Age | Commit message (Collapse) | Author |
|
Instead of manually adding the libcamera library and include path to
every target that requires it, declare a dependency that groups the
headers as source, the library and the include path, and use it through
the project. This simplifies handling of the dependency.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Consistently go for 4 spaces indentation, and always put a space between
the colon in argument lists, as per the examples from the meson
documentation.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|
|
The CameraConfiguration class implements a simple storage of
StreamConfiguration with internal validation limited to verifying that
the stream configurations are not empty. Extend this mechanism by
implementing a smart validate() method backed by pipeline handlers.
This new mechanism changes the semantic of the camera configuration. The
Camera::generateConfiguration() operation still generates a default
configuration based on roles, but now also supports generating empty
configurations to be filled by applications. Applications can inspect
the configuration, optionally modify it, and validate it. The validation
implements "try" semantics and adjusts invalid configurations instead of
rejecting them completely. Applications then decide whether to accept
the modified configuration, or try again with a different set of
parameters. Once the configuration is valid, it is passed to
Camera::configure(), and pipeline handlers are guaranteed that the
configuration they receive is valid.
A reference to the Camera may need to be stored in the
CameraConfiguration derived classes in order to access it from their
validate() implementation. This must be stored as a std::shared_ptr<> as
the CameraConfiguration instances belong to applications. In order to
make this possible, make the Camera class inherit from
std::shared_from_this<>.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
|
|
To prepare for specialising the CameraConfiguration class in pipeline
handlers, return a pointer to a camera configuration instead of a
reference from Camera::generateConfiguration(). The camera configuration
always needs to be allocated from the pipeline handler, and its
ownership is passed to the application.
For symmetry, change Camera::configure() to take a CameraConfiguration
pointer instead of a reference. This aligns with our coding practice of
passing parameters that are modified by the callee by pointer.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
|
|
Refactor the CameraConfiguration structure to not rely on Stream
instances. This is a step towards making the camera configuration object
more powerful with configuration validation using "try" semantics.
The CameraConfiguration now exposes a simple vector-like API to access
the contained stream configurations. Both operator[]() and at() are
provided to access elements. The isEmpty() method is renamed to empty()
and the methods reordered to match the std::vector class.
As applications need access to the Stream instances associated with the
configuration entries in order to associate buffers with streams when
creating requests, expose the stream selected by the pipeline handler
through a new StreamConfiguration::stream().
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
|
|
In order to prepare for an API overhall of the camera configuration
generation, remove the StreamUsage class and replace its uses by stream
roles. The size hints can't be specified anymore, and will be replaced
with an API on the StreamConfiguration to negotiate configuration
parameters with cameras.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
|
|
Rename the configureStreams() and streamConfiguration() methods to
configure() and generateConfiguration() respectively in order to clarify
the API. Both methods deal with CameraConfiguration objects, and are
thus not limited to streams, even if a CameraConfiguration currently
contains streams only.
While at it, remove the qcam MainWindow::configureStreams() method that
is declared but never defined or used.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
|
|
Add tests to test the the IPAModule class, for loading the IPA module
info from IPA module .so shared objects, with modules written in both C
and C++.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|
|
The vimc driver delivers frames much faster then the vivid driver hence
most v4l2 device tests complete much quicker if vimc is used. The only
v4l2 device test which can't be switched is buffer_sharing as it needs
to import buffers somewhere, something vimc do not support.
With this change I manage to shave of almost 7 seconds for each run of
all v4l2 device tests.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|
|
When initializing the test reset any media links and set a know
resolutions. This is needed to put the device under test into known
state and not have the v4l2 device tests depend on that no one have
touched the device before the test is executed.
The resolution is picked purely at random and could possibly be moved to
each test case if there is a need for different resolutions for a
specific one.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|
|
Prepare for different tests which implements V4L2DeviceTest to specify
which media device and entity they wish to test. There is no functional
changes, all tests still use vivid to perform there tests.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|
|
Align the style of the formats test with the other v4l2_device tests by
impending the functions in the class definition instead of first
declaring the class and then implement the functions. There is no
functional change only restructuring of existing code to align with the
style of other tests.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|
|
Order the sections of a class public, protected and private. There is no
functional change only restructuring of existing code to align with the
style of other tests.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|
|
The interfaces MediaDevice::{open,close}() are about to be made private,
replace them with a test of MediaDevice::{acquire,release}() instead.
The new test will implicitly tests the open() and close() methods as
they are about to be move inside acquire() and release() which will
remain public.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|
|
Before adding more tests which will act on the vimc pipeline break out a
common base from media_device_link_test.cpp which already acts on vimc.
The new common base class will help reduce code duplication.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|
|
To gain better control of when a file descriptor is open to the media
device and reduce the work needed in pipeline handler implementations,
handle the file descriptor in acquire() and release().
This changes the current behavior where a file descriptor is only open
when requested by the pipeline handler to that one is always open as
long a media device is acquired. This new behavior is desired to allow
implementing exclusive access to a pipeline handler between processes.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|
|
Remove the need for the caller to open and close the media device when
populating the MediaDevice. This is done as an effort to make the usage
of the MediaDevice less error prone and the interface stricter.
The rework also revealed and fixes a potential memory leak in
MediaDevice::populate() where resources would not be deleted if the
second MEDIA_IOC_G_TOPOLOGY would fail.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|
|
In preparation for adding more responsibility to MediaDevice::acquire()
remove unneeded calls to acquire() and release(), and make sure all
needed calls to acquire() are checked and acted on.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|
|
Name all instances of CameraConfiguration "config", and all instances of
StreamConfiguration "cfg" accross all tests.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
|
|
Several of our structures include width and height fields that model a
size while we have a Size class for that purpose. Use the Size class
through libcamera, and give it a toString() method like other geometry
and format classes.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
|
|
The glibc read() and write() functions are defined with the
__warn_unused_result__ attribute when using FORTIFY_SOURCE. Don't ignore
their return value.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Member slots for objects deriving from the Object class receive special
handling. Add one test to make sure we exercise the related code paths.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Moving a temporary value prevents copy elision. Remove it.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Add a method to retrieve the media entity associated with a subdevice.
The entityName() and deviceNode() methods are not needed anymore as they
can be accessed through the media entity, remove them.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
|
|
Add a test that exercises all the comparison operators for the Size
class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
|
|
Instead of storing four integers for the minimum and maximum width and
height in the SizeRange class, use two instance of the Size class for
the minimum and maximum sizes.
While it at replace the mention of image size with size in the SizeRange
documentation, as the Size class isn't limited to image sizes.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
|
|
Implement the camera configuration thru out the library, tests, cam and
qcam tools.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|
|
Instead of requesting the default configuration for a set of streams
where the application has to figure out which streams provided by the
camera is best suited for its intended usage, have the library figure
this out by using stream usages.
The application asks the library for a list of streams and a suggested
default configuration for them by supplying a list of stream usages.
Once the list is retrieved the application can fine-tune the returned
configuration and then try to apply it to the camera.
Currently no pipeline handler is prepared to handle stream usages but
nor did it make use of the list of Stream IDs which was the previous
interface. The main reason for this is that all cameras currently only
provide one stream each. This will still be the case but the API will be
prepared to expand both pipeline handlers and applications to support
streams usages.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|
|
Make the geometry header public so it can be used by the API facing
applications.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
|
|
In preparation of reworking how a default configuration is retrieved
from a camera remove test that stream IDs must be valid as the data type
passed to Camera::streamConfiguration() will change. This change is in
preparation for an invasive change.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
|
|
In preparation of reworking how a default configuration is retrieved
from a camera remove the streams and validation using the stream when
judging if a camera configuration is valid. This is needed as once
stream usage hints are added applications will no longer fetch default
configuration based on Stream IDs so using them to verify the returned
format is not useful.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
|
|
Rename the 'deviceName()' method to 'entityName()' as it actually
returns the name of the entity backing the v4l2 subdevice.
While at it, make the names getter methods return a const reference
instead of returning by copy.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
|
|
Add a test of the different access level enforced by the state machine
inside the camera. The state machine aims to limit operations on the
camera to the cameras state.
The test exercises all states of the camera and verifies that only the
intended operations are possible at each stage.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Correctly configure the camera using the default configuration and run a
capture session for 100 milliseconds, which is plenty of time, in tests
over 600 requests completed using the vimc pipeline.
The test passes if at least the number of buffers used in the capture
times two number of requests completes to prove we cycle through all
buffers.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Try to set the default configuration, a modified valid configuration and
an invalid configuration.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Add a test to verify reading the default configuration from a camera
works.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Add test to list formats on a v4l2 subdevice.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
|
|
Add test for V4L2Device set and get format methods.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
|
|
Add test for video format get and set operations on V4L2Subdevice class.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
|
|
Obtain two V4L2Devices and use one to obtain a BufferPool.
Propagate the formats from the first to the second device and then commence
sending buffers between the two devices in a ping-pong fashion.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Ensure that the cleanup operation releases the device and resources.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Change the variable name globally throughout the tests.
Repair the V4L2DeviceTest constructor style, as checkstyle complained.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
exportBuffers() can only operate on an existing BufferPool allocation. The
pool identifies its size through its .count() method.
Passing a count in to the exportBuffers() call is redundant and can be
incorrect if the value is not the same as the BufferPool size.
Simplify the function and remove the unnecessary argument, correcting all uses
throughout the code base.
While we're here, remove the createBuffers() helper from the V4L2DeviceTest
which only served to obfuscate which pool the buffers were being allocated for.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
The capture_async test was written to run for a fixed 5 second duration.
Modify the test such that it runs until it has captured 30 frames, or a 10
second time out occurs.
Running the capture_async test on an ARM64 platform using VIVID captures 30
frames in 6.15 seconds.
There may be scope to optimise this speed by changing the format on the capture
device.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
Utilise the VIVID capture device for testing the V4L2Device objects.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
|
|
When a signal is connected to a member function slot, the slot is not
disconnected when the slot object is deleted. This can lead to calling a
member function of a deleted object if the signal isn't disconnected
manually by the slot object's destructor.
Make signal handling easier by implementing a base Object class that
tracks all connected signals and disconnects from them automatically
when the object is deleted, using template specialization resolution in
the Signal class.
As inheriting from the Object class may to a too harsh requirement for
Signal usage in applications, keep the existing behaviour working if the
slot doesn't inherit from the Object class. We may reconsider this later
and require all slot objects to inherit from the Object class.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
|
|
Utilise the event_dispatcher to create a default event loop, and process
asynchronous buffer receive events.
If no frames are captured in 5 seconds, the test will fail.
It will also fail if less than 30 frames have been captured in the same
timeout period.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
|
|
Provide a small test to exercise the streamOn() and streamOff() calls.
8 buffers are requested locally.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
|
|
Add a utility to the test suite to request and allocate buffers from
a V4L2Device to ensure it functions correctly.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
|
|
Utilise the existing DeviceEnumerator system to identify a suitable
V4L2Device for testing.
Specifically target these tests at a uvcvideo driver based device as a known
supported target.
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
|