diff options
author | Jacopo Mondi <jacopo@jmondi.org> | 2021-11-15 19:01:56 +0100 |
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committer | Jacopo Mondi <jacopo@jmondi.org> | 2021-12-11 17:53:40 +0100 |
commit | 8ac8ecb1e12f18891369bb26693bc3a0a7d6ff94 (patch) | |
tree | 57d71939ed2b2cca0baca6bd6606e7776bfd1b78 /src | |
parent | db37335ee0ee78f7e5562a9617c1b4f17451fc3a (diff) |
libcamera: fence: Introduce Fence
Introduce a Fence class which models a synchronization primitive that
allows to notify the availability of a resource.
The Fence is modeled as a wrapper of a UniqueFD instance where
read events are used to signal the Fence. The class can be later
extended to support additional signalling mechanisms.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/libcamera/fence.cpp | 112 | ||||
-rw-r--r-- | src/libcamera/meson.build | 1 |
2 files changed, 113 insertions, 0 deletions
diff --git a/src/libcamera/fence.cpp b/src/libcamera/fence.cpp new file mode 100644 index 00000000..7b784778 --- /dev/null +++ b/src/libcamera/fence.cpp @@ -0,0 +1,112 @@ +/* SPDX-License-Identifier: LGPL-2.1-or-later */ +/* + * Copyright (C) 2021, Google Inc. + * + * fence.cpp - Synchronization fence + */ + +#include "libcamera/fence.h" + +namespace libcamera { + +/** + * + * \file libcamera/fence.h + * \brief Definition of the Fence class + */ + +/** + * \class Fence + * \brief Synchronization primitive to manage resources + * + * The Fence class models a synchronization primitive that can be used by + * applications to explicitly synchronize resource usage, and can be shared by + * multiple processes. + * + * Fences are most commonly used in association with frame buffers. A + * FrameBuffer can be associated with a Fence so that the library can wait for + * the Fence to be signalled before allowing the camera device to actually + * access the memory area described by the FrameBuffer. + * + * \sa Request::addBuffer() + * + * By using a fence, applications can then synchronize between frame buffer + * consumers and producers, as for example a display device and a camera, to + * guarantee that a new data transfers only happen once the existing frames have + * been displayed. + * + * A Fence can be realized by different event notification primitives, the most + * common of which is represented by waiting for read events to happen on a + * <a href="https://www.kernel.org/doc/html/latest/driver-api/sync_file.html">kernel sync file.</a> + * This is currently the only mechanism supported by libcamera, but others can + * be implemented by extending or subclassing this class and implementing + * opportune handling in the core library. + * + * \internal + * + * The Fence class is a thin abstraction around a UniqueFD which simply allows + * to access it as a const reference or to move its ownership to the caller. + * + * The usage of the Fence class allows to abstract the underlying + * synchronization mechanism in use and implement an interface towards other + * library components that will not change when new synchronization primitives + * will be added as fences. + * + * A Fence is constructed with a UniqueFD whose ownership is moved in the Fence. + * A FrameBuffer can be associated with a Fence by passing it to the + * Request::addBuffer() function, which will move the Fence into the FrameBuffer + * itself. Once a Request is queued to the Camera, a preparation phase + * guarantees that before actually applying the Request to the hardware, all the + * valid fences of the frame buffers in a Request are correctly signalled. Once + * a Fence has completed, the library will release the FrameBuffer fence so that + * application won't be allowed to access it. + * + * An optional timeout can be started while waiting for a fence to complete. If + * waiting on a Fence fails for whatever reason, the FrameBuffer's fence is not + * reset and is made available to application for them to handle it, by + * releasing the Fence to correctly close the underlying UniqueFD. + * + * A failure in waiting for a Fence to complete will result in the Request to + * complete in failed state. + * + * \sa Request::prepare() + * \sa PipelineHandler::doQueueRequests() + */ + +/** + * \brief Create a Fence + * \param[in] fd The fence file descriptor + * + * The file descriptor ownership is moved to the Fence. + */ +Fence::Fence(UniqueFD fd) + : fd_(std::move(fd)) +{ +} + +/** + * \fn Fence::isValid() + * \brief Check if a Fence is valid + * + * A Fence is valid if the file descriptor it wraps is valid. + * + * \return True if the Fence is valid, false otherwise + */ + +/** + * \fn Fence::fd() + * \brief Retrieve a constant reference to the file descriptor + * \return A const reference to the fence file descriptor + */ + +/** + * \fn Fence::release() + * \brief Release the ownership of the file descriptor + * + * Release the ownership of the wrapped file descriptor by returning it to the + * caller. + * + * \return The wrapper UniqueFD + */ + +} /* namespace libcamera */ diff --git a/src/libcamera/meson.build b/src/libcamera/meson.build index 2e54cc04..dc1cc52a 100644 --- a/src/libcamera/meson.build +++ b/src/libcamera/meson.build @@ -15,6 +15,7 @@ libcamera_sources = files([ 'delayed_controls.cpp', 'device_enumerator.cpp', 'device_enumerator_sysfs.cpp', + 'fence.cpp', 'formats.cpp', 'framebuffer.cpp', 'framebuffer_allocator.cpp', |