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authorJacopo Mondi <jacopo@jmondi.org>2021-03-10 10:42:57 +0100
committerJacopo Mondi <jacopo@jmondi.org>2021-03-22 08:59:07 +0100
commit285d36518682b2c7cf8b932af4e8be23cbc7f6fa (patch)
tree4173e14d73b07ecd7633ff957e09fe75c7ba6b03 /src/android/camera_worker.cpp
parentaab49f903e858a2ea9765514bcc26bbd18edd13c (diff)
libcamera: camera_sensor: Do not register Location if not available
Do not register the Location property if not available from the firmware interface instead of defaulting it to External. Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Diffstat (limited to 'src/android/camera_worker.cpp')
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/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
 * Copyright (C) 2020, Raspberry Pi Ltd
 *
 * delayed_controls.h - Helper to deal with controls that take effect with a delay
 */

#include "libcamera/internal/delayed_controls.h"

#include <libcamera/base/log.h>

#include <libcamera/controls.h>

#include "libcamera/internal/v4l2_device.h"

/**
 * \file delayed_controls.h
 * \brief Helper to deal with controls that take effect with a delay
 */

namespace libcamera {

LOG_DEFINE_CATEGORY(DelayedControls)

/**
 * \class DelayedControls
 * \brief Helper to deal with controls that take effect with a delay
 *
 * Some sensor controls take effect with a delay as the sensor needs time to
 * adjust, for example exposure and analog gain. This is a helper class to deal
 * with such controls and the intended users are pipeline handlers.
 *
 * The idea is to extend the concept of the buffer depth of a pipeline the
 * application needs to maintain to also cover controls. Just as with buffer
 * depth if the application keeps the number of requests queued above the
 * control depth the controls are guaranteed to take effect for the correct
 * request. The control depth is determined by the control with the greatest
 * delay.
 */

/**
 * \struct DelayedControls::ControlParams
 * \brief Parameters associated with controls handled by the \a DelayedControls
 * helper class
 *
 * \var ControlParams::delay
 * \brief Frame delay from setting the control on a sensor device to when it is
 * consumed during framing.
 *
 * \var ControlParams::priorityWrite
 * \brief Flag to indicate that this control must be applied ahead of, and
 * separately from the other controls.
 *
 * Typically set for the \a V4L2_CID_VBLANK control so that the device driver
 * does not reject \a V4L2_CID_EXPOSURE control values that may be outside of
 * the existing vertical blanking specified bounds, but are within the new
 * blanking bounds.
 */

/**
 * \brief Construct a DelayedControls instance
 * \param[in] device The V4L2 device the controls have to be applied to
 * \param[in] controlParams Map of the numerical V4L2 control ids to their
 * associated control parameters.
 *
 * The control parameters comprise of delays (in frames) and a priority write
 * flag. If this flag is set, the relevant control is written separately from,
 * and ahead of the rest of the batched controls.
 *
 * Only controls specified in \a controlParams are handled. If it's desired to
 * mix delayed controls and controls that take effect immediately the immediate
 * controls must be listed in the \a controlParams map with a delay value of 0.
 */
DelayedControls::DelayedControls(V4L2Device *device,
				 const std::unordered_map<uint32_t, ControlParams> &controlParams)
	: device_(device), maxDelay_(0)
{
	const ControlInfoMap &controls = device_->controls();

	/*
	 * Create a map of control ids to delays for controls exposed by the
	 * device.
	 */
	for (auto const &param : controlParams) {
		auto it = controls.find(param.first);
		if (it == controls.end()) {
			LOG(DelayedControls, Error)
				<< "Delay request for control id "
				<< utils::hex(param.first)
				<< " but control is not exposed by device "
				<< device_->deviceNode();
			continue;
		}

		const ControlId *id = it->first;

		controlParams_[id] = param.second;

		LOG(DelayedControls, Debug)
			<< "Set a delay of " << controlParams_[id].delay
			<< " and priority write flag " << controlParams_[id].priorityWrite
			<< " for " << id->name();

		maxDelay_ = std::max(maxDelay_, controlParams_[id].delay);
	}

	reset();
}

/**
 * \brief Reset state machine
 *
 * Resets the state machine to a starting position based on control values
 * retrieved from the device.
 */
void DelayedControls::reset()
{
	queueCount_ = 1;
	writeCount_ = 0;

	/* Retrieve control as reported by the device. */
	std::vector<uint32_t> ids;
	for (auto const &param : controlParams_)
		ids.push_back(param.first->id());

	ControlList controls = device_->getControls(ids);

	/* Seed the control queue with the controls reported by the device. */
	values_.clear();
	for (const auto &ctrl : controls) {
		const ControlId *id = device_->controls().idmap().at(ctrl.first);
		/*
		 * Do not mark this control value as updated, it does not need
		 * to be written to to device on startup.
		 */
		values_[id][0] = Info(ctrl.second, false);
	}
}

/**
 * \brief Push a set of controls on the queue
 * \param[in] controls List of controls to add to the device queue
 *
 * Push a set of controls to the control queue. This increases the control queue
 * depth by one.
 *
 * \returns true if \a controls are accepted, or false otherwise
 */
bool DelayedControls::push(const ControlList &controls)
{
	/* Copy state from previous frame. */
	for (auto &ctrl : values_) {
		Info &info = ctrl.second[queueCount_];
		info = values_[ctrl.first][queueCount_ - 1];
		info.updated = false;
	}

	/* Update with new controls. */
	const ControlIdMap &idmap = device_->controls().idmap();
	for (const auto &control : controls) {
		const auto &it = idmap.find(control.first);
		if (it == idmap.end()) {
			LOG(DelayedControls, Warning)
				<< "Unknown control " << control.first;
			return false;
		}

		const ControlId *id = it->second;

		if (controlParams_.find(id) == controlParams_.end())
			return false;

		Info &info = values_[id][queueCount_];

		info = Info(control.second);

		LOG(DelayedControls, Debug)
			<< "Queuing " << id->name()
			<< " to " << info.toString()
			<< " at index " << queueCount_;
	}

	queueCount_++;

	return true;
}

/**
 * \brief Read back controls in effect at a sequence number
 * \param[in] sequence The sequence number to get controls for
 *
 * Read back what controls where in effect at a specific sequence number. The
 * history is a ring buffer of 16 entries where new and old values coexist. It's
 * the callers responsibility to not read too old sequence numbers that have been
 * pushed out of the history.
 *
 * Historic values are evicted by pushing new values onto the queue using
 * push(). The max history from the current sequence number that yields valid
 * values are thus 16 minus number of controls pushed.
 *
 * \return The controls at \a sequence number
 */
ControlList DelayedControls::get(uint32_t sequence)
{
	unsigned int index = std::max<int>(0, sequence - maxDelay_);

	ControlList out(device_->controls());
	for (const auto &ctrl : values_) {
		const ControlId *id = ctrl.first;
		const Info &info = ctrl.second[index];

		out.set(id->id(), info);

		LOG(DelayedControls, Debug)
			<< "Reading " << id->name()
			<< " to " << info.toString()
			<< " at index " << index;
	}

	return out;
}

/**
 * \brief Inform DelayedControls of the start of a new frame
 * \param[in] sequence Sequence number of the frame that started
 *