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de <map> #include <string> #include <libcamera/buffer.h> class BufferWriter { public: BufferWriter(const std::string &pattern = "frame-#.bin"); ~BufferWriter(); void mapBuffer(libcamera::FrameBuffer *buffer); int write(libcamera::FrameBuffer *buffer, const std::string &streamName); private: std::string pattern_; std::map<int, std::pair<void *, unsigned int>> mappedBuffers_; }; #endif /* __CAM_BUFFER_WRITER_H__ */