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path: root/src/qcam/assets/shader/bayer_8.vert
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2021-06-30qcam: viewfinder_gl: Add support for RAW8 Bayer formatsAndrey Konovalov
This integrates the vertex and the fragment shaders by Morgan McGuire into qcam. Signed-off-by: Andrey Konovalov <andrey.konovalov@linaro.org> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-06-30qcam: viewfinder_gl: Use SPDX-License-Identifier in bayer_8.* shadersAndrey Konovalov
bayer_8.* vertex and fragment shaders carry the copy of the 2-Clause BSD License. Replace it with the SPDX-License-Identifier. Signed-off-by: Andrey Konovalov <andrey.konovalov@linaro.org> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2021-06-30qcam: viewfinder_gl: Copy the shaders for RAW8 Bayer format from motmotAndrey Konovalov
This commit copies the shaders from: https://github.com/motmot/libcamiface/commit/e36d51580510c211afc0430141085eb7a77d811b Signed-off-by: Andrey Konovalov <andrey.konovalov@linaro.org> Acked-by: Paul Elder <paul.elder@ideasonboard.com> Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>