diff options
author | Umang Jain <umang.jain@ideasonboard.com> | 2021-10-26 12:51:48 +0530 |
---|---|---|
committer | Umang Jain <umang.jain@ideasonboard.com> | 2021-10-26 16:11:17 +0530 |
commit | b1cefe38f360915ad597ab2934c009bd1e46d10d (patch) | |
tree | 949ffc3d8f312cb840ec0f37545a4e52403b5032 /src/android/camera_stream.cpp | |
parent | 05862a7e35b708812f7cb6e641f7a7c1c10efea3 (diff) |
android: post_processor: Make post processing async
Introduce a dedicated worker class derived from libcamera::Thread.
The worker class maintains a queue for post-processing requests
and waits for a post-processing request to become available.
It will process them as per FIFO before de-queuing it from the
queue.
The entire post-processing handling iteration is locked under
streamsProcessMutex_ which helps us to queue all the post-processing
request at once, before any of the post-processing completion slot
(streamProcessingComplete()) is allowed to run for post-processing
requests completing in parallel. This helps us to manage both
synchronous and asynchronous errors encountered during the entire
post processing operation. Since a post-processing operation can
even complete after CameraDevice::requestComplete() has returned,
we need to check and complete the descriptor from
streamProcessingComplete() running in the PostProcessorWorker's
thread.
This patch also implements a flush() for the PostProcessorWorker
class which is responsible to purge post-processing requests
queued up while a camera is stopping/flushing. It is hooked with
CameraStream::flush(), which isn't used currently but will be
used when we handle flush/stop scenarios in greater detail
subsequently (in a different patchset).
The libcamera request completion handler CameraDevice::requestComplete()
assumes that the request that has just completed is at the front of the
queue. Now that the post-processor runs asynchronously, this isn't true
anymore, a request being post-processed will stay in the queue and a new
libcamera request may complete. Remove that assumption, and use the
request cookie to obtain the Camera3RequestDescriptor.
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'src/android/camera_stream.cpp')
-rw-r--r-- | src/android/camera_stream.cpp | 101 |
1 files changed, 96 insertions, 5 deletions
diff --git a/src/android/camera_stream.cpp b/src/android/camera_stream.cpp index fed99022..9023c13c 100644 --- a/src/android/camera_stream.cpp +++ b/src/android/camera_stream.cpp @@ -99,6 +99,7 @@ int CameraStream::configure() if (ret) return ret; + worker_ = std::make_unique<PostProcessorWorker>(postProcessor_.get()); postProcessor_->processComplete.connect( this, [&](Camera3RequestDescriptor::StreamBuffer *streamBuffer, PostProcessor::Status status) { @@ -112,6 +113,8 @@ int CameraStream::configure() cameraDevice_->streamProcessingComplete(streamBuffer, bufferStatus); }); + + worker_->start(); } if (type_ == Type::Internal) { @@ -178,10 +181,6 @@ int CameraStream::process(Camera3RequestDescriptor::StreamBuffer *streamBuffer) streamBuffer->fence = -1; } - /* - * \todo Buffer mapping and processing should be moved to a - * separate thread. - */ const StreamConfiguration &output = configuration(); streamBuffer->dstBuffer = std::make_unique<CameraBuffer>( *streamBuffer->camera3Buffer, output.pixelFormat, output.size, @@ -191,11 +190,19 @@ int CameraStream::process(Camera3RequestDescriptor::StreamBuffer *streamBuffer) return -EINVAL; } - postProcessor_->process(streamBuffer); + worker_->queueRequest(streamBuffer); return 0; } +void CameraStream::flush() +{ + if (!postProcessor_) + return; + + worker_->flush(); +} + FrameBuffer *CameraStream::getBuffer() { if (!allocator_) @@ -223,3 +230,87 @@ void CameraStream::putBuffer(FrameBuffer *buffer) buffers_.push_back(buffer); } + +CameraStream::PostProcessorWorker::PostProcessorWorker(PostProcessor *postProcessor) + : postProcessor_(postProcessor) +{ +} + +CameraStream::PostProcessorWorker::~PostProcessorWorker() +{ + { + libcamera::MutexLocker lock(mutex_); + state_ = State::Stopped; + } + + cv_.notify_one(); + wait(); +} + +void CameraStream::PostProcessorWorker::start() +{ + { + libcamera::MutexLocker lock(mutex_); + ASSERT(state_ != State::Running); + state_ = State::Running; + } + + Thread::start(); +} + +void CameraStream::PostProcessorWorker::queueRequest(Camera3RequestDescriptor::StreamBuffer *dest) +{ + { + MutexLocker lock(mutex_); + ASSERT(state_ == State::Running); + requests_.push(dest); + } + + cv_.notify_one(); +} + +void CameraStream::PostProcessorWorker::run() +{ + MutexLocker locker(mutex_); + + while (1) { + cv_.wait(locker, [&] { + return state_ != State::Running || !requests_.empty(); + }); + + if (state_ != State::Running) + break; + + Camera3RequestDescriptor::StreamBuffer *streamBuffer = requests_.front(); + requests_.pop(); + locker.unlock(); + + postProcessor_->process(streamBuffer); + + locker.lock(); + } + + if (state_ == State::Flushing) { + std::queue<Camera3RequestDescriptor::StreamBuffer *> requests = + std::move(requests_); + locker.unlock(); + + while (!requests.empty()) { + postProcessor_->processComplete.emit( + requests.front(), PostProcessor::Status::Error); + requests.pop(); + } + + locker.lock(); + state_ = State::Stopped; + } +} + +void CameraStream::PostProcessorWorker::flush() +{ + libcamera::MutexLocker lock(mutex_); + state_ = State::Flushing; + lock.unlock(); + + cv_.notify_one(); +} |