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authorKieran Bingham <kieran.bingham@ideasonboard.com>2020-07-13 10:46:26 +0100
committerKieran Bingham <kieran.bingham@ideasonboard.com>2022-11-01 18:09:18 +0000
commit8103e656e4cce4ee842eab20776c67fe910a5656 (patch)
tree87042e017e779e4b688564938b3bca620973bc2d
parentba49a69e66e5caa2c678ae5018f6c362e0da5b74 (diff)
libcamera: pipeline: vivid: Buffer handling and stream control
We can now add buffer management, and connect up our bufferReady signal to a callback. Note that we provide the ability to export buffers from our capture device (data->video_) using the exportBuffers() functionality from the V4L2VideoDevice which allows a FrameBufferAllocater to obtain buffers from this device. When buffers are obtained through the exportFrameBuffers API, they are orphaned and left unassociated with the device, and must be reimported at start() time anyway. This allows the same interface to be used whether internal buffers, or external buffers are used for the stream. When a buffer completes, we call the buffer completion handler on the pipeline handler, and because we have only a single stream, we can also immediately complete the request. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
-rw-r--r--src/libcamera/pipeline/vivid/vivid.cpp34
1 files changed, 32 insertions, 2 deletions
diff --git a/src/libcamera/pipeline/vivid/vivid.cpp b/src/libcamera/pipeline/vivid/vivid.cpp
index 40d723e9..f3f0a626 100644
--- a/src/libcamera/pipeline/vivid/vivid.cpp
+++ b/src/libcamera/pipeline/vivid/vivid.cpp
@@ -47,6 +47,7 @@ public:
}
int init();
+ void bufferReady(FrameBuffer *buffer);
MediaDevice *media_;
V4L2VideoDevice *video_;
@@ -189,16 +190,35 @@ int PipelineHandlerVivid::configure(Camera *camera, CameraConfiguration *config)
int PipelineHandlerVivid::exportFrameBuffers(Camera *camera, Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers)
{
- return -1;
+ VividCameraData *data = cameraData(camera);
+ unsigned int count = stream->configuration().bufferCount;
+
+ return data->video_->exportBuffers(count, buffers);
}
int PipelineHandlerVivid::start(Camera *camera, const ControlList *controls)
{
- return -1;
+ VividCameraData *data = cameraData(camera);
+ unsigned int count = data->stream_.configuration().bufferCount;
+
+ int ret = data->video_->importBuffers(count);
+ if (ret < 0)
+ return ret;
+
+ ret = data->video_->streamOn();
+ if (ret < 0) {
+ data->video_->releaseBuffers();
+ return ret;
+ }
+
+ return 0;
}
void PipelineHandlerVivid::stopDevice(Camera *camera)
{
+ VividCameraData *data = cameraData(camera);
+ data->video_->streamOff();
+ data->video_->releaseBuffers();
}
int PipelineHandlerVivid::queueRequestDevice(Camera *camera, Request *request)
@@ -236,9 +256,19 @@ int VividCameraData::init()
if (video_->open())
return -ENODEV;
+ video_->bufferReady.connect(this, &VividCameraData::bufferReady);
+
return 0;
}
+void VividCameraData::bufferReady(FrameBuffer *buffer)
+{
+ Request *request = buffer->request();
+
+ pipe()->completeBuffer(request, buffer);
+ pipe()->completeRequest(request);
+}
+
REGISTER_PIPELINE_HANDLER(PipelineHandlerVivid)
} /* namespace libcamera */