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authorLaurent Pinchart <laurent.pinchart@ideasonboard.com>2020-09-13 01:04:20 +0300
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2020-10-04 22:51:45 +0300
commitdcc47ff715ef1a8b97df53c810ec0c4b069b06e5 (patch)
treedcfb3fc39fa69ec4c04bfa68550834dee075770f /src/qcam/viewfinder_gl.h
parentae9e7fbf3a8bf45b08951b650aec3f91997fafc3 (diff)
qcam: viewfinder_gl: Add shader to render packed YUV formats
The shader supports all 4 packed 8-bit YUV variants. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Diffstat (limited to 'src/qcam/viewfinder_gl.h')
-rw-r--r--src/qcam/viewfinder_gl.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/qcam/viewfinder_gl.h b/src/qcam/viewfinder_gl.h
index 53424dc1..ad1e195e 100644
--- a/src/qcam/viewfinder_gl.h
+++ b/src/qcam/viewfinder_gl.h
@@ -79,6 +79,7 @@ private:
GLuint textureUniformU_;
GLuint textureUniformV_;
GLuint textureUniformY_;
+ GLuint textureUniformStepX_;
QOpenGLTexture textureU_;
QOpenGLTexture textureV_;
QOpenGLTexture textureY_;