diff options
author | Kieran Bingham <kieran.bingham@ideasonboard.com> | 2020-07-13 10:46:26 +0100 |
---|---|---|
committer | Kieran Bingham <kieran.bingham@ideasonboard.com> | 2021-12-08 14:56:21 +0000 |
commit | 72ae35cab0268f7a46586159e2ee089294e75ad1 (patch) | |
tree | f7ca043a8e1a72dab10630fabe7d633ce93ec6a3 | |
parent | a6372de2ec0705174b452207f9bb518fea59929b (diff) |
libcamera: pipeline: vivid: Buffer handling and stream control
We can now add buffer management, and connect up our bufferReady signal
to a callback.
Note that we provide the ability to export buffers from our capture
device (data->video_) using the exportBuffers() functionality from the
V4L2VideoDevice which allows a FrameBufferAllocater to obtain buffers
from this device.
When buffers are obtained through the exportFrameBuffers API, they are
orphaned and left unassociated with the device, and must be reimported
at start() time anyway. This allows the same interface to be used
whether internal buffers, or external buffers are used for the stream.
When a buffer completes, we call the buffer completion handler on the
pipeline handler, and because we have only a single stream, we can also
immediately complete the request.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
-rw-r--r-- | src/libcamera/pipeline/vivid/vivid.cpp | 34 |
1 files changed, 32 insertions, 2 deletions
diff --git a/src/libcamera/pipeline/vivid/vivid.cpp b/src/libcamera/pipeline/vivid/vivid.cpp index e89234ce..7498b349 100644 --- a/src/libcamera/pipeline/vivid/vivid.cpp +++ b/src/libcamera/pipeline/vivid/vivid.cpp @@ -47,6 +47,7 @@ public: } int init(); + void bufferReady(FrameBuffer *buffer); MediaDevice *media_; V4L2VideoDevice *video_; @@ -189,16 +190,35 @@ int PipelineHandlerVivid::configure(Camera *camera, CameraConfiguration *config) int PipelineHandlerVivid::exportFrameBuffers(Camera *camera, Stream *stream, std::vector<std::unique_ptr<FrameBuffer>> *buffers) { - return -1; + VividCameraData *data = cameraData(camera); + unsigned int count = stream->configuration().bufferCount; + + return data->video_->exportBuffers(count, buffers); } int PipelineHandlerVivid::start(Camera *camera, const ControlList *controls) { - return -1; + VividCameraData *data = cameraData(camera); + unsigned int count = data->stream_.configuration().bufferCount; + + int ret = data->video_->importBuffers(count); + if (ret < 0) + return ret; + + ret = data->video_->streamOn(); + if (ret < 0) { + data->video_->releaseBuffers(); + return ret; + } + + return 0; } void PipelineHandlerVivid::stop(Camera *camera) { + VividCameraData *data = cameraData(camera); + data->video_->streamOff(); + data->video_->releaseBuffers(); } int PipelineHandlerVivid::queueRequestDevice(Camera *camera, Request *request) @@ -236,9 +256,19 @@ int VividCameraData::init() if (video_->open()) return -ENODEV; + video_->bufferReady.connect(this, &VividCameraData::bufferReady); + return 0; } +void VividCameraData::bufferReady(FrameBuffer *buffer) +{ + Request *request = buffer->request(); + + pipe()->completeBuffer(request, buffer); + pipe()->completeRequest(request); +} + REGISTER_PIPELINE_HANDLER(PipelineHandlerVivid) } /* namespace libcamera */ |