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Diffstat (limited to 'src/qcam/assets/shader/RGB.frag')
-rw-r--r-- | src/qcam/assets/shader/RGB.frag | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/src/qcam/assets/shader/RGB.frag b/src/qcam/assets/shader/RGB.frag deleted file mode 100644 index 4c374ac9..00000000 --- a/src/qcam/assets/shader/RGB.frag +++ /dev/null @@ -1,22 +0,0 @@ -/* SPDX-License-Identifier: LGPL-2.1-or-later */ -/* - * Copyright (C) 2020, Laurent Pinchart - * - * RGB.frag - Fragment shader code for RGB formats - */ - -#ifdef GL_ES -precision mediump float; -#endif - -varying vec2 textureOut; -uniform sampler2D tex_y; - -void main(void) -{ - vec3 rgb; - - rgb = texture2D(tex_y, textureOut).RGB_PATTERN; - - gl_FragColor = vec4(rgb, 1.0); -} |