not support std::clamp(), add a custom implementation in
utils.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Lower the resolution to the smallest vivid supports, 320x180, in order
to speed up the test. This isn't enough in itself as the frame rate also
has to be configured, but the V4L2VideoDevice class doesn't support
frame rate control yet. In the meantime the frame rate can be set
manually with yavta or v4l2-ctl.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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processing
An event notifier may be unregistered from its activated signal. This
can cause the notifiers set entry in notifiers_ to be deleted while
processNotifiers() is looping over the notifiers_ map, leading to
problems.
To fix this, add a flag to the EventNotifierPoll class to indicate that
event processing is in progress. If the flag is set, the notifiers_
entry is not deleted during notifier unregistration, but will be deleted
by the event processing loop.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The second argument to std::array is the size of the array, not of the
elements it contains. Fix this by turning the std::array into a simple
array of const char pointers.
Fixes: 099815b85377ac68 ("libcamera: ipa_module: add isOpenSource")
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
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The return value of a read() call is mistakenly checked for nonzero
rather than less than zero. Fix this.
Fixes: df23ab95f3d7 ("libcamera: process: fix compilation on Chromium OS")
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
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Commit a25c937f8afe ("test: add logging API test") causes the build to
fail in the Chromium OS build environment, because the return value of a
function call marked with the __warn_unused_result__ attribute is ignored.
Fix this.
Fixes: a25c937f8afe ("test: add logging API test")
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Commit 3d20beca6616 ("libcamera: Add Process and ProcessManager
classes") causes the build to fail in the Chromium OS build environment,
because the return values of some function calls marked with the
__warn_unused_result__ attribute are ignored. Fix this.
Fixes: 3d20beca6616 ("libcamera: Add Process and ProcessManager classes")
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add the dummy IPA that needs isolation to meson. At the same time, clean
up the IPA meson to facilitate adding more IPAs.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a dummy IPA that needs to be isolated.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Make IPAManager isolate an IPA in a Proxy if the IPA's license is not
open source, before returning the IPA to the caller. For now, only use
the default Linux IPA proxy, and only LGPL 2.1+ is considered open
source.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a skeletal default linux IPA proxy. It currently lacks the IPA proxy
protocol itself.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add an IPAProxy class whose implementations will act as a proxy between a
pipeline handler and an isolated IPA interface. Also add an IPAProxyFactory
that will construct the IPAProxy implementations as necessary.
Update Doxygen to ignore the directory where IPAProxy implementations will
reside.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a Process class to abstract a process, and a ProcessManager singleton
to monitor and manage the processes.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a method to IPAModule to check if the module is open source.
This uses the license field of the member IPAModuleInfo.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a field to IPAModuleInfo to contain the license of the module.
This license field will be used to determine whether the IPA module
should be run in an isolated process or not. If the license is open
source, then the IPA module will be allowed to run without process
isolation, if the user enables it. If the license is not open source,
then the IPA module will be run with process isolation.
Update the dummy IPA and IPA test to conform to the new struct layout.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Test that setting the log file and log levels works from an application
point of view. The test uses the internal logging mechanism as well,
just to write to the log file.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Currently the log file and the log level can only be set via environment
variables, but applications may also want to set the log file and the
log level at run time. Provide an API for this.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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gcc complains that the recently template specialisation of the
SlotBase::match() method is invalid as it is in a non-namespace scope.
Luckily this can easily be fixed by removing the specialisation for the
fully specialised implementation. As an additional safety measure, using
std::enable_if<!std::is_same<Object, T>> on the template implementation
ensures that it will never be called for an Object instance.
Fixes: 56c2e653008a ("libcamera: signal: Fix Object handling in multiple inheritance cases")
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The SlotBase implementation stores the receiver object pointer as a void
pointer internally. The pointer is then cast back to an Object pointer
when the receiver object class derives from Object. When the receiver is
an object that inherits from both the Object class and other classes,
the Object data members may not be stored at the beginning of the object
memory. The cast back to an Object pointer is thus incorrect.
Fix this by casting the receiver object pointer to an Object pointer
where the type of the receiver object is known, and pass it along with
the receiver void pointer to the SlotBase class. The SlotBase class
stores both pointers internally, and doesn't need the isObject_ field
anymore as the same information is obtained from checking if the Object
pointer is null.
To avoid confusing the two pointers, use the same naming scheme through
the whole implementation: "obj" points to a receiver object as an
unknown type, and "object" to the receiver object cast to an Object. The
latter is null when the receiver object doesn't inherit from the Object
class.
To further clarify the code, remove direct access to the SlotBase "obj"
and "object" fields as much as possible. They are replaced by two new
methods :
- SlotBase::disconnect() to disconnect a signal from the slot's receiver
object
- SlotBase::match() to test if an object pointer matches the slot
The match() method is a template method with a specialisation for the
Object type, to compare either the obj or the object pointer depending
on the type of the parameter. This is required as the Object destructor
calls the SignalBase::disconnect() method for signal connected to the
object, and passes a pointer to Object to that method, while the actual
object may have a different address due to the issue explained above.
The pointer must thus be compared with the stored Object pointer in that
case, not to the pointer to the receiver object.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add tests that exercises the Object-related signal code paths (in
particular automatic disconnection on Signal deletion) when the receiver
inherits from multiple base classes, with Object being the second base.
This tests the casts to and from Object * in the signal implementation.
The new tests segfault due bugs in the signal/slot implementation.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The test case creates a receiver inheriting from Object, connects a
signal to one of its slot, moves the receiver to a different thread,
emits the signal and verifies that it gets delivered in the correct
thread with the expected value.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The Message class test creates a receiver inheriting from Object, moves
it to a different thread, sends a message to the receiver and verifies
that the message is delivered in the correct thread.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The Thread test case verifies that
- a Thread instance is created for the main thread
- a new Thread can be created, started, and stopped
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Allow signals to cross thread boundaries by posting them to the
recipient through messages instead of calling the slot directly when the
recipient lives in a different thread.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Create a new Message class to model a message that can be passed to an
object living in another thread. Only an invalid message type is
currently defined, more messages will be added in the future.
The Thread class is extended with a messages queue, and the Object class
with thread affinity.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The new Thread class wraps std::thread in order to integrate it with the
Object, Signal and EventDispatcher classes. By default new threads run
an internal event loop, and their run() method can be overloaded to
provide a custom thread loop.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Commit b817bcec6b53 ("libcamera: Auto generate version information")
causes the build to fail in the Chromium OS build environment, because
git update-index tries to take a lock (ie. write) in the git repo that
is outside of the build directory.
The solution is to simply skip git update-index if we are building in
the Chromium OS build environment, and this decision is made if the
build directory is not a subdirectory of the source directory.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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harware -> hardware
Reported-by: Hans Verkuil <hverkuil@xs4all.nl>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Commit b817bcec6b53 ("libcamera: Auto generate version information")
generates version information in order to automatically include it
various locations (Sphinx and Doxygen documentation, libcamera::version
variable available at runtime, and version.h available at compile time).
Unfortunately this causes lots of unnecessary rebuilds when modifying
the git tree state, which hinders development.
The problem is caused by the generated version.h being listed as a
dependency for the whole libcamera. This is required as meson (to the
best of my knowledge) doesn't provide a way to explicitly specify the
dependency of a single object file (camera_manager.o in this case, as
camera_manager.cpp is the only consumer of the generated version string)
on the custom target used to generate version.h. The dependency can't be
automatically detected at build time, like dependencies on normal
headers that are generated by parsing the source, because the version.h
header may not exist yet. The build could then fail in a racy way.
This change attempts at solving the issue by generating a version.cpp
instead of a version.h to set the git-based version. This minimises the
number of files that need to be rebuild when then git tree state
changes, while retaining the main purpose of the original automatic
version generation, the ability to access the git-based version string
at runtime. We however lose the ability to access git-based version
information at build time in an application building against libcamera,
but there is no expected use case for this.
The version string is moved from the libcamera namespace to the
CameraManager class in order to avoid including version.h inside
libcamera (in version.cpp and in camera_manager.cpp), which would create
dependencies causing more rebuild steps, as described above.
On the other hand, major, minor and patch level version numbers are
useful at build time. This commit changes the generation of version.h in
order to add three macros named LIBCAMERA_VERSION_MAJOR,
LIBCAMERA_VERSION_MINOR and LIBCAMERA_VERSION_PATCH for this purpose.
version.h is not included by any other libcamera header or source file,
and thus doesn't force a rebuild of the library.
The Sphinx and Doxygen documentation keep their git-based version
information, which is set during the configuration of the build and then
doesn't track git commits. We may want to investigate how to improve
this, but given that git-based version for the documentation has very
few use cases outside of tagging nightly builds, this isn't considered
an issue at the moment.
The documentation install directory now uses the base version string, in
order to avoid increasing the number of documentation directories
needlessly. This shouldn't cause any issue as the API should not change
without a change to the version number.
The version number generation and handling code now also standardises
the version variables to not start with a 'v' prefix in meson, in order
to simplify their handling. The prefix is added when generating the
relevant files.
Note that we go back to specifying the fallback version in the main
meson.build, in the call to the project() function. For the time being I
believe this should be a good compromise to avoid unnecessary
recompilation, and moving the fallback version to a different file for
tarball releases can be built on top of this.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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The doc_install_dir is longer than 80 chars. Wrap it accordingly.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Provide an average FPS in the QCam title bar to show the current rate of
frame processing.
The QCam compilation is updated to process the Qt MoC headers to support
signals and slots accordingly.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Provide the version string reported by the libcamera library on the qcam
test utility.
This helps confirm the exact version of the library that is being used
while testing.
The version string is stored in the MainWindow so that it can be reused
without reconstructing.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The 'last' buffer timestamp is stored as a static. Rename the variable
to a more descritive 'lastBufferTime' and move it to the class instance.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Generate a version string, and provide a global string object which
allows applications to interrogate the current libcamera version
information.
The version header is automatically updated by meson on each build.
The string roughly follows the semver [0] conventions of
major.minor.patch-label as a value.
[0] https://semver.org/
A script (utils/gen-version.sh) is provided which is modelled upon the
processing from autoconf's git-version-gen. The gen-version.sh script
will look for tags in the form vX.Y as starting points for the version
string. While the repository does not have any matching tags, v0.0 will
be assumed, resulting in versions with both major and minor being set to
'0', and the patch count resulting from the number of patches in the
history to that point.
Finally, a uniquely identifying shortened hash is provided from git:
v0.0.509+0ec0edf7
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The current project brief lacks any quotation marks, and causes the
Doxygen API documents to show the header "libcameraframework".
Replace the simplistic definition with a better brief, and ensure
quotation marks are provided to maintain spacing.
Fixes: 53c4d4c34fc4 ("Documentation: Generate source code documentation using Doxygen")
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Process python additions with pep8 and report any errors that are added.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The IPA, IPC and Stream tests are self-contained so they can run in
parallel.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add a formatter for doxygen comments. In its initial implementation the
formatter ensures that the first word of a \return statement starts with
an uppercase letter.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Group together operations to enumerate formats and operations to handle
memory handling, alternating public and private operations but
respecting the ordering within each group. Cosmetic change only.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Make elfLoadSymbol more generic by making the symbol size an output
rather than an input. Also move the memcpy out of elfLoadSymbol.
If the size of struct IPAModuleInfo changes between versions, we still
want to be able to load it and perhaps do conversions for backwards
compatibility. In this case the size should not be a restriction when
searching for the symbol.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add an error message to tell, if an IPA module failed to load, the
path to the IPA module shared object that was attempted to be loaded.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Add a method to IPAModule to get the path of the IPA module shared
object that the IPAModule was constructed from.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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IPA modules must be implemented in C++, which means we no longer need
__cplusplus guards, so remove them.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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Add tests of the ControlList infrastructure and public API.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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