diff options
author | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2020-10-12 21:59:28 +0300 |
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committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2020-11-07 19:25:24 +0200 |
commit | dfadca635682772cf93552642f0585ecfe2c851c (patch) | |
tree | 747a0f70e90b36a40db5574cf6b745c456484750 /src/qcam/assets/shader/identity.vert | |
parent | 99f72137e5f7f44298346415167dd603f44b9ca2 (diff) |
qcam: viewfinder_gl: Rename YUV.vert to identity.vert
In preparation for RGB formats support, rename the identity vertex
shader from YUV.vert to identity.vert.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Andrey Konovalov <andrey.konovalov@linaro.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Diffstat (limited to 'src/qcam/assets/shader/identity.vert')
-rw-r--r-- | src/qcam/assets/shader/identity.vert | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/qcam/assets/shader/identity.vert b/src/qcam/assets/shader/identity.vert new file mode 100644 index 00000000..6d6f7551 --- /dev/null +++ b/src/qcam/assets/shader/identity.vert @@ -0,0 +1,16 @@ +/* SPDX-License-Identifier: LGPL-2.1-or-later */ +/* + * Copyright (C) 2020, Linaro + * + * identity.vert - Identity vertex shader for pixel format conversion + */ + +attribute vec4 vertexIn; +attribute vec2 textureIn; +varying vec2 textureOut; + +void main(void) +{ + gl_Position = vertexIn; + textureOut = textureIn; +} |