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authorEric Curtin <ecurtin@redhat.com>2022-07-19 10:17:46 +0100
committerLaurent Pinchart <laurent.pinchart@ideasonboard.com>2022-07-28 14:13:50 +0300
commitdc1f4a91dfefa9f86202ab148e05fb901b6e3e73 (patch)
tree652deb1d7018a47be60fe084c6ec0e0baf806106 /src/cam/sdl_sink.cpp
parentc13f86704b129636bb6d84f8b8ca37826ded3238 (diff)
cam: sdl_sink: Use libjpeg over SDL2_image
We were using the libjpeg functionality of SDL2_image only, instead just use libjpeg directly to reduce our dependancy count, it is a more commonly available library. Signed-off-by: Eric Curtin <ecurtin@redhat.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Diffstat (limited to 'src/cam/sdl_sink.cpp')
-rw-r--r--src/cam/sdl_sink.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/cam/sdl_sink.cpp b/src/cam/sdl_sink.cpp
index f8e3e95d..19fdfd6d 100644
--- a/src/cam/sdl_sink.cpp
+++ b/src/cam/sdl_sink.cpp
@@ -21,7 +21,7 @@
#include "event_loop.h"
#include "image.h"
-#ifdef HAVE_SDL_IMAGE
+#ifdef HAVE_LIBJPEG
#include "sdl_texture_mjpg.h"
#endif
#include "sdl_texture_yuyv.h"
@@ -62,7 +62,7 @@ int SDLSink::configure(const libcamera::CameraConfiguration &config)
rect_.h = cfg.size.height;
switch (cfg.pixelFormat) {
-#ifdef HAVE_SDL_IMAGE
+#ifdef HAVE_LIBJPEG
case libcamera::formats::MJPEG:
texture_ = std::make_unique<SDLTextureMJPG>(rect_);
break;