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/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
 * Copyright (C) 2019, Google Inc.
 *
 * control_serializer.cpp - Control (de)serializer
 */

#include "libcamera/internal/control_serializer.h"

#include <algorithm>
#include <memory>
#include <vector>

#include <libcamera/base/log.h>
#include <libcamera/base/span.h>

#include <libcamera/control_ids.h>
#include <libcamera/controls.h>
#include <libcamera/property_ids.h>

#include <libcamera/ipa/ipa_controls.h>

#include "libcamera/internal/byte_stream_buffer.h"

/**
 * \file control_serializer.h
 * \brief Serialization and deserialization helpers for controls
 */

namespace libcamera {

LOG_DEFINE_CATEGORY(Serializer)

/**
 * \class ControlSerializer
 * \brief Serializer and deserializer for control-related classes
 *
 * The control serializer is a helper to serialize and deserialize
 * ControlInfoMap and ControlValue instances for the purpose of communication
 * with IPA modules.
 *
 * Neither the ControlInfoMap nor the ControlList are self-contained data
 * container. ControlInfoMap references an external ControlId in each of its
 * entries, and ControlList references a ControlInfoMap for the purpose of
 * validation. Serializing and deserializing those objects thus requires a
 * context that maintains the associations between them. The control serializer
 * fulfils this task.
 *
 * ControlInfoMap instances can be serialized on their own, but require
 * ControlId instances to be provided at deserialization time. The serializer
 * recreates those ControlId instances and stores them in an internal cache,
 * from which the ControlInfoMap is populated.
 *
 * ControlList instances need to be associated with a ControlInfoMap when
 * deserialized. To make this possible, the control lists are serialized with a
 * handle to their ControlInfoMap, and the map is looked up from the handle at
 * deserialization time. To make this possible, the serializer assigns a
 * numerical handle to ControlInfoMap instances when they are serialized, and
 * stores the mapping between handle and ControlInfoMap both when serializing
 * (for the pipeline handler side) and deserializing (for the IPA side) them.
 * This mapping is used when serializing a ControlList to include the
 * corresponding ControlInfoMap handle in the binary data, and when
 * deserializing to retrieve the corresponding ControlInfoMap.
 *
 * As independent ControlSerializer instances are used on both sides of the IPC
 * boundary, and the two instances operate without a shared point of control,
 * there is a potential risk of collision of the numerical handles assigned to
 * each serialized ControlInfoMap. For this reason the control serializer is
 * initialized with a seed and the handle is incremented by 2, so that instances
 * initialized with a different seed operate on a separate numerical space,
 * avoiding any collision risk.
 *
 * In order to perform those tasks, the serializer keeps an internal state that
 * needs to be properly populated. This mechanism requires the ControlInfoMap
 * corresponding to a ControlList to have been serialized or deserialized
 * before the ControlList is serialized or deserialized. Failure to comply with
 * that constraint results in serialization or deserialization failure of the
 * ControlList.
 *
 * The serializer can be reset() to clear its internal state. This may be
 * performed when reconfiguring an IPA to avoid constant growth of the internal
 * state, especially if the contents of the ControlInfoMap instances change at
 * that time. A reset of the serializer invalidates all ControlList and
 * ControlInfoMap that have been previously deserialized. The caller shall thus
 * proceed with care to avoid stale references.
 */

/**
 * \enum ControlSerializer::Role
 * \brief Define the role of the IPC component using the control serializer
 *
 * The role of the component that creates the serializer is used to initialize
 * the handles numerical space.
 *
 * \var ControlSerializer::Role::Proxy
 * \brief The control serializer is used by the IPC Proxy classes
 *
 * \var ControlSerializer::Role::Worker
 * \brief The control serializer is used by the IPC ProxyWorker classes
 */

/**
 * \brief Construct a new ControlSerializer
 * \param[in] role The role of the IPC component using the serializer
 */
ControlSerializer::ControlSerializer(Role role)
{
	/*
	 * Initialize the handle numerical space using the role of the
	 * component that created the instance.
	 *
	 * Instances initialized for a different role will use a different
	 * numerical handle space, avoiding any collision risk when, in example,
	 * two instances of the ControlSerializer class are used at the IPC
	 * boundaries.
	 *
	 * Start counting handles from '1' as '0' is a special value used as
	 * place holder when serializing lists that do not have a ControlInfoMap
	 * associated (in example list of libcamera controls::controls).
	 *
	 * \todo This is a temporary hack and should probably be better
	 * engineered, but for the time being it avoids collisions on the handle
	 * value when using IPC.
	 */
	serialSeed_ = role == Role::Proxy ? 1 : 2;
	serial_ = serialSeed_;
}

/**
 * \brief Reset the serializer
 *
 * Reset the internal state of the serializer. This invalidates all the
 * ControlList and ControlInfoMap that have been previously deserialized.
 */
void ControlSerializer::reset()
{
	serial_ = serialSeed_;

	infoMapHandles_.clear();
	infoMaps_.clear();
	controlIds_.clear();
	controlIdMaps_.clear();
}

size_t ControlSerializer::binarySize(const ControlValue &value)
{
	return value.data().size_bytes();
}

size_t ControlSerializer::binarySize(const ControlInfo &info)
{
	return binarySize(info.min()) + binarySize(info.max()) + binarySize(info.def());
}

/**
 * \brief Retrieve the size in bytes required to serialize a ControlInfoMap
 * \param[in] infoMap The control info map
 *
 * Compute and return the size in bytes required to store the serialized
 * ControlInfoMap.
 *
 * \return The size in bytes required to store the serialized ControlInfoMap
 */
size_t ControlSerializer::binarySize(const ControlInfoMap &infoMap)
{
	size_t size = sizeof(struct ipa_controls_header)
		    + infoMap.size() * sizeof(struct ipa_control_info_entry);

	for (const auto &ctrl : infoMap)
		size += binarySize(ctrl.second);

	return size;
}

/**
 * \brief Retrieve the size in bytes required to serialize a ControlList
 * \param[in] list The control list
 *
 * Compute and return the size in bytes required to store the serialized
 * ControlList.
 *
 * \return The size in bytes required to store the serialized ControlList
 */
size_t ControlSerializer::binarySize(const ControlList &list)
{
	size_t size = sizeof(struct ipa_controls_header)
		    + list.size() * sizeof(struct ipa_control_value_entry);

	for (const auto &ctrl : list)
		size += binarySize(ctrl.second);

	return size;
}

void ControlSerializer::store(const ControlValue &value,
			      ByteStreamBuffer &buffer)
{
	buffer.write(value.data());
}

void ControlSerializer::store(const ControlInfo &info, ByteStreamBuffer &buffer)
{
	store(info.min(), buffer);
	store(info.max(), buffer);
	store(info.def(), buffer);
}

/**
 * \brief Serialize a ControlInfoMap in a buffer
 * \param[in] infoMap The control info map to serialize
 * \param[in] buffer The memory buffer where to serialize the ControlInfoMap
 *
 * Serialize the \a infoMap into the \a buffer using the serialization format
 * defined by the IPA context interface in ipa_controls.h.
 *
 * The serializer stores a reference to the \a infoMap internally. The caller
 * shall ensure that \a infoMap stays valid until the serializer is reset().
 *
 * \return 0 on success, a negative error code otherwise
 * \retval -ENOSPC Not enough space is available in the buffer
 */
int ControlSerializer::serialize(const ControlInfoMap &infoMap,
				 ByteStreamBuffer &buffer)
{
	if (isCached(infoMap)) {
		LOG(Serializer, Debug)
			<< "Skipping already serialized ControlInfoMap";
		return 0;
	}

	/* Compute entries and data required sizes. */
	size_t entriesSize = infoMap.size()
			   * sizeof(struct ipa_control_info_entry);
	size_t valuesSize = 0;
	for (const auto &ctrl : infoMap)
		valuesSize += binarySize(ctrl.second);

	const ControlIdMap *idmap = &infoMap.idmap();
	enum ipa_controls_id_map_type idMapType;
	if (idmap == &controls::controls)
		idMapType = IPA_CONTROL_ID_MAP_CONTROLS;
	else if (idmap == &properties::properties)
		idMapType = IPA_CONTROL_ID_MAP_PROPERTIES;
	else
		idMapType = IPA_CONTROL_ID_MAP_V4L2;

	/* Prepare the packet header. */
	struct ipa_controls_header hdr;
	hdr.version = IPA_CONTROLS_FORMAT_VERSION;
	hdr.handle = serial_;
	hdr.entries = infoMap.size();
	hdr.size = sizeof(hdr) + entriesSize + valuesSize;
	hdr.data_offset = sizeof(hdr) + entriesSize;
	hdr.id_map_type = idMapType;

	buffer.write(&hdr);

	/*
	 * Increment the handle for the ControlInfoMap by 2 to keep the handles
	 * numerical space partitioned between instances initialized for a
	 * different role.
	 *
	 * \sa ControlSerializer::Role
	 */
	serial_ += 2;

	/*
	 * Serialize all entries.
	 * \todo Serialize the control name too
	 */
	ByteStreamBuffer entries = buffer.carveOut(entriesSize);
	ByteStreamBuffer values = buffer.carveOut(valuesSize);

	for (const auto &ctrl : infoMap) {
		const ControlId *id = ctrl.first;
		const ControlInfo &info = ctrl.second;

		struct ipa_control_info_entry entry;
		entry.id = id->id();
		entry.type = id->type();
		entry.offset = values.offset();
		entries.write(&entry);

		store(info, values);
	}

	if (buffer.overflow())
		return -ENOSPC;

	/*
	 * Store the map to handle association, to be used to serialize and
	 * deserialize control lists.
	 */
	infoMapHandles_[&infoMap] = hdr.handle;

	return 0;
}

/**
 * \brief Serialize a ControlList in a buffer
 * \param[in] list The control list to serialize
 * \param[in] buffer The memory buffer where to serialize the ControlList
 *
 * Serialize the \a list into the \a buffer using the serialization format
 * defined by the IPA context interface in ipa_controls.h.
 *
 * \return 0 on success, a negative error code otherwise
 * \retval -ENOENT The ControlList is related to an unknown ControlInfoMap
 * \retval -ENOSPC Not enough space is available in the buffer
 */
int ControlSerializer::serialize(const ControlList &list,
				 ByteStreamBuffer &buffer)
{
	/*
	 * Find the ControlInfoMap handle for the ControlList if it has one, or
	 * use 0 for ControlList without a ControlInfoMap.
	 */
	unsigned int infoMapHandle;
	if (list.infoMap()) {
		auto iter = infoMapHandles_.find(list.infoMap());
		if (iter == infoMapHandles_.end()) {
			LOG(Serializer, Error)
				<< "Can't serialize ControlList: unknown ControlInfoMap";
			return -ENOENT;
		}

		infoMapHandle = iter->second;
	} else {
		infoMapHandle = 0;
	}

	const ControlIdMap *idmap = list.idMap();
	enum ipa_controls_id_map_type idMapType;
	if (idmap == &controls::controls)
		idMapType = IPA_CONTROL_ID_MAP_CONTROLS;
	else if (idmap == &properties::properties)
		idMapType = IPA_CONTROL_ID_MAP_PROPERTIES;
	else
		idMapType = IPA_CONTROL_ID_MAP_V4L2;

	size_t entriesSize = list.size() * sizeof(struct ipa_control_value_entry);
	size_t valuesSize = 0;
	for (const auto &ctrl : list)
		valuesSize += binarySize(ctrl.second);

	/* Prepare the packet header. */
	struct ipa_controls_header hdr;
	hdr.version = IPA_CONTROLS_FORMAT_VERSION;
	hdr.handle = infoMapHandle;
	hdr.entries = list.size();
	hdr.size = sizeof(hdr) + entriesSize + valuesSize;
	hdr.data_offset = sizeof(hdr) + entriesSize;
	hdr.id_map_type = idMapType;

	buffer.write(&hdr);

	ByteStreamBuffer entries = buffer.carveOut(entriesSize);
	ByteStreamBuffer values = buffer.carveOut(valuesSize);