From 7b8df9fe6b3eedc46667d07ad2c90c89ca823e0c Mon Sep 17 00:00:00 2001 From: Laurent Pinchart Date: Sat, 6 Aug 2022 17:35:56 +0300 Subject: cam: sdl_sink: Add NV12 texture support Extend the SDL sink with support for NV12 textures, useful on platforms that don't support packed YUYV formats. Signed-off-by: Laurent Pinchart Reviewed-by: Kieran Bingham Reviewed-by: Jacopo Mondi Reviewed-by: Eric Curtin Tested-by: Kieran Bingham --- src/cam/sdl_texture_yuv.h | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'src/cam/sdl_texture_yuv.h') diff --git a/src/cam/sdl_texture_yuv.h b/src/cam/sdl_texture_yuv.h index 137b01f8..633ab510 100644 --- a/src/cam/sdl_texture_yuv.h +++ b/src/cam/sdl_texture_yuv.h @@ -2,13 +2,20 @@ /* * Copyright (C) 2022, Ideas on Board Oy * - * sdl_texture_yuv.h - SDL Texture YUYV + * sdl_texture_yuv.h - SDL YUV Textures */ #pragma once #include "sdl_texture.h" +class SDLTextureNV12 : public SDLTexture +{ +public: + SDLTextureNV12(const SDL_Rect &rect, unsigned int stride); + void update(const std::vector> &data) override; +}; + class SDLTextureYUYV : public SDLTexture { public: -- cgit v1.2.1