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-rw-r--r--src/qcam/assets/shader/identity.vert (renamed from src/qcam/assets/shader/YUV.vert)2
-rw-r--r--src/qcam/assets/shader/shaders.qrc2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/qcam/assets/shader/YUV.vert b/src/qcam/assets/shader/identity.vert
index f38e8045..6d6f7551 100644
--- a/src/qcam/assets/shader/YUV.vert
+++ b/src/qcam/assets/shader/identity.vert
@@ -2,7 +2,7 @@
/*
* Copyright (C) 2020, Linaro
*
- * YUV.vert - Vertex shader for YUV to RGB conversion
+ * identity.vert - Identity vertex shader for pixel format conversion
*/
attribute vec4 vertexIn;
diff --git a/src/qcam/assets/shader/shaders.qrc b/src/qcam/assets/shader/shaders.qrc
index 857ed9fd..86310914 100644
--- a/src/qcam/assets/shader/shaders.qrc
+++ b/src/qcam/assets/shader/shaders.qrc
@@ -1,9 +1,9 @@
<!-- SPDX-License-Identifier: LGPL-2.1-or-later -->
<!DOCTYPE RCC><RCC version="1.0">
<qresource>
- <file>YUV.vert</file>
<file>YUV_2_planes.frag</file>
<file>YUV_3_planes.frag</file>
<file>YUV_packed.frag</file>
+ <file>identity.vert</file>
</qresource>
</RCC>