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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2020-09-08 10:00:25 +0300
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2020-09-20 15:09:53 +0300
commit54557e25f2d478623839fe17f82700bb97fff0b2 (patch)
tree2f93ba0a45e6d86cd63ef67780b3de9356dcd37d /test/v4l2_videodevice/v4l2_videodevice_test.cpp
parent7720c4aefa95ee9df6e5d464c187efa7141f1302 (diff)
libcamera: camera: Optimize camera deletion
In most cases the last reference to a Camera instance will be the one held by the CameraManager. That reference gets released when the CameraManager thread cleans up, just before it stops. There's no need to delete the camera with deleteLater() in that case. To optimize this case, use deleteLater() only when the camera gets deleted from a different thread, and delete is synchronously otherwise. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Umang Jain <email@uajain.com>
Diffstat (limited to 'test/v4l2_videodevice/v4l2_videodevice_test.cpp')
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