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Switch to the FrameBuffer interface where all buffers are treated as
external buffers and are allocated outside the camera. Applications
allocating buffers using libcamera are switched to use the
FrameBufferAllocator helper.
Follow-up changes to this one will finalize the transition to the new
FrameBuffer interface by removing code that is left unused after this
change.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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signal
The stream to buffer map in the requestCompleted signal is taken
directly from the request which is part of the same signal. Remove the
map as it can be fetched directly from the request.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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If there is only one camera exposed by libcamera, there is little value
in asking the user to choose it.
Automatically select it, and remove the need to ask the user to select
'ok' from a Dialog box.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Pass the CameraManager instance from the main() function to the
MainWindow class instead of accessing it through
CameraManager::instance(). This prepares for the removal of the
CameraManager::instance() method.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Add a '-s|--size' option to qcam to allow selecting the stream
resolution using a command line option.
If the sizes are not supported by the camera, they get automatically
adjusted and the user notified via an output message.
Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Buffer instances reference memory, which is modelled internally by a
BufferMemory instance. Store a pointer to the BufferMemory in the Buffer
class, and populate it when the buffer is queued to the camera through a
request. This is useful for applications to access the buffer memory in
the buffer or request completion handler.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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The Buffer class is a large beast the stores information about the
buffer memory, dynamic metadata related to the frame stored in the
buffer, and buffer reference data (in the index). In order to implement
buffer import we will need to extend this with dmabuf file descriptors,
making usage of the class even more complex.
Refactor the Buffer class by splitting the buffer memory information to
a BufferMemory class, and repurposing the Buffer class to reference a
buffer and to store dynamic metadata. The BufferMemory class becomes a
long term storage, valid and stable from the time buffer memory is
allocated to the time it is freed. The Buffer class, on the other hand,
becomes transient, is created on demand when an application requires a
buffer, is given to a request, and is deleted when the request
completes.
Buffer and BufferMemory don't need to be copied, so their copy
constructor and assignment operators are deleted.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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Provide an average FPS in the QCam title bar to show the current rate of
frame processing.
The QCam compilation is updated to process the Qt MoC headers to support
signals and slots accordingly.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Provide the version string reported by the libcamera library on the qcam
test utility.
This helps confirm the exact version of the library that is being used
while testing.
The version string is stored in the MainWindow so that it can be reused
without reconstructing.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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The 'last' buffer timestamp is stored as a static. Rename the variable
to a more descritive 'lastBufferTime' and move it to the class instance.
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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To prepare for specialising the CameraConfiguration class in pipeline
handlers, return a pointer to a camera configuration instead of a
reference from Camera::generateConfiguration(). The camera configuration
always needs to be allocated from the pipeline handler, and its
ownership is passed to the application.
For symmetry, change Camera::configure() to take a CameraConfiguration
pointer instead of a reference. This aligns with our coding practice of
passing parameters that are modified by the callee by pointer.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Rename the configureStreams() and streamConfiguration() methods to
configure() and generateConfiguration() respectively in order to clarify
the API. Both methods deal with CameraConfiguration objects, and are
thus not limited to streams, even if a CameraConfiguration currently
contains streams only.
While at it, remove the qcam MainWindow::configureStreams() method that
is declared but never defined or used.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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Implement the camera configuration thru out the library, tests, cam and
qcam tools.
Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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qcam is a sample camera GUI application based on Qt. It demonstrates
integration of the Qt event loop with libcamera.
The application lets the user select a camera through the GUI, and then
captures a single stream from the camera and displays it in a window.
Only streams in YUYV formats are supported for now.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Tested-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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