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author | Andrey Konovalov <andrey.konovalov@linaro.org> | 2021-06-28 18:16:12 +0300 |
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committer | Laurent Pinchart <laurent.pinchart@ideasonboard.com> | 2021-06-30 04:08:04 +0300 |
commit | babb5a4c8b6838d4b310070e7c38cdfc9610c81e (patch) | |
tree | 459ca39a10afa8b6a533452582f1bcf4cb2a8e2b /Documentation/theme | |
parent | 12ad227efa86507fc116087ea0072ba89a65565c (diff) |
qcam: viewfinder_gl: Use SPDX-License-Identifier in bayer_8.* shaders
bayer_8.* vertex and fragment shaders carry the copy of the 2-Clause
BSD License. Replace it with the SPDX-License-Identifier.
Signed-off-by: Andrey Konovalov <andrey.konovalov@linaro.org>
Reviewed-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Diffstat (limited to 'Documentation/theme')
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