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Custom event dispatchers for threads was an API meant to provide a way
to integrate libcamera in the application's event loop. This isn't used
anymore, as libcamera now creates internal threads. Drop the unused
Thread::setEventDispatcher() function, and update the documentation
accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kier/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* Copyright (C) 2020, Google Inc.
*
* buffer_source.h - libcamera camera test helper to create FrameBuffers
*/
#ifndef __LIBCAMERA_BUFFER_SOURCE_TEST_H__
#define __LIBCAMERA_BUFFER_SOURCE_TEST_H__
#include <libcamera/stream.h>
#include "libcamera/internal/media_device.h"
#include "libcamera/internal/v4l2_videodevice.h"
using namespace libcamera;
class BufferSource
{
public:
BufferSource();
~BufferSource();
int allocate(const StreamConfiguration &config);
const std::vector<std::unique_ptr<FrameBuffer>> &buffers();
private:
std::shared_ptr<MediaDevice> media_;
std::vector<std::unique_ptr<FrameBuffer>> buffers_;
};
#endif /* __LIBCAMERA_BUFFER_SOURCE_TEST_H__ */
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