diff options
author | Naushir Patuck <naush@raspberrypi.com> | 2022-07-27 09:55:18 +0100 |
---|---|---|
committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2022-07-27 18:12:13 +0300 |
commit | acd5d9979fca93bf7a0ffa6f5d08f5cf43ba0cee (patch) | |
tree | b2fb78d222edac459107da0d54991e7a7f5b4dbb /src/ipa/raspberrypi/controller/pwl.cpp | |
parent | 177df04d2b7f357ebe41f1a9809ab68b6f948082 (diff) |
ipa: raspberrypi: Change to C style code comments
As part of the on-going refactor efforts for the source files in
src/ipa/raspberrypi/, switch all C++ style comments to C style comments.
Signed-off-by: Naushir Patuck <naush@raspberrypi.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'src/ipa/raspberrypi/controller/pwl.cpp')
-rw-r--r-- | src/ipa/raspberrypi/controller/pwl.cpp | 40 |
1 files changed, 25 insertions, 15 deletions
diff --git a/src/ipa/raspberrypi/controller/pwl.cpp b/src/ipa/raspberrypi/controller/pwl.cpp index 24ff3ea3..d93cd201 100644 --- a/src/ipa/raspberrypi/controller/pwl.cpp +++ b/src/ipa/raspberrypi/controller/pwl.cpp @@ -66,11 +66,15 @@ double Pwl::eval(double x, int *spanPtr, bool updateSpan) const int Pwl::findSpan(double x, int span) const { - // Pwls are generally small, so linear search may well be faster than - // binary, though could review this if large PWls start turning up. + /* + * Pwls are generally small, so linear search may well be faster than + * binary, though could review this if large PWls start turning up. + */ int lastSpan = points_.size() - 2; - // some algorithms may call us with span pointing directly at the last - // control point + /* + * some algorithms may call us with span pointing directly at the last + * control point + */ span = std::max(0, std::min(lastSpan, span)); while (span < lastSpan && x >= points_[span + 1].x) span++; @@ -87,7 +91,7 @@ Pwl::PerpType Pwl::invert(Point const &xy, Point &perp, int &span, for (span = span + 1; span < (int)points_.size() - 1; span++) { Point spanVec = points_[span + 1] - points_[span]; double t = ((xy - points_[span]) % spanVec) / spanVec.len2(); - if (t < -eps) // off the start of this span + if (t < -eps) /* off the start of this span */ { if (span == 0) { perp = points_[span]; @@ -96,14 +100,14 @@ Pwl::PerpType Pwl::invert(Point const &xy, Point &perp, int &span, perp = points_[span]; return PerpType::Vertex; } - } else if (t > 1 + eps) // off the end of this span + } else if (t > 1 + eps) /* off the end of this span */ { if (span == (int)points_.size() - 2) { perp = points_[span + 1]; return PerpType::End; } prevOffEnd = true; - } else // a true perpendicular + } else /* a true perpendicular */ { perp = points_[span] + spanVec * t; return PerpType::Perpendicular; @@ -133,9 +137,11 @@ Pwl Pwl::inverse(bool *trueInverse, const double eps) const neither = true; } - // This is not a proper inverse if we found ourselves putting points - // onto both ends of the inverse, or if there were points that couldn't - // go on either. + /* + * This is not a proper inverse if we found ourselves putting points + * onto both ends of the inverse, or if there were points that couldn't + * go on either. + */ if (trueInverse) *trueInverse = !(neither || (appended && prepended)); @@ -154,8 +160,10 @@ Pwl Pwl::compose(Pwl const &other, const double eps) const otherSpan + 1 < (int)other.points_.size() && points_[thisSpan + 1].y >= other.points_[otherSpan + 1].x + eps) { - // next control point in result will be where this - // function's y reaches the next span in other + /* + * next control point in result will be where this + * function's y reaches the next span in other + */ thisX = points_[thisSpan].x + (other.points_[otherSpan + 1].x - points_[thisSpan].y) * @@ -164,15 +172,17 @@ Pwl Pwl::compose(Pwl const &other, const double eps) const } else if (abs(dy) > eps && otherSpan > 0 && points_[thisSpan + 1].y <= other.points_[otherSpan - 1].x - eps) { - // next control point in result will be where this - // function's y reaches the previous span in other + /* + * next control point in result will be where this + * function's y reaches the previous span in other + */ thisX = points_[thisSpan].x + (other.points_[otherSpan + 1].x - points_[thisSpan].y) * dx / dy; thisY = other.points_[--otherSpan].x; } else { - // we stay in the same span in other + /* we stay in the same span in other */ thisSpan++; thisX = points_[thisSpan].x, thisY = points_[thisSpan].y; |