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authorHirokazu Honda <hiroh@chromium.org>2021-11-30 21:44:28 +0900
committerJacopo Mondi <jacopo@jmondi.org>2021-12-06 17:41:45 +0100
commitb53f6efb99e289375b88f50d3fb5ef216c97da02 (patch)
tree792a65f4928b5794e3d88a96cf5a383b9f075120 /src/v4l2/v4l2_camera.cpp
parentc58662c5770e4c2b4446318295055fcbc04c1824 (diff)
android: camera_stream: Use PlatformFrameBufferAllocator
CameraStream originally creates FrameBuffers by FrameBufferAllocator and thus buffers are allocated in V4L2 API. This replaces the allocator in CameraStream with PlatformFrameBufferAllocator. It allocates a buffer in a platform dependent graphic buffer allocation API. Signed-off-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Diffstat (limited to 'src/v4l2/v4l2_camera.cpp')
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